This game is now available on Steam!

Thanks for your help in getting this game selected for distribution via Steam. More information including a link to the Steam store page can be found below.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
Project Temporality
Platforms: PC
Languages: English
Players: Single-player
Jan 21, 2013 @ 1:14pm
Jan 26, 2016 @ 7:40pm

View Project Temporality in the store

Store page
Recent Announcements View All (10)
Project Temporality Launched on Steam
Asking for trailer feedback before steam launch
Release date: Spring 2014

“Of the games we’ve looked at this year, Project Temporality is among the finest examples of unique gameplay and clever design that we’ve seen thus far. “

About the Game

Experience the mind bending power of single player cooperation.

Project Temporality is a third person action/puzzle game built around the concept of allowing the player to play with time. Thanks to our propriety engine Sparta 3D we make the fourth dimension as available as the other three. Just as with a VCR you can rewind time or fast-forward through it seamlessly.

Combining this and our time line concept you will solve mind-bending puzzles, by giving yourself a helping hand. Any time you need a friend, you can be that friend. Create a new timeline at any time/any place there are no restrictions. This game is all about giving you full freedom in four dimensions.

Solve puzzles involving lasers, mirrors, force fields, trap doors, platforms, keys etc. Exploit time to do the impossible. Explore the world and see into the mind of its people. We hope that you will enjoy the result of our years of evenings and weekends

Key Features[/h1]
  • 4D Gameplay
    The fourth dimension Time is as accessible to you as the other three since at any time you can rewind to any earlier point in time, to find that perfect moment for you. No more frustrating replays performing the same sequence over and over again. Just rewind and fix.

  • Single Player Cooperation
    This is the key part of the game. You can exist in many parallel timelines using time clones. It means that every time you need a friend's help in the game, you can be that friend. You can spawn a new time clone at any position and time in the game, and once you create a new one it’s there forever.

  • Multiple true timelines
    Time clones will continue to perform the actions you recorded. They are, however, still a part of the game world, and if you change the game world the end result will also change.

  • Temporality fielded objects
    A temporality fielded object is an object that won’t be affected by your time manipulations, because it is inside a field that cancels out all timelines except the original one.

  • The Paradox Effect
    Combining the true timelines with the temporality fielding allows us to create paradox based puzzles where one single timelines performs multiple different actions depending from where in time it is viewed. Mathematically every temporality fielded object increases the number of dimensions with one which is what allows the paradox effect.
Popular Discussions View All (6)
Dec 2, 2013 @ 4:09am
Co-op In Project Temporality
Mar 7, 2014 @ 11:57am
About temporality engine
Feb 7, 2013 @ 5:30pm
I'll say it ... it's Innovative
< >
Slordar Aug 22, 2014 @ 9:48pm 
So basically this is the third person space version of the portal 2 mod Thinking With Time Machine

Sounds fun to me :D
ммм, тортик v2.0 May 18, 2014 @ 9:14pm 
Reminded me of Angel_Mapper's Prometeus.
DefrostGames  [author] Mar 12, 2014 @ 8:32am 
@Draegast @DangerGerbil Thanks for the kind words :) We hope you will continue enjoying it !
DRAE Mar 11, 2014 @ 2:21pm 
I absolutely love the mechanics and premise of this game. If you're a fan of puzzle games this one does a great job of truly making you think outside the box. I spotlighted it on my channel if you would like to see some gameplay
DangerGerbil Mar 11, 2014 @ 1:45pm 
Great game guys, I have just covered it as part of my Indie Explorer series on my youtube channel where a look at a different indie game every day.
DefrostGames  [author] Mar 6, 2014 @ 12:32am 
Yeah, we belived what people said that greenlight was fine for concepts in the beginning. Obvioulsy we were wrong and should have wait for soemthing more polish but by then it was to late and we decided we didn't want to reset it and ignore all the kind people who had supported us.
Marciano Mar 5, 2014 @ 7:09am 
Congrats, after one year you did it
Skorpan Mar 4, 2014 @ 1:55pm 
Abominator Mar 4, 2014 @ 1:17pm 
Well done :)
DefrostGames  [author] Mar 4, 2014 @ 1:10pm 
One word. GREENLIT :) (yeah I know we posted an announcement to but we are really happy here right now)