Divinity: Original Sin 2

Divinity: Original Sin 2

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Chronicles of Divinity: Map Collection [GM Only]
 
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Type: Add-on
Game Mode: GM
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136.445 MB
Nov 30, 2017 @ 7:27am
Dec 6, 2017 @ 12:36pm
11 Change Notes ( view )

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Chronicles of Divinity: Map Collection [GM Only]

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In 1 collection by TommyGun
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Description
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Chronicles of Divinity: Map Collection is a selection of maps from the main " Chronicles of Divinity [larian.com]" expansion mod currently in development. This collection includes a handful of closed area locations from the extended campaign, and more maps will be added over time as development progresses. As we continue developing the campaign, it makes little sense to delay releasing the maps who also are intended / fit to be reused in a Game Master campaign, and thus having this separate collection.

What is Chronicles of Divinity?

It is an ambitious expansion to the original Divinity: Original Sin 2 campaign, featuring new characters, origins, companions, new areas, quests and even mechanics. It's planned to be released in episodes, covering one act at a time. Episode 1 is nearing playtesting.

Map Collection Overview
  • Ancient Forests - Part of the elven homelands pre-Death Fog disaster
  • Three caves - (Desert biome, lush forest biome and rocky biome)
  • Ildheim Prisons - The deep lava-themed prisons of Ildheim (Chronicles of Divinity: Episode 2)
  • Crashed Wavedancer - Explore the lower decks of Beast's Wavedancer post-capture.)
  • A Pirate's Cave - A treasure-filled underground den.
  • Cabin Basement - A recently built cabin with an unfinished theme either for moving in or moving out.
  • Lower Decks: The lower decks of the ship you can obtain in the main campaign.
  • Generic House Basement: A small general-use basement.
  • Hall of Echoes - Sanctuary
  • Forest Shrine: A small, lush and beautiful shrine deep in the forests.

Total amount: 12 Maps.

Version Number: 1.0.1.6

Coming Soon
  • Alternate Fort Joy - Fort Joy like you've never seen before, part of one of the main quests from Chronicles of Divinity [larian.com]
  • Swamp Town

Also available on Nexus. [www.nexusmods.com]

Remember to leave a rating if you enjoy the mod (or not), let me know of any bugs or issues you may experience either here or on the bug report section on nexus. Or share your GM campaigns made with these, I'm looking forward to see the things you come up with.

Known bugs:
  • Map on Ancient Forests being cut off at the bottom. Awaiting response from Larian. (It shouldn't be happening).
  • Both decks show on the same map in the sunken ship. Same but slightly different issue as the last point.
  • Find any other bugs? Please let me know in the discussions tab! Not comments please, easier for me to work with keeping things sorted :)

The Team:
  • TommyGun | The Composer - Lead Developer
  • Skumleren - Mapper & Consultant
  • Milena - Asset producer

    Love the mod and the work we put into it? Remember to rate a thumb and share what you do with the maps with us! :) Good luck with your campaigns!
Popular Discussions View All (1)
4
Dec 5, 2017 @ 10:16am
PINNED: Bug reports
TommyGun
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62 Comments
blueROFL Feb 4 @ 6:14pm 
what happened to that link? it doesnt seem to work
TommyGun  [author] Sep 20, 2018 @ 9:00pm 
Updated for Definitive Edition - WITH TWO NEW MAPS!

https://steamcommunity.com/sharedfiles/filedetails/?id=1518285887
TommyGun  [author] Sep 20, 2018 @ 1:05am 
I'll have it ready for the weekend, Ceex :) Perhaps even tonight, gotta pretend to be a good college student for a few hours first.
日本はかっこいい Sep 19, 2018 @ 7:05pm 
Any updates when its done for DE?
Saikodan Sep 4, 2018 @ 4:19pm 
Thanks!
TommyGun  [author] Sep 4, 2018 @ 12:22pm 
Yeah I'll have that done, @Saikodan :)
Saikodan Sep 4, 2018 @ 11:16am 
Hi, will this be adjusted to Definitive edition as well?
TommyGun  [author] Jun 9, 2018 @ 10:25am 
TommyGun  [author] Jun 9, 2018 @ 10:24am 
Combat testing starts in a week or two, at least. Then campaign testing not too long after that.
TheSweatyGhost Jun 9, 2018 @ 9:58am 
Any update on when the campaign Episode 1 will release?