The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Castle Volkihar Redux - A Player Home
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Castle Volkihar Redux - A Player Home

Castle Volkihar Redux Skyrim Special Edition IS NOW LIVE on Bethesda's new Mod site!

Now the size of a city, Castle Volkihar Redux is the ultimate vampire kingdom for the true overlord of Skyrim. All blocked portals now go to new places. New towers, quests, buffs, armors, weapons, followers, amenities, crafting and more. Dawnguard DLC required.

* Must have the Dawnguard DLC purchased and installed
* Install anytime but castle won't upgrade until "Touching the Sky" (get Auriels bow) is completed
* Works fine with the Dragonborn DLC (not required)
* Does not matter if you choose vampire or Dawnguard side
* No 3rd party tools or mods needed

Prior to Harkon's rule his older brother Brunar was the head of the Volkihar family. After becoming vampires a power struggle began. Harkon created a powerful vampire army, stormed the castle and magically sealed Brunar and his small band of loyal coven members away in the family tombs.
If you are able to acquire Auriels Bow you must find the coven and set them free.Thus begins your own journey not only to restore the castle beyond it's former glory but to reign as the supreme overlord of Skyrim. You can now build your own army of Draugrs, Gargoyles and Vampires.

*Did you finish Dawnguard and wonder why Castle Volkihar didnt upgrade?
*Did you think the blocked portals would open up into a real homestead?
*Then look no further, this mod does exactly that and more, read on!

Once the castle is yours Draugr guards and a new vampire coven members loyal to you will begin to patrol the castle inside and out. Some new followers are gained through quests. Additional Draugr sentries can also be added through a quest.

Castle Volkihar Redux not only offers access to every kind of crafting station in the game, you will be provided with a special 25% bonus when using them! There are new primary crafting stations such as a Forge, Alchemy Tables and Enchanting stations. A Wood Chopping Block can be found on the upper tier of the shipyard and Cooking Pots. 4 unique Blood Cauldron/Buckets to brew blood potions are spread throughout the castle.

You will find mannequins, weapon/racks, chests, display cases, and much more throughout the Castle. You will want to visit the North Tower Vault which is specifically designed for the safe storage of your items & display's for your Dragon Priest Masks and Dragon Claws. A bust of change your face can also be found in the North Tower's bathing area. One will also unlock the Daedric South Tower through a quest (The Forgotten Tower). It provides uniquel display's for most all Daedric items found within Skyrim including Dragon Scrolls.

Knowledge of teleportation magic has been added from the soul cairn. This teleportation wing is known as 'Teleport Tower West'. It is located in Valerica's Tower. It can be found by using any of the teleporter pads found in each wing of the castle. It includes two teleportation networks, one for the castle internally and one to six major cities throughout Tamriel. A spell tome that teaches the spell 'return to castle Volkihar' can be found in this very wing.

*The Castle's Shipyard and it's boats have been restored. You can use them to travel to the shores of Tamriel.
*There is a portal to the Forgotten Vale in the castle tombs found during the quest 'Fortify Volkihar'.
*Two fast travel markers are also added. One in the Shipyard and one on the East Tower balcony.

A 5,000 gold monthly income has been added when the quest 'Port of Call' is completed. Visit Captain Wheeler each month to collect it.

Daedric South Tower (daedric artifact displays), Valerica's Tower (Formerly the ruins), North Tower (vault), East Tower (alchemy, armory, training and guest rooms), *Teleport Tower West.

*Several dungeons have been added. A Gargoyle Lair, secret cave and a few vampire lairs which must be cleared out to inhabit.

Two Molag Bal shrines are added to the castle. But let it be known that the blessing from Molag Bal trumps all those other lesser daedric blessings combined. When Molag Bal bestows his chosen with a blessing, he wants them stronger than any foe in the known planes of existence. These shrines are found in Harkon's Cathedral off of the Keep & inside the Temple of Molag Bal in Valerica's Tower.

*The Undercroft will be upgraded into a flea market with added merchants. The castle now hosts every type of vendor found in the game. You will find a Blacksmith at the Shipyard, an alchemist trainer in the East Tower Alchemy Bazaar (foyer) and many more inside the Undercroft.

It's good to be king
Fortify Volkihar
Releasing the Coven
Port of Call
The Forgotten Tower
Keep em Coming
The Smell of Death (Starts in Solitude - hideout for starter vampires)

Robes of the minions of Molag Bal. These highly enchanted robes help his minions carry out his desires throughout the plane of Tamriel and beyond. The robes (crafted in Coldharbour the realm of Molag Bal) are 2nd to none for mages, warriors and thieves. The robes are also craftable at the shipyard smith under misc should you want to create un-enchanted versions or to cloth new initiates you bring into the fold. A custom vampiric horse can be found in a small stable near the shipyard docks, two ethereal swords are found during the quest 'It's Good To Be King'.

