Choice of Rebels: Uprising

Choice of Rebels: Uprising

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68% Achievement Playthrough Guide
By bb
Simple, mostly spoiler-free, easy-to-follow, playthrough guide. Useful for achievement seekers and people who'd like to read the game as a book, as this guide provides a cohesive and well-rounded story, and plenty of achievements.
 
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General Information
This guide is designed to include as many achievements as possible into each playthrough; making for twenty eight achievements in the first run, and eight in the second run, for 68% of the 53 total. We're going to get involved in lots of different activities in each run and see plenty of what the story / game has to offer each time.

Chapter Two includes some hidden random values, affecting changes in things like casualties on missions. Both playthroughs are designed to get you through Winter regardless of the random values. Nonetheless if you have issues whilst surviving Winter, please leave a comment so it can be fixed.

Note: If a choice starts with [Any], it means you can choose any response you like. I've included example responses for such options to make it easier to navigate the guide, since it's so long.

Otherwise, we should sail through the game quite happily. Hope you enjoy the guides!
P1 -- Information
For this first run we'll take a nice broad route through the story. We'll be unlocking the following twenty eight achievements in this order during the first playthrough:

Rescuer
Self-Taught Theurge
Law and Order
The Discreet Woodwright
Alastors' Bane
The Maw
Namesake
Cross-Border Trader
House Invasion
Caravan Raider
Nothing Is Certain
Thieves in the Temple
Market Day
Robbed From The Rich
The Pointy End
My Love O' The Greenwood
The Wolf In The Walls
Young And Daft
Law or Nature
Szeric? Truly?
Maker Of Change
The Inner Voice
Healer
The Old Songs
'Til Death Do Us Part
Missionaries Of Revolt
Ghosts In The Woods
Into Xaos

When a man is denied the right to live the life he believes in, he has no choice but to become an outlaw.

--Nelson Mandela
P1 -- Choice of Rebels: Uprising -- Prologue
The Hegemony's suppression of the folkways of other nations, including my own.

I was one of the only helots who regularly managed to sneak inside to listen.

I tugged at his arm and asked if he could sing Samena's Song in memory of my mother.

…still vaguely disappointed. You'd rather have heard the songs of home.

I had no interest in the heathen Halassurqs or their tales.

[Any] And I told my father so.

I kept singing.

[Choose: Gender]

[Achievement: Rescuer]

[Any] My throat closed, but I managed to wheeze, "Do it."

[Any] "Aunt Joana, of course." The old woman is very dear to me, if not to my father.
P1-C1 -- Spring
[Choose: Gender Prefs]

"Tell them what? What's happened?" However little I knew, I found myself keen to join Breden.

[Any] …but I felt the tears sparking behind my eyes. Big Olen had been the most amiable and gentle of men, and his eldest daughter was barely eleven.

[Any] "As when you gave us a day to mourn Elder Jorce."

[Choose: Own Name]

[Choose: Family Name]

I glanced at Breden and put a finger to my lips. The less either of us said, the better.

[Any] Despite my father's dire warnings, I hadn't abandoned Dann, even as he lost most of his friends to fear or resentment.

All the ways that helots are treated as less than human—above all the harvest of their blood in the Harrowing.

The subjugation of Shayard, my homeland, and its forced assimilation into a foreign empire.

The Thaumatarch's lack of ruthlessness when it comes to punishing his own corrupt and decadent officials.

That was when I kissed Breden.
P1-C1 -- Summer
"There's no gain without some hazard." I crouched in the doorway, waiting for them to decide what they wanted.

[Any] Angry all over again that a young girl is on the run because of the nobles and the Xthon'damned Hegemony.

I just tried to be kind to her and draw her out of her shell. Anything more concrete would risk alerting the Keriatou overseers.

[Any] The yeoman rising of Ester Cabel.

Reading and knowledge of the world.

[Any] I replied that it would be a better telling if it didn't skim over the great deeds of the Westriding families, as if the Southriding Houses had built Shayard single-handed.

Fighting and leading others in a fight.

I tried to talk Breden back into hope.

"Rebellion."

So I waited another day for an afternoon experiment in the woods.

[Achievement: Self-Taught Theurge]
P1-C1 -- Autumn
I need to stop this Harrowing at any cost.

Cut my hand to draw blood for my second-ever experiment in Theurgy.

[Any] I levitate Chirex off her platform.

We should try to take them alive and try them for their crimes before we execute them. We must maintain order, or we're no more than a violent rabble.

I didn't kill those helots, and I can't bring them back. If their blood could help my cause, I'd use it.

[Achievement: Law and Order]

I take the phials.

That's no defense. They're still guilty of countless murders.

"To the woods, quickly. We'll make no plans where unfriendly ears might overhear us."

"We'll fight them as long as we've got breath in our bodies."

"Radmar!" I exclaim. "Thank Angels you're alive."

"Why weren't you up at the shack with the others?"

"Why wasn't I invited to the meeting?"

"How do you think the Hegemony knew where to find them?"

"So who do you think could have betrayed you?"

"Why didn't you try to stop the Harrowing?"

But the anger fades quickly in the face of Breden's obvious remorse.

"No, Breden. You're one of the few I would trust."

[Any] "…to tear the Hegemony down to rubble."

Never was anything great achieved without danger.

--Niccolò Machiavelli
P1-C2 -- Outlaws of Whendward
"It can wait until dawn."

[Any] But there was always a fire to come back to.

I've shared with them what drives me—the things I truly loathe about the Thaumatarchy.

