RimWorld

RimWorld

47 ratings
[1.0] Tend Whenever
 
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Mod, 1.0
File Size
Posted
Updated
0.261 MB
Nov 20, 2017 @ 8:10pm
Oct 18, 2018 @ 10:33am
4 Change Notes ( view )

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[1.0] Tend Whenever

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In 1 collection by [SubPrime] AgentBlac
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Description
Ahoy!

This handy-dandy lil' mod has been in the back of my mind for a while but recent requests (and one extremely recent request) have swayed me toward finally making this :)

Features
- Allows medical experts to tend to colonists without beds! (For quick medical care while in caravans or during battles!)

Note: The action this mod introduces is designed to be used in the heat of battle or when all other forms of medical care are unavailable.

Note of note( a.k.a. the note's note): Because of this, as of now, the medical experts in question will treat the action as an emergency, and won't use medicine, as that takes extra time that they may not have to save a life. This will result in drastically lower quality care!

Compatibility and Use in Other Mods
This mod was tested in a few (not ALL) scenarios, and in those scenarios, it played nicely with existing saves and other mods. Soooo.... yay :)

If you choose to use this mod in yours, mentioning my name, linking this page, and redistributing any alterations under the same license below is required. We square? Yeh, we are :D



**FOR OTHER LEGAL STUFF REGARDING CREATIVE COMMONS LICENSE please refer to the About folder.

Yep, this is under license as well :) CC-BY-NC-SA.[creativecommons.org]

Credits
THE SAME CREDITS APPLY HERE AS THEY DO IN MY OTHER MOD. Thanks :)
Popular Discussions View All (1)
0
Jan 27 @ 2:17pm
PINNED: Bug Zapper (Bug Reports)
[SubPrime] AgentBlac
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66 Comments
GenBOOM May 22 @ 7:17am 
got it, thanks. yeah I already use dubs rimkit so I don't need the medic bag from field medic
[SS] Mr.Crowley May 22 @ 6:52am 
@GenBOOM without both of mods you can just put a bed mark right next to your pawn and rescue him to that bed mark and do all treatments needed, this mod just save you the need of put bed marks
the field medic adds a item that do this, and i think its tottaly unecessary.
GenBOOM May 21 @ 7:55am 
what is the difference between this mod and Field Medic? https://steamcommunity.com/sharedfiles/filedetails/?id=1541287769
Graved Mar 25 @ 8:31am 
Alright, still i've never had a guy get downed in rimworld unless he goes to Pain Shock or has severe blood loss
Ludicrum Exosus Mar 22 @ 3:41pm 
@Graved ...
Tending his severed leg by applying a tourniquet above a wound is exatcly the thing someone would do during a shock.

The shock caused by Pain is a very rare form of a neurogenic-shock which is a rare form of a
distributive shock. Thats the shock you get from a sepsis not a wound.
The shock caused by wounds is a blood-loss-shock called volume-deficiency-shock. It has nothing to do with pain.

Normaly a shock is exactly the opposite of what you suspect. You get a shock to keep your system running especially under life-treatening conditions due to the particularly strong release of alarm hormones like adrenalin.
zzirie Mar 21 @ 4:58am 
THIS MOD HAS SAVED SOOOOOOO MANY OF MY PRECIOUS COLONISTS !!!!!!!!!!!!! T H A N K Y O U !!!!!!!
Graved Mar 17 @ 6:04am 
@JakeRuss You ever heard of pain schock ? If something is powerfull enough to rip out your legs, you'd be most likely convulsing on the ground with barely any conciousness from the pain
Russ Mar 17 @ 12:55am 
Is there any way you can make it so a colonist can tend themselves while downed? Often the injury sustained aren't enough to kill, and its mostly the bleeding that gets a downed pawn, I don't see why just because you can't walk doesn't mean you aren't able to wrap some bandages around your bite wounds.
mikki Mar 2 @ 9:23pm 
cool mod. needs a new feature. pick up a downed pawn and bring to a save point(behind a wall, just select a point if clicked on tend peple) and then tend.
Natalo77 Feb 10 @ 8:59am 
Any hard incompatibilities