Cities: Skylines

Cities: Skylines

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漁港 (Japanese Fishing harbor)
   
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Assets: Prop
File Size
Posted
Updated
10.134 MB
Dec 9, 2017 @ 9:45pm
Dec 9, 2017 @ 10:10pm
2 Change Notes ( view )

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漁港 (Japanese Fishing harbor)

Description
日本によくある漁港です。工業propのタブに追加されます。

<mesh info>
ship
main
triss : 2584
texture size : 1024x512 (defuse,normal,alfa,specurar,)
LOD
triss : 70
texture size : 128x128 (defuse,)

ship(small)
main
triss : 1116
texture size : 1024x512 (defuse,normal,alfa,specurar)
LOD
triss : 70
texture size : 128x128 (defuse,)

Dock
main
triss : 772
texture size : 1536x512 (defuse,normal,specurar)
LOD
triss : 2
texture size : 384x128 (defuse,)

fish market
main
triss : 1172
texture size : 1024x512 (defuse,normal,specurar)

plastic bucket
main
triss : 170
texture size : 256x256 (defuse,normal)





Japanese Fishing harbor by TOKACHI269
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21 Comments
silviorochaabe Dec 30, 2020 @ 8:38pm 
My Load Screen Mod says it has a problem on loading... (Invalid LOD texture size 384 x 128)
东行有雨 May 25, 2020 @ 5:22am 
how to find it that plastic box of seafood?THX
unison May 3, 2020 @ 6:02am 
Nice work !! ^^
Can you please tell me when I can get this fishing quay ? I can't find it in the workshop !
Thank you in advance
nine gems Mar 28, 2020 @ 6:45pm 
Do you have a plan to convert this prop into a fishing industry from sunset harbor? That would be amazing.
LoveChill Jan 18, 2020 @ 7:29pm 
Nice work !
TOKACHI269  [author] Dec 16, 2019 @ 7:14pm 
@ REV0
I see.I understand.
REV0 Dec 16, 2019 @ 6:45am 
You're welcome. It is only the lod has this problem. as it has 384x128 textures. I recommend to make it either 256x128 or 512x128, that way the rule of powers of 2 will be respected.

Havent noticed anything on main model, so it is fine
TOKACHI269  [author] Dec 16, 2019 @ 6:03am 
@REV0
Thank you! Is it just a lod only? (Is it OK for a close-up model?) This asset was made shortly after I learned modeling, so I'm thinking of remaking it. At that time, Make with reference to your advice. thank you very much!
REV0 Dec 16, 2019 @ 5:25am 
Hello TOKACHI

I noticed that you have non-standard LOD texture size, that is 384. LOD textures must always have powers of 2: 8, 16, 32, 64 and so on. Using non 2^n textures will potentially cause issues later on, as game packs all LOD textures in single file.

Ciar Aon Dec 6, 2018 @ 11:07pm 
You forgot to list the 'fish basket' prop asset.