Breden, because I trust in Breden and Breden's passion for our cause.

Shayarin—the Old Tongue that survived the Karagond conquest.

Actually, I want to decrease the number of mules to Terret.

[Input: 0 mules]

I'd be happy to rob the rich and powerful, but it's rather more difficult than I'd guessed.

[Any] At least laughing and joking with the children on the trail adds some joy to our otherwise bleak traverses.

I ask our quartermaster what he'd advise.

I want to change the rations.

A healthy diet for all sick outlaws, and a subsistence diet for all healthy ones.

No—I want to be the one bringing us through the winter, even if it does mean wrangling a dozen different numbers.
P1-C2 -- Week One
Food

I don't want to sell any of our weapons or animals.

[Input: 0 bushels]

Raid the winter grain barns in the lowland farm country. (At least seven bandits.)

Raid yeoman farms for grain and mules.

[Input: 80 followers]

Try something else.

Mules

Acquire more mules.

Send scouts out to find Alastors or Ecclesiasts with mules you could steal. (Fifteen scouts.)

Try to convince yeomen or merchants to give mules to the cause. (Requires me or Breden)

I want to send Breden. Breden's persuasiveness is likely to bring good results.

[Any] I feel a surge of love at Breden's compassion, and pride that Breden's success will be widely known.

Steal mules from yeoman farms. (Twenty bandits.)

Scouts

Scout for opportunities to raid Shayardene merchants or nobles.

Noble estates. (Ten scouts.)

Scout for opportunities to raid the institutions of the Hegemony.

Alastor garrisons in small towns. (Ten scouts.)

Yes—we need to keep up the rebellion's momentum if we're going to draw support.

Special

Scout for opportunities to raid the institutions of the Hegemony.

Tax collectors—a mission so sensitive it will require my personal involvement.

Yes.

Find a noble who has good insider information—and will talk to me.

[Choose: Alias]

Protest that it's more than I can afford.

[Achievement: The Discreet Woodwright]

Work with local merchants to smuggle goods over the Whendward Pass.

There has to be a way to convince the merchants to work with us. I ask Zvad to introduce me to Alaine Leybridge.

Apologize to Alaine.

[Any] "But we're close to a border that sees almost no Alastor patrols. The Thaumatarch can't punish what he doesn't see."

Teach more of my outlaws their letters and numbers.

[Any] I might want to train up more Theurges one day, and this is a necessary first step.

[Input: All remaining followers]

I'm going to eat a healthy diet. It's vital for the leader to stay well and clear-minded.
P1-C2 -- Week Two
I'll go from tent to tent to help my followers and offer reassurance.

Food

I fence at least one mule.

[Input: 2 mules]

[Input: 57 bushels]

Special

Send missions out to spread the word of our rebellion and recruit new followers. (At least ten bandits.)

I send my followers into the helot camps.

[Input: 90 followers]

I'll send Breden.

Teach more of my outlaws their letters and numbers.

[Input: All remaining followers]
P1-C2 -- Week Three
[Any] I return Breden's stare without expression. "They'll just drive more of the helots into our arms. And we'll bleed the Karagonds harder before this is done."

By a gathering of all adult outlaws.

A moot, of course. And everyone fourteen and over will take part.

Food

[Input: 34 bushels]

Raid the winter grain barns in the lowland farm country. (At least seven bandits.)

Raid yeoman farms for grain and mules.

[Input: 80 followers]

Try something else.

I want to make or change a standing order (e.g. rations, mules, targeting).

Change the rations.

A healthy diet for everyone in the band.

Mules

Acquire more mules.

Steal mules from Alastors or Ecclesiasts. (Fifteen to thirty-five bandits.)

Raid the Alastors. (Thirty-five bandits.)

I'll personally lead the raid.

I bring Elery.

Her ideas seems ingenious to me. I base our plan on them.

It's an enemy—the Xthon'damned enemy that I've feared my whole life. I can barely keep from howling with elation.

"Join us!"

No, I have other uses in mind for those followers.

Special

Teach more of my outlaws their letters and numbers.

[Input: All remaining followers]
P1-C2 -- Week Four
[Any] I don't give him a chance to justify himself.

I ask the full moot to decide his fate.

"Radmar. How's Poric?"

Food

I fence at least one mule.

[Input: 2 mules]

[Input: 57 bushels]

Raid the winter grain barns in the lowland farm country. (At least seven bandits.)

Raid yeoman farms for grain and mules.

[Input: 40 followers]

Try something else.

Mules

Acquire more mules.

Steal mules from Alastors or Ecclesiasts. (Fifteen to thirty-five bandits.)

Raid the remote monastery. (Fifteen bandits.)

I ask Breden to reassure them.

In Weeks Four to Six a Theurge will randomly come near to discovering you at the end of one of the weeks. There's no problem as we'll now assign enough mules to the sick, enabling us a quick escape.

I want to make or change a standing order (e.g. rations, mules, targeting).

Change how we're using mules.

[Input: 12 mules]

Special

Send missions out to spread the word of our rebellion and recruit new followers. (At least ten bandits.)

I send my followers into the helot camps.

[Input: 20 followers]

I'll send Breden.

Raids

Attack Alastor garrisons in nearby towns. (Thirty-five bandits.)

Both Elery and Radmar.

I cut my hand open, hoping I can make a Change before the Alastors slaughter my rebel band.

I enhance the sharpness of my bandits' blades.

[Achievement: Alastors' Bane]

No—we want to be clear that this was rebellion, not just banditry.

