FINAL FANTASY VII

FINAL FANTASY VII

56 ratings
Character Overhaul Seven - Steam Release | ChaOS - SR
By Kaldarasha
This is an early access kind of built of my ChaOS mod for the re-release of FF7 on Steam. It's a nearly complete overhaul of the character models. It's based on the PRP mod (Phoenix Resurection Project) but aims to unify the style of the models and also give them a more realistic shape. Though, it's not a model replacer which use full textured models as some mods here on Steam do, but I achieve a much higher quality which makes this not to a drawback. There are some limitations which doesn't let me use the full potential. One thing is the tool to work on the models itself (has some bugs and is based on VB6) and another is the extra compressed snowboard minigame which we currently can't modify.
   
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Current release

ChaOS 1.70[www.nexusmods.com]


Old release
ChaOS - SR 03[drive.google.com]
ChaOS - SR 02[drive.google.com]
ChaOS - SR 01 FIX2[drive.google.com]
ChaOS - SR[drive.google.com]

Installation
This is kinda different from the installation method you see here on Steam. There are two reasons for that reason one - sharing game files is illegal. While I haven't seen this in practice, it would be in theory possible to build a game from all the loose files. The other reason is that it works as a patch to the game files which means that it can be used along with other mods and a few things can be made optional.

Installation
  1. Extract the files with 7zip[www.7-zip.org] to any place you want (keep in mind that since windows 7 some folders have an extra write protection). I would suggest the desktop but it's up to you. It will create a folder with some sub folders, an exe and a batch file.
  2. Now locate where these files are in your FF7 root folder and copy and paste them in 0_LGP_In:
    • battle.lgp
    • char.lgp
    • chocobo.lgp*
    • flevel.lgp*
    • high-us.lgp*
    • world_us.lgp*
  3. Run the batch file lgp_edit.bat and press p and hit Enter. Close the cmd when finished.
  4. Place the files from 0_LGP_Out back from where you have grabbed them
*If you use a non English version, than you have to copy the files for your languages. The new bat does know them and will patch them. This counts for Frensh, German and Spanish.

That's it.

Addons
Battle scenes


You can also use this mod here from Steam
http://steamcommunity.com/sharedfiles/filedetails/?id=1329123155

You simply copy and paste its content from Battle_Add to the same named folder in ChaOS.

Cloud without sword on back
https://drive.google.com/open?id=1MKxFrBzYFhKmATX6C9apIMhjDR4Fcmes

If you don't like the sword equiped on Cloud's back, then you can install this. Simply drag the content into the ChaOS folder and overwrite the files when ask.
Known issues
This is an early built of my mod so keep in mind that there can be bugs I haven't noticed yet.

Issue I can't solve
  • the snowboard minigame use the chibi models
  • the shadow in battle looks awkward (I think its kage.dat in the battle folder but I can't edit it to use a real texture)
  • the models do look very tiny in some cases*
  • the blink of the eyes does look strange*
solved
*I could fix this but this needs editing of the flevel.lgp which would make the mode less useful as a universal replacer. Maybe I make an extra installation tutorial for the closed eye texture in the future.

Known bugs
Credits:
  • Square for making such a great game
  • SquareEnix for... well for making Final Fantasy to a cash cow
  • DLPB for the Patcher
  • Luksy and Aali for creating uLgp
  • Borde for creating Kimera
  • The PRP team which did the first character overhaul
  • and all the other artists from Qhimm forums



Change log:
Update 03 10/22/18
  • new model for Vincent.
  • reworked the bat file and renamed the folders for 7H compatibility. The installation is now a bit easier.
  • fixed an issue with case sensitive files --> this should fix the problems with crashing the game for other languages

Update 02--------------

Update 01 FIX2 03/21/18
  • wrong bit in file header caused black textures in battle for RedXIII eyes
  • wrong name format of Cid's Highwind logo texture made his right arm disappearing

Update 01 FIX: 03/01/18
  • wrong bit in file header caused black textures in battle
  • wrong name format of Barrett's tattoo texture made his arm disappearing

