Interstellar Rift

Interstellar Rift

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Lynnard Mk.VIc Sidera
File Size
0.329 MB
Jan 23, 2018 @ 1:43pm
Mar 19, 2018 @ 10:15am
3 Change Notes ( view )

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Lynnard Mk.VIc Sidera

In 1 collection by keodos[DrpyB]
Interstellar Rift - Lynnard Ship Series
5 items
Largest of the Lynnard Ship Series.

Warning: This Ship was built with a minimum Crew Size of 3 in mind, it features no Pilot controlled Guns except Missile Launchers.

The Large Shield Generators are switched off by default.

Note: This Ship features a Critical Energy Grid which also powers an additional small Shield Unit at 30% Output while still being able to charge its own Batteries and Powercells should the auxiliary Generator fail.

Increasing this Shield Output may cause failure of Life Support, and Transportation!

Weapon Grouping: This Ship has three Weapon Groups excluding the Default Group which contains Turrets.
The Weapon Groups split the Six Missile Launchers in three Groups á two.
To select the weaponry, Number Keys have to be assigned to the Groupings, while Piloting the Ship, at the Pilots Control Panel.

Edit 06.02.2018: Changed Cargo Pad's Listing for convenience.
Main Cargo Area (MidSection) will now listed first, going all Sections through to AftSection.
FwdSection (Weaponry) is now listed last.

Edit 19.03.2018: Fixed a Bug with the Sensor Settings (They'll all be either On or Off now.);
Changed the Colour for the first Ammo Loader (AftMidSection); Changed Interior around Main Teleporter.

Resource cost:
  • Iron 305.98K
  • Copper 64.1K
  • Silicon 15.1K
  • Steel 69.15K
  • Aluminium 7.5K

  • Mass: 537.54K
  • Max. Cargo Mass: ~1080K
  • Max. Mass combined: ~1617.50K
  • Max Speed, no Cargo: 406 m/s
  • Max Speed, 450K Mass Cargo: 179 m/s
  • Max Speed, full Cargo: 72 m/s
  • Maximum thrust: 4.62M
  • Maximum power generation: 17300.24
  • Armor: 143078
  • Shield: 33000

  • Cargo pads: 102
  • Weapons: 0
  • Missile Launchers: 6
  • Turrets: 11
  • Salvagers: 6
  • Extractors: 4
  • Strip Miners: 0
  • ACTRs: 0
  • Nuclear Reactors: 0
  • Refineries: 2
  • Assemblers: 2
  • Datacore Terminals: 2
  • Datacores: 9

Additional Stats:
  • Max Cargo: 1248 Stacks
  • Hydrogen Capacity: 370.000
    (With enough space for another two Large Fuel Tanks)
  • Hydrogen usage for fully charging of Main Batteries: 56300

Estimated Runtimes in minutes at 80% Fuel Capacity with no Cargo loaded as follows:
  • Standby with Critical Shield only: 74000
  • Standby with Small and Critical Shields: 1691
  • Standby with all Shields: 720
  • Moving at full Speed with all Shields: 356
  • Warping with all Shields: 59

Estimated Warprange in AU at Ship State as follows:
  • At 80% Fuel Capacity, no Cargo, all Shields: 5450
  • On Main Batteries only before Batteries Failure, no Cargo, all Shields: 650
  • Full Cargo, all Generators, all Batteries, All Shields before Battery Failure: 480

Edit 06.02.2018:
Disclaimer: Estimated Warpranges are given in Single Jumps without Slowdown Procedure to Destination

Battery Load Times for Consecutive Jumps with full Cargo Load:
  • Standby with all Shields: 9min 45s
  • Standby with Crit. Shield only: 8min 55s
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iO Jun 26 @ 11:56am 
Looks amazing!
keodos[DrpyB]  [author] Jan 22 @ 10:33pm 
Thanks! :)
DEFEARR Jan 22 @ 5:52pm 
OMG this is off the chain NICE JOB
Vento Aug 22, 2018 @ 9:08am 
Good Ship!!
keodos[DrpyB]  [author] Aug 20, 2018 @ 1:24pm 
Thanks lads :)
Toramas Aug 20, 2018 @ 8:23am 
Nice Ship and Design!
Son of a Bit Aug 19, 2018 @ 10:24pm 
Incredible design! We need more ships like this!
keodos[DrpyB]  [author] Aug 17, 2018 @ 8:13am 
Thanks alot! :)
I'll have to put this Ship through some rework, once the current Exp. Build hits the live Servers, to get the latest changes in.
YaoiCatboy Aug 17, 2018 @ 3:36am 
Awesome design.
keodos[DrpyB]  [author] Feb 11, 2018 @ 6:04am 
Thanks! =)