Scouts

Scout for opportunities to raid Shayardene merchants or nobles.

Market towns where many traders congregate. (Twenty scouts.)

Scout for opportunities to raid the institutions of the Hegemony.

Temples and monasteries. (Ten scouts.)

Special

Teach more of my outlaws their letters and numbers.

[Input: All remaining followers]
P1-C2 -- Week Five
Food

I fence at least one mule.

[Input: 2 mules]

[Input: 57 bushels]

Raid the winter grain barns in the lowland farm country. (At least seven bandits.)

Raid a Tithe Barn. (Thirty bandits.)

I send Zvad.

Raid yeoman farms for grain and mules.

[Input: 50 followers]

Try something else.

Raids

Sabotage the Harrowers in nearby towns. (Thirty bandits.)

Yes—and I want to accompany them to inspect the Harrowers.

[Any] It's hard to shake the fear that once we've unveiled the thing, someone will spot us and rouse the Alastors.

[Any] That day my hatred for the Karagonds became irreversible.

There's only one way to investigate this thing properly.

[Achievement: The Maw]

[Any] Just an instinct that we'll need to understand them one day.

"The better to destroy Harrowers wherever we find them."

I want sand sifted into the fine inner gears and pipes of the Harrowers.

Special

Teach more of my outlaws their letters and numbers.

[Input: All remaining followers]
P1-C2 -- Week Six
[Any] I find it hard to stop smiling. The first of a free generation, a rebel generation. This means hope.

[Any] I can't help beaming at Lelyan and the others.

[Achievement: Namesake]

I'd like to play the re-discoverer of the ancient art of Wisardry.

Food

[Input: 57 bushels]

Raids

Smuggle goods from Alaine Leybridge over the Whendward Pass. (Seven mules or equivalent.)

[Achievement: Cross-Border Trader]

Raid noble estates. (Thirty bandits.)

"I was hoping you'd join us."

I'll lead it myself.

I follow close behind.

Try to use Wisardry to take out the guards.

I cut my hand open, hoping I can make a Change before it's too late.

I send the guards' short swords flying out of their hands.

Yes. By making a terrifying example of these aristocrats, I'll mobilize the helots behind me.

[Achievement: House Invasion]

The fury this will cause the nobles is irresistible. "Round them up."

Accept them into our band.

"Whoever that may be."

Raid a distant pass with greater caravan traffic. (Twenty bandits.)

Yes, we should do it.

I'll lead the raid, bringing Zvad along.

Bring her.

[Any] "And the match lasts for four days."

The truth is, we don't have the mules to carry away his full cargo anyway.

I agree, and I'll stay with the archers to delay the Alastors.

[Any] I join in whole-heartedly. Elery deserves all the praise we can give.

[Achievement: Caravan Raider]

Special

Teach more of my outlaws their letters and numbers.

[Input: All remaining followers]

I send Alaine back a diplomatic suggestion that the reward for conveyance should be more than a tenth of the amount she and her partner saved at the border.
P1-C2 -- Week Seven
In Weeks Seven to Nine a second Theurge will randomly come near to discovering you at the end of one of the weeks. Again there's no problem as we've already assigned enough mules to the sick, enabling us another quick escape.

Food

I send out a barley run anyway. After experiencing hunger, I'd rather have too much food than risk having too little.

[Input: 57 bushels]

Raids

In Weeks Seven to Nine the Architelone Tax Collector raid will occur randomly. When the option to 'Rob the Architelone' appears in your weekly mission list, choose that first. We can't do the Architelone raid on the same week as our Temple raid though - if you don't get the Architelone raid in Week Seven, do this Temple raid with Breden. If you do get the Architelone raid this week, then do the Temple raid in Week Eight instead.

Raid the nearest temples and monasteries of Xthonos. (Twenty bandits.)

Yes, bring Breden along.

I glance at Breden, hoping Breden's way with words is equal to the Ecclesiast's.

[Achievement: Thieves in the Temple]

Once the 'Rob the Architelone' option appears in your weekly mission list, follow this choice path:

Rob the Architelone on her winter tax procession. (40 bandits, led by you)

I want to bring everyone who could possibly help.

I pull out a phial of blood, hoping I can make a Change before I lose the advantage of surprise.

[Any] I send the guards' weapons flying out of their hands.

[Achievement: Nothing Is Certain]

I spare them all.

Sheathe their weapons. Then I invite the sellswords to join our revolt.

I toss each group some coin, grinning, and say, "The Thaumatarch wishes to make amends for his earlier thefts."

At the very end of the week, after all followers have been assigned, you'll be asked how you want to use the mules collected on the Architelone raid. Answer thusly:

No—we can still use them to carry the sick.

At the start of the week after, you'll learn how the Hegemony responded to your raid. You can choose any response here:

[Any] I'm delighted to hear it. Let the Karagonds eat their own.

Special

Teach more of my outlaws their letters and numbers.

[Input: All remaining followers]
P1-C2 -- Week Eight
Actually, I'd like the band to choose our sigil.

Food

I send out a barley run anyway. After experiencing hunger, I'd rather have too much food than risk having too little.

[Input: 57 bushels]

I can't do that, but I send Breden.

Raids

[May Not Appear] Rob the Architelone on her winter tax procession. (40 bandits, led by you)

Special

Teach more of my outlaws their letters and numbers.

[Input: All remaining followers]
P1-C2 -- Week Nine
Food

[Input: 57 bushels]

Raids

[May Not Appear] Rob the Architelone on her winter tax procession. (40 bandits, led by you)

Special

Teach more of my outlaws their letters and numbers.

