Space Engineers

Space Engineers

27 ratings
Physics Creations Showroom
Type: World
File Size
14.938 MB
Jan 28, 2018 @ 11:38am
1 Change Note ( view )

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Physics Creations Showroom


please consider this as my entry into the engineering ingenuity category for the physics contest.

A quick note, Most of the vehicles in this world can be operated simply by pressing the 1 key to start the program, some further instructions may be required for the excavator:

keys used are WASD up, down, left, right QE laid out in standard ISO control scheme. the 4 key is ued to switch between dig and drive modes, ensure to detach the group called detach tracks, or it will not move.

Everything else should be fairly straight forward.

Please note in the submission email I will include the blueprints that are contained in this world to spawn seperately in a not so lag intensive world.



P.S. Major shoutout to the guy who programmed all of it. Sinbad, over at the keen forums, i wouldn't have been able to have these amazing things without your programing efforts.
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Stitcher Geralf Jan 26, 2019 @ 1:41pm 
When I detach the detach group on the tracked excavator, it also seems to detach the rotors that spin the wheels of the tracks. This is one of the reasons why I cannot get to move it. Am I doing anything wrong?
C0br4 Jul 27, 2018 @ 1:57pm 
Grindy Gears  [author] Mar 2, 2018 @ 8:08am 
The turning on and off of the block is what toggles the drive mode, if I recall correctly it's default bound to the 4 key. Also don't forget to actually detach the tracks
Syroth Mar 1, 2018 @ 5:10pm 
I love this entry! Over SE's lifetime I've given a go at excavators and towing/hauling vehicles so I very much respect the effort and ingenuity involved. Not to mention the time!

I have a question regarding the tracked excavator. I'm unable to get it into 'drive mode'.

My direct question is this. Is the "mode switch" block not supposed to have any actions? Or am I doing something incorrectly?

Thank youuuuuuu!!!!!!!!!!!!!!!!!!!!
NPException Feb 21, 2018 @ 10:23am 
Congratulations on winning! Well deserved! :steamhappy:
Trog the Old Feb 18, 2018 @ 5:58pm 
SinBad Feb 16, 2018 @ 11:29am 
WOOO! You got a win, Congratulations!
XCanG Feb 16, 2018 @ 4:16am 
Suggestion if you willbuild something like excavator next time: make somewhere LCD scren with info how to control it. It will help a lot.
Tinhead111 Feb 15, 2018 @ 10:43am 
Nice excavator!
Delta4Phoenix Feb 15, 2018 @ 10:31am 
Congrats on winning, it kills my FX, but it's awesome nontheless.