Arma 3
165 ratings
Medic Bag - ACE3
Data Type: Mod
Mod Type: Equipment, Mechanics
File Size
7.724 MB
Jan 7, 2018 @ 5:41am
Aug 29, 2018 @ 4:54am
10 Change Notes ( view )

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Medic Bag - ACE3

In 1 collection by By-Jokese
Frontside Gaming - Arma 3
3 items
Portable medical facility that fits on a small bag inside your backpack.

This mod is a feature inside Frontside Gaming Oficial Addon, that was realised separately, as a popular request. Aims to add a extra point of simulation to medics, so their role is a bit more defined.

Version v1.3.0



- Create your own improvised medical facilities by deploying your medic bag from your backpack.
- Place it where you want and how you want it.
- Once saved the ♥♥♥ of your teammates, pick it up, and roll out.

1. If you have the Medic Bag inside your inventory, use ACE Interaction > Equipment > Place Medic Bag, to deploy the medical bag.
2. Once deployed the area becomes a medical facility where you can treat the wounded soldiers.
3. For picking it up or to move it elsewhere, just use ACE Interaction.


This mod is intended to be used on missions where the Surgical Kit and/or PAK are set to be used in medical facilities or vehicles.

Ours medics bring this inside their backpack (Arma 3 default backpack)
Kitbag Backpack (90% of capacity)

* x20 - Elastic Bandage
* x20 - Packing Bandage
* x2 - 1000ml Blood IV
* x2 - 500ml Blood IV
* x8 - Ephinephrine Autoinjector
* x10 - Morphine Autoinjector
* x1 - FSG Medic Bag
* x8 - Personal Aid Kit
* x1 - Surgical Kit
* x4 - Tourniquet (CAT)
* x3 - SAM Splint

This addon is not designed to be a bag with inventory, so don't save things on it. Or save them at your on risk of bug or lose.

-> For discussions or help, join our slack group: Slack[].

< >
Pineapple on pizza Nov 16 @ 8:42am 
Medic Bag multiplying bug is happen again,is conform bug?
By-Jokese  [author] Oct 12 @ 4:38am 
The bag was not designed to have any inventory on it. Is just a mobile medical facility. So medic have extra role of having to deploy the bag to heal the patient, that way they are forced to do their role correctly and not treat a wounded in mid crossfire.

Will investigate the inventory if you all really want it, but I'm really busy with many projects. Will try to post in 7 day period to see if I will implement it.
Fluppl Oct 11 @ 7:24pm 
and if you have a full bag (medic bag) can you not put it in the Car (Truck)
Fluppl Oct 11 @ 7:17pm 
and you
but you do the backpacks several times
Fluppl Oct 11 @ 7:13pm 
Hey man i found a bug can you fix this i make for you a Pic the first pic Put i 4 items in

the secend to i try to put it in then come the text you put it in and all you items clear the infentory from the bag

can you fix this the you can put you Bag in you infentory things are not deleted? So let's say the backpack is full have a big backpack with you and you pack him in your big backpack and the things are not deleted (items)

i hope i can help you and you can unterstand what i say

best regards

Fluppl/ Timo
By-Jokese  [author] Dec 21, 2018 @ 9:08am 
It depends on you ACE Configuration. The recommended configuration is explained above.
Quadraxis Dec 21, 2018 @ 9:06am 
I have been wondering, when the bag is placed, does it automatically heal or just speeds up the process? (I havent used the mod so far since I have been busy recently)
By-Jokese  [author] Dec 10, 2018 @ 10:18am 
@MK84, yeah with last arma 3 update is doing someting rare, im working on it. You must cick twice to put it on your backpack. (does not duplacate the item), at first intent it says theres no space, but it adds it to the inventory, and on the second try it will remote it from ground without adding another to the backpack.

I'm trying to investigate the reason, some arma 3 or ACE function may have changed on the update, will try to solve it as quick as I can detect the problem.
MK84 Dec 10, 2018 @ 8:35am 
Been having weird issue with the Medic Bag multiplying lately, everytime our medic try to recover the medic bag it creates another copy.