ARK: Survival Evolved

ARK: Survival Evolved

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Speedy Flyers Ragnarok Companion Mod
 
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0.069 MB
Jan 30, 2018 @ 8:43am
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Speedy Flyers Ragnarok Companion Mod

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In 2 collections by NajKrid
DirtTrack Server Cluster Ultimate Mod List
28 items
SpeedyFlyers flight speed mods Suite
10 items
Description
Mod ID: 1286535493

Spawns the (remaining) exotic Speedy Flyers on Ragnarok without tampering with .ini settings!

Easily add the Speedy Flyers RockDrake, and Phoenix to the Ragnarok map spawners, where their vanilla counterparts normally do not spawn. Using this companion mod, Phoenixes will spawn (very rarely) in the desert (visibilitiy can be disabled through .ini) and RockDrakes will only spawn in the Ice Dungeon.

For this mod to do anything at all, installing the Naj's Speedy Flyers main mod ( id=1083349027) - which allows speed to be leveled up and allows for sleeping tame of the Wyverns, Rock Drakes and mating of Wyverns, Griffins, Phoenixes and Rock Drakes through .ini settings - is REQUIRED!

The workshop page for the main mod can be found here!
Popular Discussions View All (2)
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Jan 30, 2018 @ 8:54am
PINNED: Feature requests
NajKrid
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Jan 30, 2018 @ 8:54am
PINNED: Bug Reports
NajKrid
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18 Comments
NajKrid  [author] Jan 28 @ 9:27pm 
They should, with this companion mod.... the companion mods eed some work though. In the mean time you could use the Simple Spawners mod...
Mitzune Jan 28 @ 4:30pm 
can rockdrakes spawn on ragnarok?
NajKrid  [author] Dec 3, 2018 @ 9:46am 
Ah sorry, yeah the Ragnarok companion mod is still a WIP... better to add the rockdrakes to one of the spawners manually... I'll get to redo all of the companion mods (except for the TheIsland companion mod, that one still has some peoblems but already got overhauled) as soon as the addition of Extinction content for the main Speedy Flyers mod is complete... sorry for the inconvenience!
H3ADDSHOTT Dec 2, 2018 @ 11:14pm 
Can't find any rock drakes what have i done wrong?
Jean Mar 20, 2018 @ 2:37pm 
Hi, other possibilitie is this:

ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesMountain_C",NPCSpawnEntries=((AnEntryName="Drake",EntryWeight=0.02,NPCsToSpawnStrings=("RockDrake_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="RockDrake_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.02)))
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="SE_DinoSpawnEntriesDunes_C",NPCSpawnEntries=((AnEntryName="Phoenix",EntryWeight=0.01,NPCsToSpawnStrings=("Phoenix_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="Phoenix_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.01)))

So not use the Compagnon Mod, ok not Nests and Eggs! Tame and Breeding activ for Eggs
NajKrid  [author] Feb 28, 2018 @ 3:33pm 
That would be the same as vanilla, so RockDrake I presume?
Ocean Guardian Feb 28, 2018 @ 2:08pm 
Hello NajKrid, could I get a weightlimiter code so that i can prevent the rock drakes from spawning in ragnarok? only want the phoenixes there since my server already has aberration in the cluster but not scorched earth. Something for example like DinoSpawnWeightMultipliers=(DinoNameTag=???,SpawnWeightMultiplier=0.0,OverrideSpawnLimitPercentage=True,SpawnLimitPercentage=0.0) with the rock drake info where the ??? is, unsure if its named the same as vanilla rock drake or something else.
Jean Feb 18, 2018 @ 10:59pm 
No problem, I test on a server for it to be real, but with the multiplier of 1.2 the spawn of Roch Drake than 4, it is too much, the Phoenix I did not see Spawn, but take your time that has to settle all that. And thank you for your great job, and support you do!
NajKrid  [author] Feb 18, 2018 @ 9:30pm 
Ok, thx for the info and testing. I never thought of this and would have presumed it the other way around anyways. Important stuff... In single player the load order did not seem to matter, but in dedicated server environment it apparently does. I’ll put this info up on the companion mod’s descriptive info pages later today. As for the eggs spawning: they do not as yet but I hope to implement the functionality soon. As soon as the main mod is running stable with all the new .ini settings and have added some more desperately needed info I’ll get to updating the companion mods into true map extensions for each of the different maps...
Jean Feb 18, 2018 @ 3:38pm 
Ok, i test the order of charge the 2 mod, and most charge the companion mod first, so spawn ok!