RimWorld

RimWorld

602 ratings
黑科技
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
4.242 MB
Feb 11, 2018 @ 8:05am
Jul 19 @ 10:01am
178 Change Notes ( view )

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黑科技

Description
This Mod don't have Complete English translation now.(Because my English is very poor)

English translated by Izzy and me(use DeepL Translator) and fugue2005

This mod adds several buildings that require research to build or access:
1:Nano Repair Wall/ Nano Repair Door.
These are walls and doors that automatically consume connected power to repair themselves extremely fast.

2:The universal repair station
This station automatically repairs the durability of all items placed within it. The power consumption directly correlates to the value of the item in question. Removes the tainted by corpse mark on clothing once they have been fully repaired.

3:Quality Improvement station
This station automatically improves the quality of all items placed within it. The power consumption directly correlates to the value of the item in question. Mod settings will allow you to change what the highest quality obtainable through this method will be.

4:Track Recovery Beacon:
Manual use item. Low-cost recovery of all nearby items in a 5x5 to 11x11 range (can be changed) This will not affect Creatures, buildings, or silver.

5:Nano Dust collector.
This machine consumes 500Wd of power to clean the surrounding 14 blocks automatically.

6: Knowledge Imprinting Device
Used manually. This device will improve a users skill level to level 10.

7:Interest Stimulater
Used manually. This device will allow you to increase the users Passion of a specific skill.

8:Rare Material Search Machine
Automatically search for hidden points of items, cooling time is about half an hour (double speed)
This may refer to hidden item stash events, will ask for clarification.
(I change this building. Now it's called "Incidents Search Machine", Automatically search for incidents. --by author)

9:The Lottery Machine!
Used manually. Consumes either 1000 or 5000 silver from under a valid trading beacon. Draws one random prize, which can include modded items.
Will check for clarification on other mods

10:Beacon of Rebirth
This cannot be built. Once you find this machine, you can bind your colonist with it. Your colonist will be resurrected infinitely after binding to it. If the body is destroyed or lost completely (kidnap or otherwise) They will not be restored.
Will ask for clarification on how this machine is found or accessed.

11:Combustion Suppressor
Consumes 500Wd power to automatically extinguish fires within 14 blocks including those on creatures.

12:One way Item Conveyor.
A transfer platform capable of moving items in a single direction. Beacon positioning is required when setting up the transfer position as you can only set the transfer position to the orbital transaction beacon. After setting this position however, you can move the beacon without issue.

13: One way Item Conveyor Large
same as previous but in a 2x2 size. You can set a range of access on this one, and only items within that range will be placed on the conveyor.

14: Brainwash device
A machine that can perform a forced brainwash on an enslaved prisoner. After the brainwashing process, they will instantly join the colony but lose 20% of their skill levels across the board and all passions. (This one is kinda spooky ?(???)?)

15: Black market access device.
The device provides a private connection to the black market. with this, you can purchase certain items and rewards at 5 times the normal market value.

16: The Mass-Energy Converter
This cannot be built. This machine converts stored items into energy. It is a battery in addition with a storage capacity of 100Million Wd. If it is damaged enough, it will explode.

17:The Mind Radiation Tower
This cannot be built. This machine can consume varying amounts of energy for different effects. For 5000Wd, you can start a psychic soothe.For 100000000 (10 million) Wd, this will knock down(or kill) all creatures on the current map.

18: Remote Control Door
This door can be opened and closed remotely. Unlocked with Automatic Door.

19: Bio-matter Generator.
Uses large quantities of electricity to produce a specified plant or animal product.

20:Air Defense system.
This can only be purchased from the black market and cannot be built. Consumes power to completely protect a large area from airdrops.

21:Detection tower.
This structure consumes power to clear fog of war completely and detect dangers.

22:Nano Aseptic Flooring.
Floor paneling that does not accumulate filth and cannot catch fire. Requires components to lay.

Seven new artifacts have been added.

The first is the item Legendization device. This consumes the users skill level to increase the quality of any item to legend (Doesn't currently work for sculptures), OR upgrade the targets specified skill level to 20.

The second is an item Duplicator. Duplicate a single item with the same quantity, material, and quality.

The third is a base Teleporter. Single use consumable that teleports your entire base to another location. (needs clarification on whether this is just pawns or structions)

Other artifacts: The introduction is not translated, but the in-game content is translated
Popular Discussions View All (2)
8
Nov 22, 2023 @ 6:17pm
丰富难度
符文i
6
Apr 23, 2024 @ 9:01am
english translation files
fugue2005
456 Comments
氘镉殆 16 hours ago 
要是纳米修复墙在飞船上可以有斜角材质就好了
氘镉殆 17 hours ago 
昨晚一点更新后地板还是有灰尘,是我mod冲突了吗:slimescared:
RoitDargon 23 hours ago 
黑市不能识别白银是因为这个mod黑市访问台和通讯台一样添加轨道回收信标
RoitDargon 23 hours ago 
@yao6688
氘镉殆 Jul 19 @ 9:11am 
高兴早了,更新还下不到:captainclown:
氘镉殆 Jul 19 @ 9:09am 
刚想报个纳米无菌不能防尘就看见更新了,马上更新:mhwgood:
Ee  [author] Jul 19 @ 8:50am 
墙和门加了气密,修复了纳米无菌地板不能防尘的bug
最是能睡觉 Jul 19 @ 8:41am 
黑科技前期过渡有点不够平滑 前期用不了 后期已经很强了 再解锁 这个应该考虑怎么变小块内容 比如 用几十个单位的普通墙 压缩换一个纳米墙 加一个这种前期就能用上的装置 或者买 都很好这样可以专门前期就能用射击墙 之类的 然后科技也可以拿出一部分前期
最是能睡觉 Jul 19 @ 8:40am 
可以加一个驱虫仪器 在领域内不会爆虫灾
帕米拉的洋娃娃 Jul 18 @ 10:51pm 
这个怎么不兼容1.6版本啊