Conan Exiles

Conan Exiles

160 ratings
Immersive Single Player
File Size
2.341 MB
Nov 30, 2017 @ 12:22pm
Feb 14 @ 11:49am
2 Change Notes ( view )

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Immersive Single Player

v1.1.0 - 14/02/2018
Immersive Single Player
This mod aims to reduce the difficulty of "boss" creatures, including dungeon bosses so that they are more in line with single player difficulty settings.

Boss hitpoints have been reduced significantly for all outdoor boss creatures (dragons, rhino kings, rocknose kings, etc) as well as for dungeon bosses (sewer abomination, black keep wight lord).

The aim is to keep the creatures a challenge (for the appropriate levels), and the dungeons themselves may still remain a difficult obstacle.
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homedomer Apr 18 @ 5:01am 
I'm glad you are still planning on updating them when things settle down. Its pretty much a must to have them for sp for me to enjoy the full game.
iamspam  [author] Apr 18 @ 4:12am 
Important Note: Due to the state of Update 33, I will not be updating any of my mods until a stable version of the game is released.
Also, the mod kit hasn't been released, so I can't update them yet anyway.
Mladenius Maximus Mar 2 @ 8:31am 
Amazin and nice
Renniks Feb 26 @ 1:53pm 
Amazing, just amazing let me tell you! No seriously though, I found this very helpful, thank you!
iamspam  [author] Feb 15 @ 11:22am 
Funcom haven't given us a way of altering mods from within mods, so unfortunately not. You'd need to ask TAoC author to make a single player version.
Alex Feb 15 @ 10:13am 

Hello first, Great Mod works just fine. And now my Question. Is it possible to change also the Bosses in the mod: ,,The Age of Calamitous"?

Thank you greetings from Austria :)
iamspam  [author] Feb 14 @ 11:53am 
Updated to version v1.1.0 - Rhino update. See version history for specifics.
iamspam  [author] Feb 14 @ 11:53am 
@Knowing Rabbit - Hopefully the version update for the current game version fixes your issue. I can't say I've ever seen that happen though and I only play CE with this mod enabled (on my private server).
All of my testing this evening has proved negative - Creatures will always attack me once I reach a close enough range.
Reigdaer Feb 14 @ 6:24am 
thanks for your answer, that would be great, because they are "glitch", if you use the shield on rhinos, they give a hit almost every second, wich make impossible to counter them in battle
iamspam  [author] Feb 14 @ 4:35am 
Reigdaer - The only creature this mod changes damage for is the sewer abomination at the end of the dregs dungeon.

I haven't modified the damage for any other creature, but will consider updating rhino's as Funcom have overturned them (since the december patch).