Arma 3
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ZEI - Zeus and Eden Interiors
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Data Type: Mod, Server
Mod Type: Editor Extension
File Size
Posted
Updated
3.368 MB
Dec 31, 2017 @ 7:02am
May 16 @ 8:33am
19 Change Notes ( view )

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ZEI - Zeus and Eden Interiors

Description
A tool to quickly decorate and populate interiors for your missions in either Zeus or Eden.

Client only mod. Not required to be installed on a server or any other clients. Creates no dependency in mission file.

More Info:
https://forums.bistudio.com/forums/topic/212755-zei-zeus-and-eden-interiors/

ZEI Interiors Modules

Garrison Building
* Fills a building with your choice of faction and number (should support any units Addon).
* Attempts to find the best direction for the units to face.
* Avoids spawning pilots/crew etc.

Interior Fill
* Fills a building with either a military or civilian template.
* Choose either an area or single building and if the interior should be editable in Zeus.
* Supports CUP buildings.
* Pressing 'LookAround' (Default: ALT) will skip the GUI and immediately try and fill the nearest building with a military template.

Object Fill
* Fills a table or shelf with objects.
* Choose how many objects to spawn on the table and if they should be editable in Zeus.
* Pressing 'LookAround' (Default: ALT) will skip the GUI and immediately try and fill an object a random selection of items.

Object Switch
* Converts objects of one region to another region (e.g. Green Sandbags to Brown Sandbags)
* Supports CUP objects but positioning may be affected due to model sizes.


ZEI Development Modules

The following modules are designed to make it easier for you to help with the development of this addon, they are not available in Zeus.

List Buildings
* Use it to quickly find which buildings have little or no ZEI templates.
* VR World Only
* Creates rows of buildings having the chosen number of templates or less.
* Coloured arrows in front of the buildings will indicate the templates count (Red = Mil, Pink = Civ).

Mark Positions
* Highlights all building positions in a building.
* Don't block these when creating a template!

Save Building Scheme
* Saves a building in the ZEI template format, no need to run any code through the debug menu now.
* Pressing 'LookAround' (Default: ALT) will 'force save' the highlighted object so you can save objects that aren't buildings.
Popular Discussions View All (1)
0
Jan 21, 2023 @ 6:51am
Jbad Interior Project
Toxxi
220 Comments
Dec 4, 2025 @ 2:34pm 
is repacking allowed?
LSD  [author]
Jun 15, 2025 @ 1:04am 
New Worlds likely use their own building classes so even if it looks the same, it won't work. Only the vanilla maps are supported in this version. ZECCUP supports CUP buildings.
Mar 28, 2025 @ 12:56pm 
How to save it for personal use, I mark the positions, but can't understand how to save it and where to paste, and how to make it possible to be filled with interior <_> ?
Mar 10, 2025 @ 1:32pm 
zdechni :deadrat:
Mar 4, 2025 @ 8:35pm 
I enjoy this mod too much to let it die. Truly is a fantastic mod - https://steamcommunity.com/sharedfiles/filedetails/?id=3438718557
Feb 23, 2025 @ 7:50pm 
Safe to say that, 3 years of no updates, this mod is probably not gonna get any work any time soon.
Feb 20, 2025 @ 3:56pm 
Running the mod: Global Ops Terrains seems to break this mod and not allow me to add interiors to many of the buildings.
Feb 16, 2025 @ 8:06am 
Enoch/Livonia is also not Supported (Vanilla DLC Map like Apex, which is supported by the way)
Jan 8, 2025 @ 7:15pm 
Mod seems dead. Can no longer decorate buildings that used to be able to be decorated.
Nov 15, 2024 @ 5:57pm 
bro are u gonna repair ir?