The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

38 ratings
Regifting Lycanthropy - Infinite
Category: Gameplay
File Size
0.002 MB
Jan 18, 2013 @ 11:16am
1 Change Note ( view )

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Regifting Lycanthropy - Infinite

I made this because I can never make up my mind whether I want to be a Vampire or Werewolf. So this mod will let you go between the two as many times as you like, regardless of whether or not you have taken the regift option with dawnguard already. To regain the Beast Blood your vampirism must be cured through Falion in Morthal.

*Requires Dawnguard

Allows you to regain the Beast Blood Power as many times as you like as long as;
*You have completed the Companions questline
*Don't have Vampirism (or have cured it).
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Arthanax Jul 31, 2017 @ 10:14pm 
Hey, how do I activate it?
I have used up both my regifts from aela before I installed this mod
mentilreq  [author] Mar 20, 2017 @ 10:41am 
@Buttertoto When taking the Lycanthropy gift you will no longer be a vampire. However Serana can turn you into a vampire again any time you would like, this would remove Lycanthropy.
Buttertoto Mar 19, 2017 @ 4:48pm 
soo will the vampireism be cured if you do have it and can you become a vampire as much as you like
Rubens Nov 12, 2016 @ 1:17am 
put on Skyrim SE please ;)
Minigiant Nov 6, 2016 @ 11:12am 
@Mentrilreq Thank you so much, look forward to it. If you dont have an xbox, I will happily test for you
mentilreq  [author] Nov 6, 2016 @ 10:21am 
@tristancotterill This is one of the mods I plan on converting to the Special Edition for PC and Xbox.
Minigiant Nov 6, 2016 @ 1:04am 
Hi Mentilreq
I am such a huge fan of this mod, but I am on the Xbox. Any chance it can be uploaded onto bethesda for Skyrim Special Edition
Roa Jan 14, 2016 @ 3:55pm 
Thanks for your information. Why can't we be a vampire at the asking time ? I mean, we can be either werewolf, vampire of low condition, or human, the VL power can be obtain, why not with the werewolf ? They're both daedric blessing as far I've understand it... Besides, without the mod, Aela agree to do no regards to tu current condition, but only once.
mentilreq  [author] Jan 14, 2016 @ 3:44pm 
@Edhror That's exactly it.
mentilreq  [author] Jan 14, 2016 @ 3:43pm 
@Roa I'm not sure how the other one works. Mine has a script attached to Aela that resets the dialogue option if you have completed the Companions questline, and are not currently a vampire.
If you know how scripting works:

Event OnLoad()
If (! (C00 as CompanionsHousekeepingScript).PlayerHasBeastBlood) && C03.IsCompleted() && Game.GetPlayer().Hasspell(VampireVampirism) == 0