RimWorld

RimWorld

28 ratings
[1.0] Walking Problem, the Happening Storyteller 3.0
 
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Mod, 1.0
File Size
Posted
Updated
0.533 MB
Feb 8 @ 8:20am
Oct 19 @ 6:57am
5 Change Notes ( view )

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[1.0] Walking Problem, the Happening Storyteller 3.0

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Complete WalkingProblem Mods Collection
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Description
Walking Problem is a problem. He is crazy and will make life on the Rim, really really happening. He enjoys nothing more than bad jokes done too many times.

Your life in Rimworld will never be the same again....

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What to expect:
- The game "feels" faster
- A lot of things happening all the time, making life really interesting
- A lot more "help" from friendly factions
- Just really happening....
- A lot of trading for you to do...
- You will not feeling alone or lonely
- And really damn happening...
- The world will feel "populated"
- And the game will now be very happening.

———

FORUM LINK: https://ludeon.com/forums/index.php?topic=39001.0
STEAM DOWNLOAD: https://steamcommunity.com/sharedfiles/filedetails/?id=1295107035
NON-STEAM DOWNLOAD: https://www.patreon.com/posts/1-0-walking-3-0-22162768



OFFICIAL WEBSITE: http://walkingproblem.com/
DEVELOPER’S DISCORD: https://discord.gg/W2Vb27T
FACEBOOK PAGE: http://fb.com/walkingproblem
TWITTER: https://twitter.com/KingProDios
YOUTUBE: https://www.youtube.com/channel/UCgUW0Ls2wbY8h79pV9xnMjw
TWITCH: https://www.twitch.tv/walkingproblem

FUND MY MODS @ PATREON: https://www.patreon.com/walkingproblem
BUY ME A MEAL/COFFEE: https://ko-fi.com/walkingproblem

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CHANGELOG VER3.0:
- Updated to RimWorld 1.0

CHANGELOG VER 2.0:
– Totally rebuilt the entire mod for B19

CHANGELOG VER 1.1:
- Reduce Trader Caravan Incidents
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55 Comments
Mad Derp Packer Oct 20 @ 6:22am 
I have been waiting! YUUUUUUS! :steamhappy:
WalkingProblem  [author] Oct 13 @ 7:25am 
@BladeofSharpness - dun get it. =x
BladeofSharpness Oct 5 @ 5:10am 
So that's the Circus in its complete glory? :)
WalkingProblem  [author] Oct 4 @ 9:31am 
@dumbledoreisreallygay - hmm... the concept of "more raids" is.... funny... I mean, if a incident going to be triggering every so often.... raids will be so damn common....
dumbledoreisreallygay Oct 1 @ 11:29am 
@WalkingProblem Does this storyteller generate more raids as well, not just incidents? If I have a lot of enemy faction mods, does it generate at least one from each, or does it stick to a few?
Sny_Vs_Spyper Sep 28 @ 1:51pm 
Super duper happening
Indeed very happening
Much of the happening
Ingerish is of happening
WalkingProblem  [author] Sep 28 @ 12:55pm 
@Sny_Vs_Spyper - the more mods you install - the more interesting it will be =P
Sny_Vs_Spyper Sep 27 @ 8:23am 
so very happening
WalkingProblem  [author] Sep 9 @ 11:13am 
@Dr@g0n - When I have my entire mod list activated... it gets really crazy...LMAO

my colonists are just there for the ride it seems~ LOL
Dr@g0n Sep 9 @ 7:48am 
yeah okay maybe a season, but i use my main mods, magic, prepare, ferian, ce, few others and 10+ mods that I could not use all of them on a regular playthrough for the op of them