[Input: All remaining followers]
P1-C2 -- Week Ten
I put an arm around Breden and say simply, "I know."

Food

[Input: 57 bushels]

Raid the winter grain barns in the lowland farm country. (At least seven bandits.)

Raid a noble grain store. (Twenty-five bandits.)

I'll send X mules, to bring back enough barley for the week's rations.

One that is well known for assimilating to Karagond culture.

Burn it, and the barn too.

I'll send Zvad.

Try something else.

Raids

Raid a market town and loot the merchants based there. (Thirty-five bandits and at least four free mules.)

I'll lead it myself.

I pull out a phial of blood, hoping I can make a Change before my outlaws are totally routed by the Alastors.

I enhance the sharpness of my bandits' blades.

[Achievement: Market Day]

[May Not Appear] I accept Alaine's demand. Better to lose a bit now than to lose our most lucrative relationship.

Special

Send missions out to spread the word of our rebellion and recruit new followers. (At least ten bandits.)

I send my followers into the helot camps.

[Input: All remaining followers]

I'll send Breden.
P1-C2 -- Party Time
Sell at least one mule.

[Input: 30 mules]

Distribute silver to the poor yeomanry of the nearby farm country.

[Input: 4200 silver]

[Achievement: Robbed From The Rich]

Distribute silver to the helots in the noble estates of the Rim.

[Input: 800 silver]

Pay someone to come train the band in using their captured swords and spears. (XXX silver.)

I try to listen in on their conversation.

[Achievement: The Pointy End]

Ask if she'll join your band—for the sake of her friendship with Zvad.

Buy ale, beef, and cheese for a grand feast to celebrate our survival. (XXX silver.)

My first priority is to liberate my homeland of Shayard—though obviously I'd be happy if the Whends also liberated Whendery.

"All right. Let's see how well you dance."

[Achievement: My Love O' The Greenwood]

I trust and love Breden, and I'll tell Breden so.

I take Breden back to the bedroll we've been sharing.

Save my remaining silver.

[Any] And I'm more than ready to share authority with them.

Old Joana Orchard.

[Any] Let them fight it out.

[Achievement: The Wolf In The Walls]

"Then start killing them. Kill enough, and one day you'll be a general."

Kalt/Kala's eventual disappointment when Kalt/Kala realizes I'm not attracted to Kalt/Kala's gender.

[Any] I throw Breden a wry glance. "Jealousy's a mind-clouder, you know."

Continue.

The victor will never be asked if he told the truth.

--Adolf Hitler
P1-C3 -- Strangers in the Woods
The strangers are less important than confirming a safe camp for my band. I'll send one of the others to deal with them.

Zvad.

"Bring them back to the camp. I want to hear what brings them to Whendward."

[Any] I crouch and lap from my cupped hand, keeping a wary eye on the forest and the sky.

I greet them warmly.

"No, father. He'll enjoy our hospitality, answer some questions…and in a day or two, he'll be on his way."

I'm jovial with them all evening.

Pragmatic outlaw.
P1-C3 -- The Priest
Linos.

"Tell me about yourself, Ecclesiast."

"What do you make of our rebellion?"

"Tell me more about where you're going, and why."

"Tell me more about your master Horion."

"What manner of philosophy so occupies kurios Horion?"

I steer back to other topics.

"Do you have any other advice to offer, Ecclesiast?"

"What are the signs of a true Eclect?" I demand. "How can you know?"

I want to lead them myself in a new ritual of devotion to the Angels—one which requires neither Eclect nor Ecclesiast.

No. I'm sure this is the will of the Angels.
P1-C3 -- The Philosopher
"Tell me more about yourself, kurios Horion."

"What do you make of our rebellion?"

"There'll be no more Harrowing."

[Any] "I don't know. But I know that the Harrowing must stop."

"That's madness. Barely armed, against Xaos-beasts?"

"A new Ward-wall, you say? How high?"

"What were the Xaos-lands like?"

"And the Storms?"

"Did you go back in when the Storm passed?"

[Achievement: Young And Daft]

[Any] "And yet…there must be a way to protect ourselves without sacrificing helots."

"I don't know what's nature and what's law—and I'm not sure it matters."

"Your philosopher meant that law can change, nature can't. But everything changes. Even what we call nature."

[Achievement: Law or Nature]

"I won't stop until Shayard is free from Rim to Coast."

"Tell me more about where you're going, and why."

[Achievement: Szeric? Truly?]

"Who are these enemies, and why are they so determined to destroy you?"

"What next, then, kurios?"

I explain all my experiences in depth and show him the scroll.

[Any] My amusement is plain in my voice. I relish people's surprise when I know more than a helot should.

[Achievement: Maker Of Change]
P1-C3 -- After the Interrogation
I cast a glance to Breden, hoping Breden's charisma will succeed where I've failed.

[Achievement: The Inner Voice]

I've an idea for an entirely new ritual to replace the old Sacrament.

[Any] "Sisters and brothers…" As their equal—as I want them to address me.

[Any] Fire, for elevation.

"…And to all who have benefited from oppression, we will exact retribution."

"Vengeance."

"Vengeance."

"Vengeance."

"And may the blemish of wrongdoing never be without the beauty of punishment."

I offer them a place in the band.

I cheerfully accept it, thank them, and send them on their way.

[Any] We got unlucky. The Keriatou boy's an excellent hunter, and he picked up our trail.

We go after Hector and his hunters directly, using another mule train as bait for an ambush.

