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Character Overhaul Seven - Steam Release | ChaOS - SR
By Kaldarasha
This is an early access kind of built of my ChaOS mod for the re-release of FF7 on Steam. It's a nearly complete overhaul of the character models. It's based on the PRP mod (Phoenix Resurection Project) but aims to unify the style of the models and also give them a more realistic shape. Though, it's not a model replacer which use full textured models as some mods here on Steam do, but I achieve a much higher quality which makes this not to a drawback. There are some limitations which doesn't let me use the full potential. One thing is the tool to work on the models itself (has some bugs and is based on VB6) and another is the extra compressed snowboard minigame which we currently can't modify.
Current release
ChaOS - SR 02

Old release
ChaOS - SR 01 FIX2
ChaOS - SR

This is kinda different from the installation method you see here on Steam. There are two reasons for that reason one - sharing game files is illegal. While I haven't seen this in practice, it would be in theory possible to build a game from all the loose files. The other reason is that it works as a patch to the game files which means that it can be used along with other mods and a few things can be made optional.

  1. Extract the files with 7zip[] to any place you want (keep in mind that since windows 7 some folders have an extra write protection). I would suggest the desktop but it's up to you. It will create a folder with some sub folders, an exe and a batch file.
  2. Now locate where these files are in your FF7 root folder and copy and paste them in 0_LGP_In: and 0_LGP_Out:
    • battle.lgp
    • char.lgp
    • chocobo.lgp*
    • flevel.lgp*
    • high-us.lgp*
    • world_us.lgp*
  3. Run the batch file lgp_edit.bat and press a and hit Enter. Close the cmd when finished.
  4. Place the files from 0_LGP_Out back from where you have grabbed them
I made the experience that ulgp can fail to patch the file, if the file was already edited before. Therefor I changed the installation a bit and now the batch file use 0_LGP_In as source, but to be absolutely on the safe side you should also paste the files in 0_LGP_Out. This way you have also the vanilla files always as backup.
*These files have different marker in the file name for other languages than English. If you play a non English version than change the name of these files to the English ones, patch them and rename them back.

That's it.

Battle scenes

You can also use this mod here from Steam

You simply copy and paste its content from Battle_Add to the same named folder in ChaOS.
Known issues
This is an early built of my mod so keep in mind that there can be bugs I haven't noticed yet.

Issue I can't solve
  • the snowboard minigame use the chibi models
  • the shadow in battle looks awkward (I think its kage.dat in the battle folder but I can't edit it to use a real texture)
  • the models do look very tiny in some cases*
  • the blink of the eyes does look strange*
*I could fix this but this needs editing of the flevel.lgp which would make the mode less useful as a universal replacer. Maybe I make an extra installation tutorial for the closed eye texture in the future.

Known bugs
  • Square for making such a great game
  • SquareEnix for... well for making Final Fantasy to a cash cow
  • DLPB for the Patcher
  • Luksy and Aali for creating uLgp
  • Borde for creating Kimera
  • The PRP team which did the first character overhaul
  • and all the other artists from Qhimm forums

Change log:
Update 01 FIX2 03/21/18
  • wrong bit in file header caused black textures in battle for RedXIII eyes
  • wrong name format of Cid's Highwind logo texture made his right arm disappearing

Update 01 FIX: 03/01/18
  • wrong bit in file header caused black textures in battle
  • wrong name format of Barrett's tattoo texture made his arm disappearing

Update 01: 01/12/18
  • Barrett has now his original tattoo (new and remastered)
  • Barrett has gotten some scars on the face and uperbody I also added some pre-light shading on the metal surfaces. Nothing ground breaking but looks a bit better
  • Tifa's cowgirl model is fixed
  • Updated Clouds model for the Chocobo Race
  • Updated Cid's model
  • Barrett - necklace and tattoo added (as well as the other things I added to the field model)
  • Red XIII is now finalised. The right back leg wasn't recolored by me in the previos version.
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Kaldarasha  [author] Mar 31 @ 10:17pm 
A full change log comes later :steammocking:
Kaldarasha  [author] Mar 31 @ 10:16pm 
Happy easter! I have uploaded second Update. It contains some fixes and a few improvements for the minigames. I also have corrected some animations on the world map. There is also a tiny change to the installation method (see Installation) because I got curios bugs after patching a lgp file multiple times.
Kaldarasha  [author] Mar 21 @ 6:14am 
I made the update.
l8fuzzyn Mar 18 @ 2:55pm 
So once I once I got Cid, I noticed his right shoulder is missing on his field model, and Red XIII's eye is blacked out. That's it though, everything else is flawless.
Kaldarasha  [author] Mar 18 @ 2:37pm 
No, I don't want your issues, you can keep them for yourself.:steammocking: Just kidding. Which model(s) does cause problems?
l8fuzzyn Mar 18 @ 9:40am 
Hey man I found some other issues if you are interested int them
Kaldarasha  [author] Mar 17 @ 5:58am 
You are welcome.
C€€PØRT Mar 16 @ 11:35pm 
Thank you!
Bill Nye the Science Guy Feb 28 @ 10:14pm 
Thanks for fix. Barret has his arm back now :)

Fantastic models keeping the style of the original game. Running this installed over The Reunion and it's a great experience.
Kaldarasha  [author] Feb 28 @ 5:26pm 
The fix is up. :steamhappy: