Arma 3
55 ratings
Burper DEMO
 
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop, Persistent, PvP
Scenario Map: Stratis
Meta: Collection
Tags: Tag Review
File Size
Posted
Updated
1.667 MB
Jan 11, 2018 @ 3:16pm
Jun 9, 2018 @ 4:47am
8 Change Notes ( view )

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Burper DEMO

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In 2 collections by ALIAScartoons
ARMA 3 SCRIPTS AND DEMO MISSIONS
48 items
Anomaly Series
20 items
Description
If you like this script don't forget to rate, share or provide feed-back. Thank you!


BURPER is deadly, no second chances, if a units gets in its range it will be destroyed.
This is a simplified version of the script, if you have and you prefer the previous version keep it separated, do not overwrite.

Note
* Demo mission on STRATIS.
* Tested partially on dedicated
* Un-pbo or Un-zip the mission and read the comments or watch the video tutorial for more information.

Direct Download link:
http://www.armaholic.com/page.php?id=33731

Video tutorial
https://www.youtube.com/watch?v=ltm9kKs0EoE

If you like my work and want to support:



For those who prefer to donate via PayPal here it is the link
[www.paypal.com]

My Patreon Page:
https://www.patreon.com/aliascartoons

My Twitter account
https://twitter.com/ALIAScartoons

Other Scripts
http://steamcommunity.com/sharedfiles/filedetails/?id=1123074587

DO NOT INCORPORATE THIS SCRIPT OR PORTIONS OF IT IN MONETIZED PRODUCTS OR SERVERS WITHOUT ASKING FOR PERMISSION AND OBTAINING APPROVAL FROM ME!!!
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42 Comments
ALIAScartoons  [author] Oct 28, 2018 @ 10:04pm 
@Reeveli
Script is made to work above sea level, just to be sure disable anomaly' ability to move, is parameter in script syntax.
Reeveli Oct 28, 2018 @ 9:06am 
@ALIAScartoons
Trying to use this on Chernarus on a slighly uneven ground. Script seems to be rather tempremental on hills. Runways on the airfields work. I tried to spawn the Burper in a crater but that wasn't reliable. I removed all objects next to the marler as you suggested and that seems to improve chances of success.
ALIAScartoons  [author] Oct 28, 2018 @ 4:23am 
@Reeveli
Do not use it over rocks and you should be ok. What terrain you trying to use it on?
Reeveli Oct 27, 2018 @ 12:28pm 
I am having a graphical problem using this script: The egg like shape itself seems to spawn underground (you can briefly see it trying to rise above ground level) no matter where I place the marker. Anyone have any experience/tips concerning this? Everything works fine in the demo mission but not when I try to use this myself.
uhhhdie Jul 11, 2018 @ 10:27am 
@ALIAScartoons Thank you a ton!
ALIAScartoons  [author] Jul 11, 2018 @ 10:15am 
@UhhhDIE
You can use one init.sqf to run any scripts you want. Do some reading about init.sqf i think you can find something on wiki so you have an idea why is there and what's the use of it.
Check out my missions or other people mission to see how they used init.sqf, also watch this videos if you want to know a bit more about using my scripts
https://www.youtube.com/playlist?list=PLod_PhpAOFQjeeWATteU73zqL69ShN5Df
uhhhdie Jul 11, 2018 @ 9:44am 
Do you know how I could use multiple of your scripts in a mission? I want to use this one, strigoi, and the monsoon but they each have multiple init's, not very good with scripting, so I would appreciate some help :steamhappy:
ALIAScartoons  [author] Jun 9, 2018 @ 4:48am 
Script update.
Changes:
- added the ability for player to neutralize the anomaly
- small tweaks

Short video update
https://www.youtube.com/watch?v=6KiMeGF8EwM
!Zambies Jun 6, 2018 @ 7:15pm 
I just made a separate mission with only it and it works fine, sound and everything soo it has to be something I did/missed
!Zambies Jun 6, 2018 @ 7:11pm 
No farty is actually fine everything works IE sounds, damage, effects, blob thing. and everything works with Burper except the sound, its just a silent killer lmao