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Your different builds will mainly affect your early game. With a powerful starting ship, you'll be able to handle ship combat very soon, while with a small ship, you will have to avoid ship combat as much as you can untill you buy a ship more suited for that. On the ohter hand, you'll accumulate money faster with a smaller ship (less fuel consumption and fewer crew members to pay). Mind the tricky point where you'll jump to a bigger ship that you'll have to staff with a lot of new crew members (therefore low level), and where your new dice pool will be underexploited untill your crew picks up the level.
The different rating for "contacts" will affect your early game a lot too. Provided you select them carefully and accordingly to your intended gameplay, they'll allow you to step up your game faster (getting more interesting missions soon, cost reductions on fuel and or ship, recruiting specific classes into your crew, getting promotions faster, ...)
By clicking on the letter indicating the priority of your experience, you will be able to select a starting job amongst : Bounty Hunter ; Explorer ; Merchant ; Military Officer ; Pirate ; Smuggler ; Spy or Zealot. If clicking on the priority letter does not open the menu, then there is something wrong with your game files ; try repairing / reinstalling.