The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

42 ratings
Alduin's Mortal Grudge
Category: Dragons, Magic
File Size
0.015 MB
Mar 2, 2013 @ 4:25pm
Mar 7, 2013 @ 6:17pm
12 Change Notes ( view )

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Alduin's Mortal Grudge

This mod adds a few spells that involve Alduin's grudge. Alduin had the upmost hatred of mortals, as you can imagine. As dragonborn, you can wield this hatred and use it's power to better defeat your enemies.

So far, it is in the test phases. I have only added 3 spells and 2 shouts, but obviously plan to add more in the near future.
You can find the Spell tomes for the spells in a mysterious chest right under the bridge leading to Dragonsreach. (practically right outside Jarl Balgruff's front door.) Just basically go to Dragonsreach and follow the sound of the nordic chanting voices, and you'll find the chest.

~Alduin's Paralyzing Screams
Alduin's petrifying screams tear through dimentions and stun the target.
~Summon Alduin
Conjure Alduin to fight for you.
~Alduin's Bane
Alduin's hatred of mortals concentrated in a blast to make even the mightiest opponent stagger.
~Alduin's Maelstrom
Project your thu'um into the sky and unleash Alduin's fatal vengeance.
~Alduin's Ethereal Aura
Use your thu'um in the ways of ancient Alduin, and make yourself briefly invincible, and at the same time be able to detect life around you. The only disadvantage is that you cannot inflict damage on people around you directly.

-Alduin (when you summon him) will have almost every spell/shout the original alduin had/has. I say almost because there was a spell called "Alduin Invulnurability" which made him invulnurable and no one, including you, could kill him. I didn't add that because if he did have it, when the summon spell wore off, he'd still be there and not die.

-Sorry to say this, but the function of this mod that adds the shout to your character is currently disfunctional. I am working on it. In order to get the shout, you'll have to enter a console command. press (~), then type:
help "Alduin's Maelstrom"
It should say something like:
SHOU "Alduin's Maelstrom" <a set of numbers and letters>
Remember that series of numbers and letters. Type the following:
player.addshout <insert the series of numbers and letters here>
After this, it should add the shout to your shouts section in magic. You will still have to unlock the shout with dragonsouls, though. Please give me feedback in the comments section, and i am sorry for this inconvenience.
Remember if you want to get other shouts in this mod, you'll have to repeat this but use the name of those shouts instead of "Alduin's Maelstrom".

-Here are the words to the 2 shouts in this mod:

~Ethereal Aura:
Faas (fear)
Feim (fade)
Nir (hunt)

Strun (storm)
Krii (kill)
Maar (terror)

remember, to unlock the shout, along with "player.addshout <shout id>" you must type "player.teachword <word id>". If you already know the words becuse you have unclocked become ehtereal, aura whisper, disarm/dismay or whatever shouts also have these word, then they will already be unlocked to you. However the rest, you must unlock with a console command. i am sorry, but it is the only way. please do not ask me what the id's are, they are different for everyone. You must follow the above instructions.

-Here is my video on the mod:

No issues are known yet, but if you have problems please comment.

None! this is standalone. :] It might, though, require an updated version of Skyrim but if you have the steam version of the game, and internet access, it should update automatically. And i presume you have those 2 things, since you are reading this.
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⛧💀Nocturnal_Grimmin💀⛧ Dec 1, 2017 @ 9:54am 
I tried to add the shouts viaconsole commands, didnt work for some reason but also every time i try to use the two spells i have, Scream and Bane (Some reason i dont have any of the other stuff?), this weird dragon and other creepy sounds show up and wont go away unless another mod i have installed ( ) is used which normally fixes it but can be very inconvient. Im unsure exactly though if its your mod doing it or their's. At first i thought it was a different asethetic mod causing it but when i left whiterun the noise followed and after i sent my skeleton friend home (Who i for some reason thought was making the noise despite having used the mod before and knowing not the case) it still remained.

I realllllly love this mod though but i have no idea what to do in this situation ;u;
Neo Jun 28, 2017 @ 8:36pm 
i can't summon him ;-;
Error 404 Dec 20, 2015 @ 10:52pm 
great mod but for some reson I cant get the shouts via console commands
Zebracorn Sep 2, 2015 @ 11:15am 
i think im having way to much fun with this o.o
Kremit the Froag Jun 6, 2015 @ 8:41am 
i feel like "Struun maar krii" wuld sound more menacing, but eh, good job.
DarknessAbove117 Dec 31, 2013 @ 4:33pm 
Never mind, the esp file wasn't active for some reason.
DarknessAbove117 Dec 31, 2013 @ 4:11pm 
@cordelephant, when I go looking for the chest underneath the bridge, its not there. Do you have to make a new character in order to get the chest or something? also how do you get the spells via console commands? Thank you for your time.
Kate Dec 30, 2013 @ 3:58am 
You should make summon alduin a shout.
CᵒʳᵈᵉᶫᵉᵖʰᵃᶰT  [author] Nov 21, 2013 @ 6:06pm 
@PR PUNISHER , Hahah, this is a mod I made a [b[very[/b] long time ago, and didn't even think about those things. I'll try to update it this weekend or something to be something along those lines.
- C :fire:
PR PUNISHER Nov 21, 2013 @ 12:46pm 
Hey Cordelephant great mod, there are just a couple things that are ruining the mod in my opinion.

1) the dragon is just to big, it takes a ridiculous amount of resources to keep it in the game. Everytime i summon there is a bad frame drop.

2) Could you make it an off / on type of spell so if i summon the dragon i just do the same spell and it will make him go away.

3) the dragon, could you make it into a minature version so when i go into the house or a dungion it can follow me, or if i fast travel it wont cause me to be stuck to the wall.

4) The other spells are novice level but completely drain my mana bar, so if you can either bring down the drain or place the spell in the right level category.

Again thanks for your hard work and keep up the great mods.