Left 4 Dead 2

Left 4 Dead 2

41 ratings
Super Hordes - No Bonus
 
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0.066 MB
Feb 21, 2013 @ 6:53pm
May 29, 2013 @ 10:10pm
3 Change Notes ( view )

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Super Hordes - No Bonus

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Description
Left 4 Dead not hard enough? Find cutting through hordes of infected with ease? My other mod still too easy? How about up to 400 infected in a wave? This mod adds a large amount of infected for each wave, as well as decreasing the time between waves.

Adds 150-300 infected for standard waves and 400 for the finale waves. (Average of 7000 kills per campaign.)

As .ini edits can?t be unique feel free to use anything from this mod as long as you credit me if using a large amount of this mod.

http://steamcommunity.com/sharedfiles/filedetails/?id=128167328&tscn=1361484410 same mod with bonuses.

Please note, this mod was tested using a i5 2500k 3.3GHz, 8GB ram, GTX 560 TI 1GB computer and only ran into lag if the finale hordes built up. If you have a less powerful computer you will lag and might end up CTD.
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50 Comments
Dude Nov 15, 2017 @ 10:34pm 
This mod is a lot of fun, but it breaks the AI so bad. The bots quite literally just stand there not attacking anything every time a horde comes >.<
Dude Nov 12, 2017 @ 11:32pm 
Got it. It was conflicting with an AI mod I had. Works now. Thanks :D
Blackcat12951  [author] Nov 12, 2017 @ 9:17pm 
try restarting l4d2 after checking it to make the game load the changes. due to what files this addon alters, sometimes l4d2 doesn't load them properly.
Dude Nov 12, 2017 @ 6:34pm 
I subscribed to this mod and checked it in my list, but it still doesn't work in game. Is there something else I'm missing?
Blackcat12951  [author] Jun 19, 2016 @ 7:54pm 
it should work, as mutations are based off the original game modes with extra code added on.
some modes won't work as intended as it may give priority to the mutation code or this addons code.
Hannibal The Snowman Jun 19, 2016 @ 12:31pm 
Does it work in Mutation campaigns?
Whitevan Candyman Feb 10, 2016 @ 12:12am 
I see, does it only work on official campaigns? I didn't notice any difference in the workshop campaigns
Blackcat12951  [author] Feb 9, 2016 @ 7:22pm 
just enable, it affects all gamemodes.
Whitevan Candyman Feb 9, 2016 @ 10:55am 
Hey, how do I enable this? Do I just enable it in the addons list and that's it? Or is there something else to it? It's not showing up in my mutation list
Coyote Jul 30, 2015 @ 2:08pm 
I played on the custom mutator "Lone Survivor"... Let's just say, I ran out of ammo and a nightstick didn't work too well against a mod of 150+ infected clawing at my face...