Update 01: 01/12/18
    Field
  • Barrett has now his original tattoo (new and remastered)
  • Barrett has gotten some scars on the face and uperbody I also added some pre-light shading on the metal surfaces. Nothing ground breaking but looks a bit better
  • Tifa's cowgirl model is fixed
    Minigame
  • Updated Clouds model for the Chocobo Race
    World
  • Updated Cid's model
    Battle
  • Barrett - necklace and tattoo added (as well as the other things I added to the field model)
  • Red XIII is now finalised. The right back leg wasn't recolored by me in the previos version.
80 Comments
l8fuzzyn Aug 11, 2020 @ 4:29pm 
Or maybe I am confused by the "Prepare for fights..." option. So for the "Normal" option there is a sword when going into an area where random battles can occur, and acts similar to the "Prepare for fights..." option I assume.
l8fuzzyn Aug 11, 2020 @ 4:12pm 
Hi Kaldarasha how have you been? I recently used the nexus ChaOS.iro and installed it through 7th Heaven 2.0. I am also using the field models from Qhimm, but disabled all Player Character and NPC models, so only the ones from the ChaOS.iro are active. I am experiencing an issue with Cloud's Buster Sword. I am trying to use the model without the sword on his back, but after the Don Corneo scene, it appeared and no matter the option I choose, it will not go away. I will keep poking around to see if I did something wrong or enable something by accident, but let me know if you have encountered this please.
Tobias Aug 4, 2020 @ 5:10am 
Thank you so much! I never finished FF7 because I absolutely hate the original character models. Made the whole game experience so weird for me. Finally I'll be able to continue and finish the game after I found this guide (by accident haha) :)
Kaldarasha  [author] Apr 24, 2020 @ 2:23am 
Use Satsukis French mod, I guess it was NeoMidgar. It should use all my models.
Monsieur Adams Jul 26, 2019 @ 2:04pm 
Hey i would like to thank you for this amazing mod. Everything is working fine except one thing for me, the eyes of Vincent are completly black in battle. Is there a fix for this?
Mage Jul 12, 2019 @ 4:11pm 
Hello man, i´m from brazil, I like very much your mod, but i need to know, this mod disables the achievements of the game on steam? I wanted to play with mod, but i want to complete achieves too.
dream Jun 25, 2019 @ 9:25am 
kevindadmun9> There is no files in the folders lgp_in and lgp_out when you dl them. You need to take OUR OWN files from your FFVII folder (see 2. in the guide) and put them into lgp_in, run the batch.exe and a command menu will appear. Follow it, and then you got your new edited files in the lgp_out folder. Delete the originals files in your FFVII folder (keep them somewhere) and put the new files instead.
Dunno if i'm clear, my english is a bit broken.


I'm still trying to get things working though, but still only Cloud and Barret models are OK. In the command menu, there is only the battle.lgp and char.lgp who's get files added (like 1XX files), the rest remain at zero.
kevindadmun9 Jun 22, 2019 @ 9:20am 
OK i don't understand what your talking about. what instructions do you mean? there are none in the folder.
dream Jun 21, 2019 @ 3:30pm 
Wanted to give a try on my French version (without 7th or Reunion) but it looks like it only works on the main char ( ie Cloud and Barret at the beginning). Jesse, Biggs Wedge and the first two red soldiers are still the same

Slapdash Jun 21, 2019 @ 2:16am 
hey Kevin check out the instructions youre supposed to copy over the game files listed from the Final Fantasy VII folder into the 0_lgp_in then run the batch and then it will run a command prompt that makes a tonne of changes to those files once youve done that they will appear in the 0_lgp_out folder

then you take the newly edited game files from the 0_lgp_out folder and place them back into the FFVII game folders in the appropriate places it takes some time but not too long maybe an hour cause you havnt done it before and need to find the files manually think of it as manual modding the tool is there and it runs automatically but you have to give it the appropriate files and put them in the appropriate folders rather then just downloading a thing and dragging it intpo the game folders