Total War: SHOGUN 2

Total War: SHOGUN 2

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[S2TW] Half Time Construction
 
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Tags: Mod
File Size
Posted
0.094 MB
Jan 16 @ 7:09am
1 Change Note ( view )

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[S2TW] Half Time Construction

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Description
Please read before inquiring about an issue.

What does this mod do?
  • Reduces the overall time taken for building constructions by half.
What is the mod's file name?
  • "KAA_S2TW_HalfTimeCons.pack"
What time periods does this apply to?
  • Gempei War (ROTS)
  • Sengoku Jidai (Main game)
  • Boshin War (FOTS)
Do build time buffs still apply?
  • Yes
Does this apply to the AI too?
  • If a player / AI has access to it, then yes.
What mods are incompatable?
  • Anything mod that may affect buildings (Cost, build time, build chains, repression, etc.)
I have an idea for a mod, could you do (Idea)?
  • I'd be happy to bring your ideas to life, provided they are more data oriented. (I'm not good at any form of art :P)
This mod causes me to have "Incompatable Versions" in multiplayer!
  • This issue is caused on behalf of the developers and the primative modding system. The easiest way to fix this is to navigate to "%appdata%\The Creative Assembly\Shogun2\scripts" and have the host give their "user.scripts" file to the other player. This way, it ensures that there will not be any such issues in this manor. This resolution works universally, too, not just for this mod.
My issue isn't listed.
Just tell me in the comments, I'll be happy to help!

Have fun <3

My Other Shogun 2 Mods
Half Time Technology
Quarter Time Technology
Double Time Technology
Quadrouple Time Technology
Infinite Naval Fire Support
[MOS] Half Time Technology
[MOS] Quarter Time Technology
[MOS] Double Time Technology
[MOS] Quadrouple Time Technology
Half Resource Values
Quarter Resource Values
Double Resource Values
Quadrouple Resource Values
Longer Recruitment Time (1 Turn)
Longer Recruitment Time (2 Turns)
Longer Recruitment Time (4 Turns)
Longer Recruitment Time (8 Turns)
Half Time Construction
Double Time Construction
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7 Comments
KardaKAX  [author] May 24 @ 3:26pm 
I just see alot of the same questions in the comments of other mods. I didn't see a way in the code to change it so I put that in to tell people - in brief - what I know.
Creativeworks May 24 @ 1:59pm 
Does this apply to the AI too?
If a player / AI has access to it, then yes.

You just mean Yes...
KardaKAX  [author] Mar 17 @ 6:21am 
Here you go!
LazyBadger Mar 16 @ 7:08pm 
hey i love your mods, can you please make double time construction ??? im playing expanded japan 12tpy and i feel the building goes way to quick for the amount of turns. would be much appreciated
KardaKAX  [author] Mar 4 @ 4:44am 
It should, but in the event it isn't working for you, let me know.
Rin Mar 4 @ 1:25am 
is it working in campaign ?
KardaKAX  [author] Feb 2 @ 10:58am 
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