*Custom Family Home - A Hearthfires adoption and wife moving mod! Yes you can now move your kids into Castle Volkihar with this mod!
*Axe of Disintegration (deletes corpses! A MUST HAVE!)
*Robes of Molag Bal
*Attitude Adjustment
*Ridin Dirty (one of my favorites)

FAQ & Solutions -Click Here-

This mod could not have been made without help from the following:

-Bethesda Softworks - They are Awesome
-Valve/Steam - THE BEST most secure hosting anywhere
-AARS, Insanity, Stroti, ax, DarkRider - Meshes Textures
-Darkfox127 - Tutorials
-Amel - Robes
-Paradux - Robes
-Anduniel - Scripting help
-Adura - Scripting help
-Reaper9111 - Scripting help
-Emma - .fuz help
-giskard - CK advice
-Spirit-Alu - Art

Popular Discussions View All (15)
Dec 18, 2020 @ 10:08am
Apr 26, 2019 @ 11:42pm
FAQ & SOLUTIONS (bug report)
May 25 @ 2:18am
Can this mod be made available for Skyrim VR?
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DiGiTaL CLeaNeR  [author] Aug 18 @ 9:05pm 
Lunatic Heretic Aug 18 @ 8:58pm 
Well, i since moved on again, not in the mood for any elder scrolls right now, but if you play fallout 4, try the whispering hills mod, it turns the game into silent hill, sick mod to play if you add the extended perks, science boom and a few other mods, i recently created a rick sanchez character and i'm down to clown with heaps of booze and chems in a silent hill world with plasma weaponry and explosives.
DiGiTaL CLeaNeR  [author] Aug 18 @ 8:08pm 
@Lunatic Heretic, I like how you play your game. I stick to my favorite character mostly as well. Although, I made sure I played through as every choice so I could experience all stories. Played a LOT of Skyrim. So I can identify.

So many mods, so many options. Good stuff! I'll miss bethesda. So sad the died.

Being acquired by Microsoft was the end of spontaneous creation, hence their team no longer have over sight, legal does first. And legal will pour all over their stories to delete anything they think they could be sued for until you are left with something that was never what they started with. Sad when we lose developers like this. Unless we are lucky and that team opens a new studio. We will have to see.
Lunatic Heretic Jul 1 @ 10:05pm 
I think most players choose to be a vampire lord, the other half choose to be werewolfs and the marginal few choose neither. But you can't really side with the volikhar and be a werewolf unless you stuff around completing the volikhar side as a vamp lord and then cure it and join the companions, so the ideal way is to be a companion werewolf and side with the DG, i have the orc werewolf saved, for now im replaying fallout 4 again, but when i go back to skyrim i'll play my orc werewolf, mainly because i plan on being a companion, dark brotherhood orc with varying crossbows and dual wield builds.
DiGiTaL CLeaNeR  [author] Jul 1 @ 6:21pm 
Lunatic Heretic, you know why the vampire castle came out so good and no one was able to take the dawnguard castle and make it really shine? Because dawnguard are representing good and good has been made to be boring. Good is under attack. Good is made to look 'weak'. That is my thoughts on it. Sad times.
Lunatic Heretic Jul 1 @ 4:34pm 
Yeah i did too. Doesn't matter, i put 80hrs into the vampire mage thief, I put barely 4hrs into the warrior werewolf and was bored, and also outclassed in combat early on. Even with a werewolf perk mod & ordinator perks i found playing a werewolf warrior playstyle that was going to join the dawnguard faction rather tedious, i even had varying plans. I dont know. Shame there's nothing that overhauls the DG faction.
DiGiTaL CLeaNeR  [author] Jul 1 @ 10:43am 
Lunatic Heretic, I looked around quite a bit for mods like what you describe there. It doesn't exist.
Lunatic Heretic Jun 25 @ 6:13pm 
So, i just did all the quests for this mod, but some parts of it feels like i'm breaking immersion, great mod but now i'm looking for the opposite, something that boosts the dawnguard faction, i want to role play an orc werewolf, i have a lot of mods to make it good but i'm just missing something that makes the vampire hunting faction feel more like this mod.
DiGiTaL CLeaNeR  [author] May 24 @ 8:54am 
Hey Pollin, I'm sorry I missed your question. Disabling guards shouldn't have any negative affect.
DiGiTaL CLeaNeR  [author] May 18 @ 8:42am 
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