Black Mesa

Black Mesa

229 ratings
Construction Worker Redux
File Size
112.170 MB
Jan 25, 2018 @ 4:54pm
Jan 30, 2018 @ 9:39pm
5 Change Notes ( view )

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Construction Worker Redux


I'm a fan of mods like OaR Uncut and Citizen's various mods that implement new staff types into the maps. (Not everybody's going to be a scientist logically.)

I felt like the models used could have been a little better, so here's some new replacer models for the construction workers!


Includes the following:

- 6 new NPC models:

- General Maintenance/Gus The Forklift Driver with Injured variant
- Technical Engineering/Alpha Orange Barney with Injured variant
- BONUS Office Worker with improved bodygroups and fixed jeans! ᵃⁿᵈ ᶦⁿʲᵘʳᵉᵈ ᵛᵃʳᶦᵃⁿᵗ

- Bodygroupable helmet (With and without earmuffs!)
- Goggles Bodygroup
- Defaulted citizen animations (No more weird metrocop running)


This mod is available as a resource for other modders to use in their own projects! This mod otherwise makes no changes to the game besides adding new models. I recommend the following mods that add these new staff types as NPCs into the game:

- Construction Workers in Inbound:
- Modification Pack - Office Complex through Blast Pit:
- On a Rail Uncut:

If the models don't show up ingame, try this manual download:

Consult this guide for setting up Black Mesa for manually installing mods:



- Thanks to Ninja Nub for rigging the model and for helping me through the modeling process; I couldn't have gotten as far without him.
- Thanks to Rusty and Citizen for the textures!
- Thanks to Impetous for the original Office Worker model and textures
- Thanks to Valve for the jumpsuit/hard hat meshes ported from L4D.
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[opi] Adam I guess Feb 16 @ 2:47am 
@Alligatorwithatrumpet It's already there...
car_crunch.mp4 Feb 15 @ 4:28pm 
Can someone Port these to the Gmod workshop? these would be outstanding for RP.
Nedly Dedly Feb 13 @ 10:14am 
Looks really good! What about zombie versions?
Purple Guy :3 Feb 8 @ 7:17pm 
hi blooper whats the id for this mod so i can mount it thx

Akis_02 Feb 6 @ 2:42pm 
v nice ideas but how about otis?
Admiral Sakai Jan 26 @ 8:37am 
Definately making use of this in Pre-Disaster mods. A few suggestions for additional NPCs:

* Cleansuit scientists similar to the Opposing Force model.

* 'Executive' office worker variant with a dark suit jacket, white shirt, and tie (similar to the now defunct 'businessman scientists' mod) since not every office worker is going to be a low-level data entry drone.

* 'Medical' scientist variant in surgical scrubs, with or without lab coat.
Elements Jan 12 @ 11:44pm 
it wont let me use it in game
Kane Dec 6, 2018 @ 12:25pm 
Blooper Reel  [author] Dec 3, 2018 @ 1:42pm 
It's been awhile since I've last used hammer but the most easiest way to set them up would be to use a generic_actor; those are strictly for scripted sequences though
Kane Dec 2, 2018 @ 5:20am 
@Blooper Reel Thank you. Youd did a good job
How can I use them as npc?