This software is now available on Steam!

Thanks for your help in getting this software selected for distribution via Steam. More information including a link to the Steam store page can be found below.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
Platforms: PC
Languages: English
Feb 10, 2013 @ 3:39pm
Jan 26, 2016 @ 7:48pm

View MindTex in the store

Store page
MindTex is a normal map generation utility for game developers and 3d professionals alike. Built to match the competition in quality without the steep price, whether you want to generate a normal, height, specular, self-illumination, or occlusion map, you can easily do it in seconds flat from a single source texture with MindTex.

Integrating MindTex into your 3d content pipeline will save you substantial amounts of time, money, and effort, allowing you to focus on what is really important: building immersive worlds and making your ideas a reality. And, at the indie-friendly price of just $14.95, you can afford it.

MindTex takes a diffuse, normal, or height map as an input texture and generates a normal, height, specular, self illumination, and/or ambient occlusion map. A variety of settings are offered for each map type, allowing you to fine-tune the generated results.

MindTex also offers a 3d preview with a variety of options. You can tweak lighting parameters to simulate the environment in which your texture will be used, pick the model (standard or custom) that your texture will be applied to, change the UV tiling on said model, and pick which maps will display in the 3d view.

MindTex additionally includes a map export settings control panel which allows you to specify which maps will export when you click "Save All" as well as how the final maps will be generated. The map generation options are applied on a per-pixel basis, allowing you to quickly and easily do things like store a grayscale map in the alpha channel of an RGB map or bake ambient occlusion into the diffuse texture on export.

For those big projects, MindTex includes a batch processing-and-export feature. Accessible with a GUI through the tools menu as well as via command line, this feature makes generating normal maps for a large collection of textures simple and automatic.
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Ailaea Jan 20, 2014 @ 12:38pm 
this would be a great help to me.
YojixYoji Jan 15, 2014 @ 8:11pm 
Marcelo Burton Jan 15, 2014 @ 11:22am 
10/10 COOL
местный Jan 10, 2014 @ 10:43am 
очень интересная игра
Cheeezcake Jan 10, 2014 @ 4:07am 
Waiting for it :tlove: Действительно полезная штука. Поддержите пожалуста. Как только выйдет - сразу куплю!)
♡°ПічєнькО°♡ Jan 9, 2014 @ 4:54am 
eXacT Dec 31, 2013 @ 11:45am 
etsa bueno tener algo distinto, algo creativo para variar un poco entre tantos games :P
fisilfox Dec 31, 2013 @ 6:27am 
реалистичные отблески и можно по камню писать.
jkilpala Dec 30, 2013 @ 12:00am 
Looks very promissing.
FaiNax Dec 29, 2013 @ 3:54am 
c bien