[Any] Exhilarating. To finally strike a blow back, after all the blows struck at us!

Bait—trudging alongside the mules.

I shout, "Set spears!" and let the nobles close for combat.

I shout, "Hold! Keep formation!"

I use Wisardry to sharpen my outlaws' spears.

I cut my hand.

I levitate him.

[Achievement: Healer]

[Achievement: The Old Songs]

[Any] "If that's true, they've made a grave mistake."

"Not until he's well enough to satisfy me that he's nothing unnatural."

[Any] The inevitable Theurge and Phalangite attack coming this summer. Today's mystery doesn't affect that.

[Any] "Aye. The Whendward Band."

[Any] "Hundreds? How is that even possible?" I can't conceal my shock. No human should be able to survive Xaos, at least not without losing their soul—that's one of the key reasons given for the Wards.

[Any] I just nod in grim, wordless respect for his sacrifice.

[Any] I've had the same thought. "They'll ask if the Wards are what we've always been taught. The only protection from Xaos, worth any sacrifice."

He's free to come and go as he pleases; I send him off with my blessing and gratitude.

I have a bloodcurdling night message left outside several noble estates and temples, accepting responsibility for the killing. If we're to be blamed, might as well be feared.

[Any] Is it thinkable that the capture of Breden's gang truly was just a coincidence?

[Any] "What do you think I'm saying?"

I stare at him, furious and lost and sick to my core.

[Any] I turn away. "When we return to camp, I'll announce that you're to be tried for the betrayal and murder of Aryn Weller."

Continue.

To fight and conquer in all your battles is not supreme excellence; supreme excellence consists in breaking the enemy's resistance without fighting.

--Sun Tzu
P1-C4 -- Hounds of Karagon
Zvad.

Kalt/Kala.

Elery.

Bethune, the Westriding rebel leader.

Helot elder Gillian Adze.

Helot elder Joana Orchard.

Radmar.

Alira.

"Split up, melt away—and take our message back to helot camps all across Shayard."

I'm not changing my mind. We'll not win the rebellion in these woods.

I reach out to clasp his hand. "We owe you more than I can ever say. Go with our thanks."

I start teaching him the mental exercises that I discovered in Rim Square.

Share my wealth with the helotry.

[Input: 800 silver]

Share my wealth with smallholder farmers.

[Input: 1200 silver]

I intend to survive to spend the rest another day.

That morning, I ask Breden to marry me.

[Any] "To spend my life with you—whether that be six days or sixty years."

"To be with you, I'm ready to give up a lot more than that."

[Achievement: 'Til Death Do Us Part]

[Any] He ought to be here—and it angers me every time I remember that he's not.

I stare at Breden for a long time before kissing Breden and murmuring, "Dangerous thing to admit to knowing. Thank you."

[Achievement: Missionaries Of Revolt]
P1-C4 -- Endgame
[Any] Yet I feel no emotion as my mind races, trying to come up with our next move.

"…move the band without leaving a trail." We're few enough to slip away without leaving any signs the army can follow.

[Any] I cast a pained glance at her. "Since he stopped speaking to me, there's not much I can do to help."

"He betrayed Aryn to the Alastors."

I confront and question Breden.

I trust Breden. If Breden says Breden didn't do this, I believe Breden.

And I think I can use Wisardry to heal them. I cut my hand.

[Any] I share a white-eyed glance with Alira.

I don't want to use Theurgy.

Try to dodge and let it fall off the cliff.

Fight the beast.

Run away.

Throw myself from the cliff.

No. I'll use Wisardry.

Use my own blood.

I fight back against the Theurge with all my will.

Rally the outlaws before they break.

I use Wisardry to bring down part of the cavern ceiling onto the hound.

A phial of aetherial blood.

"At least it was quick." I turn away, head spinning…feeling more sadness than I'd expected, and more compassion.

[Any] "Hurry, then. Let's move while we can."

[Achievement: Ghosts In The Woods]

[Any] Deeply satisfied. We evaded everything they had to throw at us.

We'll spare them, and leave any future problems to our future judgment.

Go to Szeric as quickly as possible to see if you can find Horion's secret Theurge.
P1-C4 -- One Month Later

"Xthonos. A Kryptast? Or did they kill him outright?"

"What if these Alastors learn you've helped us?"

There's only one more question I want to ask.

[Any] My deputy Breden, of course.

[Any] "If this segnura Cerlota is still alive, I'll find her. There are things she knows that the Hegemony fears, and our rebellion needs."

I give it to Yebben Skinner.

[Any] Ciels.

[Any] Tears scald my eyes as I turn back toward the Ward.

[Achievement: Into Xaos]

Nice! Hopefully you've enjoyed the story, and the guide - as Choice of Games games go, this is really a solid one and definitely worth the extra time it takes to finish! Now just to wait for the sequels...

We're especially not going to tolerate these attacks from outlaw states run by the strangest collection of misfits, looney tunes, and squalid criminals since the advent of the Third Reich.

--Ronald Reagan.
P2 -- Information
In this second playthrough, we'll be getting sixteen achievements - eight new ones, that weren't collected in the first run. They're received in this order:

Rescuer
*Jailbreak
Cross-Border Trader
*Lost Not A One
*Sacrament
Robbed from the Rich
My Love O' The Greenwood
*Noble Volunteer
*I Cannot Tell A Lie
*The Archimandrite's Riddle
Young and Daft
Szeric? Truly?
*Eclect
'Til Death Do Us Part
*Non-Violent Resistance
Into Xaos

*New Achievement

We're going for a full Gandhi run - non-violent and peaceful to the end. It makes for quite a different approach to the story and the game, and gives us an immensely different experience throughout Chapters Two and Four.

Victory attained by violence is tantamount to a defeat, for it is momentary.

--Mahatma Gandhi
P2 -- Choice of Rebels: Uprising -- Prologue
The Hegemony's persecution of even the mildest of religious heresies.

I warmed to the kindly, maternal priest and began to follow her around.

Olynna always reserved a special blessing for me, as the sole heir of my noble family.

It seemed natural to me that the helots should be helped in their grief.

I piped up: "What does Ever-Blessed Kapirus say, hiera?" From my studies, I knew the sacred Codex included a psalm by that name.

[Any] "But that would be heresy!" I exclaimed proudly. I knew that much.

Aware of all the dubious eyes on me, I blurted, "I don't…I'm not a heretic."

[Choose: Gender]

[Any] …and I was running toward them, trying to stop them with my small fists.

[Any] "They're killing hiera Olynna!"

[Any] "We talked."

[Achievement: Rescuer]

[Any] "Joana, naturally." The aging helot who maintains my family's groves is very dear to me, if not to my father.
P2-C1 -- Spring
[Choose: Gender Prefs]

Our family didn't adopt Karagond names, we stayed with the old ways.

[Choose: Own Name]

Our family was noble before the Conquest, and we did not take a Karagond family name.

[Choose: Family Name]

[Choose: Family Crest]

[Any] "So. Water enough to sweep away horses, eh?" I offered Breden an artful smile.

[Any] "…was brutally slaughtered…"

That was when I knew I had to see Breden again and keep talking.

All the ways that helots are treated as less than human—above all the harvest of their blood in the Harrowing.

Yes: I sincerely care about the helotry.

[Any] "There must be some way to keep the Wards up and Xaos at bay without murdering thousands of people."

The corruption of the true faith of Xthonos by the Karagond priesthood.
P2-C1 -- Summer
"Nothing like a little sedition on a summer evening, I always say." Quelling my anxiety, I stepped into the sweltering little hut.

[Any] The yeoman rising of Ester Cabel.

Rhetoric and the art of persuasion.

Swordplay and combat.

[Any] "This isn't the end," I insisted, trying to hearten Breden.

…took me aback.

I took Breden into my arms and waited for Breden to kiss me.

"I fell in love with you almost as soon as I saw you."
P2-C1 -- Autumn
I need to stand still and keep a low profile, like any sane person.

I need to stay quiet and hope no one knows that I was involved in Breden's treason.

"Your Thaumatarch has built his Hegemony on the murder of helots. I would rather die alongside them than live with their blood on my hands."

[Any] I do my best to calmly accept my failure and my fate.

[Any] I thank him humbly, whoever he is.

[Achievement: Jailbreak]

"Why weren't you up at the shack with the others?"

"Why wasn't I invited to the meeting?"

"How do you think the Hegemony knew where to find them?"

"So who do you think could have betrayed you?"

"Why didn't you try to stop the Harrowing?"

"No—I trust you. Someone else must have betrayed us."

"How did you escape the Harrowing?"

"How did you find us?"

[Any] "…and we have to tear his bloody Hegemony down, no matter what the cost."

Peace cannot be kept by force; it can only be achieved by understanding. You cannot subjugate a nation forcibly unless you wipe out every man, woman, and child. Unless you wish to use such drastic measures, you must find a way of settling your disputes without resort to arms.

--Albert Einstein
P2-C2 -- Outlaws of Whendward
"It can wait until dawn."

I gently remind Zvad that I've asked people to stop calling me kurios/kuria.

I've shared with them what drives me—the things I truly loathe about the Thaumatarchy.

Breden, because I trust in Breden and Breden's passion for our cause.

Shayarin—the Old Tongue that survived the Karagond conquest.

It doesn't help that I've been trying to avoid robbery and brigandage.

I ask our quartermaster what he'd advise.

I want to change the rations.

A healthy diet for everyone in the band.

No—I want to be the one bringing us through the winter, even if it does mean wrangling a dozen different numbers.
P2-C2 -- Week One
I sell some of the band's forged arms.

[Input: All remaining weapons]

No.

[Input: 15 bushels]

Acquire more mules.

Try to convince yeomen or merchants to give mules to the cause. (Requires me or Breden.)

I want to send Breden. Breden's persuasiveness is likely to bring good results.

[Any] I feel a surge of love at Breden's compassion, and pride that Breden's success will be widely known.

Consider other options.

Sabotage the Harrowers in nearby towns. (Thirty bandits.)

Yes—and I want to accompany them to inspect the Harrowers.

[Any] It's hard to shake the fear that once we've unveiled the thing, someone will spot us and rouse the Alastors.

[Any] I nod grimly and return to my examination.

[Any] Just an instinct that we'll need to understand them one day.

"The better to destroy Harrowers wherever we find them."

I want sand sifted into the fine inner gears and pipes of the Harrowers.

Teach more of my outlaws their letters and numbers.

[Any] Once my followers can read, a world of knowledge will be open to them.

[Input: All remaining followers]
P2-C2 -- Week Two
[Input: 15 bushels]

Yes—buying barley is the safest way to feed ourselves.

Acquire more mules.

Try to convince yeomen or merchants to give mules to the cause. (Requires me or Breden.)

I want to send Breden. Breden's persuasiveness is likely to bring good results.

Consider other options.

Work with local merchants to smuggle goods over the Whendward Pass.

There has to be a way to convince the merchants to work with us. I ask Zvad to introduce me to Alaine Leybridge.

Apologize to Alaine.

[Any] "But we're close to a border that sees almost no Alastor patrols. The Thaumatarch can't punish what he doesn't see."

Hunt for game other than deer.

Try to get sympathetic helots to give us money or food.

He needs to do something, and this will suit him right.

"Insult the band and you insult me, Father," I snap back.

Myself.

[Input: All remaining followers]
P2-C2 -- Week Three
[Any] I can't bear the thought that hundreds of innocents were massacred in my name.

By a gathering of all adult outlaws.

A moot, of course. And everyone fourteen and over will take part.

No need for a barley run this week, then.

Acquire more mules.

Try to convince yeomen or merchants to give mules to the cause. (Requires me or Breden.)

I want to send Breden. Breden's persuasiveness is likely to bring good results.

Consider other options.

Try to get sympathetic helots to give us money or food.

[Input: All remaining followers]

Myself.
P2-C2 -- Weeks Four to Ten
Week Four

No need for a barley run this week, then.

I risk traveling personally to several helot camps around the region to counter the accusation.

Try to get sympathetic helots to give us money or food.

[Input: All remaining followers]

Myself.

Week Five

[Input: 0 bushels]

Try to get sympathetic helots to give us money or food.

[Input: All remaining followers]

Myself.

Week Six

[Input: 5 bushels]

Yes—buying barley is the safest way to feed ourselves.

Try to get sympathetic helots to give us money or food.

[Input: All remaining followers]

Myself.

Week Seven

I refuse to immobilize us—even to feed us.

[Input: 5 bushels]

Yes—buying barley is the safest way to feed ourselves.

Try to get sympathetic helots to give us money or food.

[Input: All remaining followers]

Myself.

Week Eight

Actually, I'd like the band to choose our sigil.

I refuse to immobilize us—even to feed us.

[Input: 0 bushels]

Smuggle goods from Alaine Leybridge over the Whendward Pass. (Seven mules or equivalent.)

[Achievement: Cross-Border Trader]

Try to get sympathetic helots to give us money or food.

[Input: All remaining followers]

Myself.

Week Nine

I hurry to his side to see what's wrong.

The grief in his eyes cuts me to the quick. "I'm sorry, Radmar."

No need for a barley run this week, then.

Try to get sympathetic helots to give us money or food.

[Input: All remaining followers]

Myself.

Week Ten

No need for a barley run this week, then.

Try to get sympathetic helots to give us money or food.

[Input: All remaining followers]

Myself.

[Achievement: Lost Not A One]
P2-C2 -- Things Are Going Well
[Any] Even if everyone mistakes my restraint for weakness, I'm determined not to take a more brutal path.

Pay a Diakon of the Angels to come perform religious services.

Find a Diakon who will perform the Sacrament in exchange for money.

Give the Diakon extra food and blankets to make sure he's as comfortable as possible.

[Achievement: Sacrament]

Pay him as promised.

Distribute silver to the helots in the noble estates of the Rim.

[Input: 400 silver]

[Achievement: Robbed from the Rich]

Buy ale, beef, and cheese for a grand feast to celebrate our survival. (50 silver.)

My first priority is to liberate my homeland of Shayard—though obviously I'd be happy if the Whends also liberated Whendery.

"All right. Let's see how well you dance."

[Achievement: My Love O' The Greenwood]

I trust and love Breden, and I'll tell Breden so.

Ah, Xthonos—it's never been harder to part for the night.

The Angels bless the intimate union of bodies—but only within the sacred covenant of matrimony.

Save my remaining silver.

[Any] And I'm more than ready to share authority with them.

Accept de Firiac into the band.

If de Firiac really is a low-ranking blademaster, I'm not about to trade away the best sword in the band.

[Achievement: Noble Volunteer]

De Firiac's disappointment when de Firiac realizes I'm not attracted to de Firiac's gender.

No. I'd rather our rebellion set an example of no one having their family name held against them.

Continue.

The whole world would rejoice to see the Hitler of peace and tolerance, and nothing would adorn his name in world history so much as acts of magnanimity and of mercy and of pity to the forlorn and friendless, to the weak and poor... Let this great man search his own heart and conscience before he accuses anyone of being a warmonger.

--Winston Churchill
P2-C3 -- Strangers in the Woods
The strangers are less important than confirming a safe camp for my band. I'll send one of the others to deal with them.

Simon/Suzane de Firiac.

"Relieve them of their swords and anything else of value. And find out what brings them here."

[Any] I crouch and lap from my cupped hand, keeping a wary eye on the forest and the sky.

"But you recognized them?" I gently probe.

"You believed his ridiculous story?"

"And you didn't see fit to bring this Leilatou and his companion back to me?"

"You would fight your fellow rebels to spare an enemy?"

"When exactly did you plan to tell me?"

[Achievement: I Cannot Tell A Lie]

I send a party led by Ciels and Alira to bring the two travelers back to our camp.

I ask de Firiac to protect them while they're here. That should set his mind at ease.

"No, father. He'll enjoy our hospitality, answer some questions…and in a day or two, he'll be on his way."

I'm jovial with them all evening.

I shake my head, swallow my feelings, and say nothing.

Friendly host.
P2-C3 -- The Priest
Linos.

"Pray tell me about yourself, Ecclesiast."

"What do you make of our rebellion?"

The answer is obvious.

[Input: Compassion]

[Achievement: The Archimandrite's Riddle]

"A priest admits that the sacred Order of the Hegemony has wrongs?"

"Pray tell me more about where you're going, and why."

"Pray tell me more about your master Horion."

"What manner of philosophy so occupies kurios Horion?"

I steer back to other topics.

"Who are these enemies who are so alarming that they've sent you into the Whendward?"

"I'm asking you."

"Do you have any other advice to offer, Ecclesiast?"

"What are the signs of a true Eclect?" I demand. "How can you know?"

Yes—I want Linos to proclaim me the Chosen of the Angels.

And I believe it.
P2-C3 -- The Philosopher
"Pray tell me more about yourself, kurios Horion."

"What sort of preoccupations do you pursue?"

"Pray tell me of your cousin the Archon."

"What do you make of our rebellion?"

"We'll end Harrowing."

[Any] "I don't know. But I know that the Harrowing must stop."

"That's madness. Barely armed, against Xaos-beasts?"

"A new Ward-wall, you say? How high?"

"What were the Xaos-lands like?"

"And the Storms?"

"Did you go back in when the Storm passed?"

[Achievement: Young and Daft]

[Any] "And yet…there must be a way to protect ourselves without sacrificing helots."

"I don't know what's nature and what's law—and I'm not sure it matters."

"I won't stop until Shayard is free from Rim to Coast."

"Pray tell me more about where you're going, and why."

[Achievement: Szeric? Truly?]

"Who are these enemies, and why are they so determined to destroy you?"

"You actually believe Strategos Nomiki would pursue you into Whendery?"

"What next, then, kurios?"
P2-C3 -- Passive Resistance
"Sisters and brothers…" As their equal—as I want them to address me.

[Achievement: Eclect]

I allow hieros Linos to lead us in the Sacrament of Compassion.

"As the first and truest revelations were given to Shayard," I agree passionately. "Our homeland is Eclect among nations!"

I offer them a place in the band.

I cheerfully accept it, thank them, and send them on their way.

[Any] We got unlucky. Cousin Hector's an excellent hunter, and he picked up our trail.

The intense dislike born of Hector's demeaning attitude and casual cruelties.

We'll protect ourselves better. I don't want Hector to have any chance to do this again.

Send Zvad to advise both the muleteers and the hunters, putting his experience as a caravan guard to good use.

Accompany your trackers periodically to build up their confidence.

Send de Firiac to lead the hunting parties.

Do nothing else.
P2-C3 -- Next Steps
[Any] "If that's true, they've made a grave mistake."

"We don't turn away a stranger who asks our mercy." Even if he is a demon, or soulless.

[Any] The inevitable Theurge and Phalangite attack coming this summer. Today's mystery doesn't affect that.

[Any] "Aye. The Whendward Band."

[Any] "Hundreds? How is that even possible?" I can't conceal my shock. No human should be able to survive Xaos, at least not without losing their soul—that's one of the key reasons given for the Wards.

[Any] I just nod in grim, wordless respect for his sacrifice.

I have a bloodcurdling night message left outside several noble estates and temples, accepting responsibility for the killing. If we're to be blamed, might as well be feared.

[Any] "Douse that fire," I order the nearest spectators. "And next time he tries any such nonsense, for Xthonos's sake stop him."

"I'm so sorry, Father." Sorry this is all that's left—that we missed whatever chance there might have been to save it.

Continue.

The cunning fox runs away, and lives to fight another day.

-- ???
P2-C4 -- Hounds of Karagon
Pitrj the Whend.

Alira.

I don't want anyone else to address the moot.

[Any] "If he sent you, tell me: what did his face look like?"

[Any] The who?

I want to keep them a secret. No one but Breden should know, for now.

"Evade them—keep one step ahead and harry them from afar until they give up hunting us."

Breden might be describing the future of our rebellion—but not until after we've survived the summer.

I intend to survive to spend the rest another day.
P2-C4 -- Calm Before the Storm
That morning, I ask Breden to marry me.

"Because I won't wait another day to be one with you."

"To be with you, I'm ready to give up a lot more than that."

[Achievement: 'Til Death Do Us Part]

[Any] He ought to be here—and it angers me every time I remember that he's not.

I stare at Breden for a long time before kissing Breden and murmuring, "Dangerous thing to admit to knowing. Thank you."

I sit beside de Firiac and ask quietly, "What's ailing you, de Firiac?"

[Any] Yet I feel no emotion as my mind races, trying to come up with our next move.

"…divide their loyalties as best we can." I'll litter the wild with messages to sap their morale.

We'll march through the night. There's just enough moonlight, and their Theurges and scouts will be abed.

"At dawn, we'll all be leaving."

I confront and question Breden.

I trust Breden. If Breden says Breden didn't do this, I believe Breden.
P2-C4 -- The End
[Any] Angels. Oh, sweet Angels.

I've managed so far to avoid killing anyone. "Just…just run. I'll be right behind you."

I set my spear.

I thrust my hands toward the earth and cry out, "Angels—aid your servant!"

I turn and run. This is the only chance I'll get.

[Any] "At least it was quick." I turn away, head spinning…feeling more sadness than I'd expected, and more compassion.

[Any] "I want to meet some of the survivors there. See whether they'd support a rebellion."

[Any] Tears scald my eyes as I turn back toward the Ward.

[Achievement: Non-Violent Resistance]

[Achievement: Into Xaos]

Whatever has the nature of arising has the nature of ceasing.

--Buddha

Nice! Again, hope you enjoyed the guides and found them useful. Peace.