Arma 3
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ArmA 2 Anims To ArmA 3 | A2ATA3
 
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Data Type: Mod
File Size
Posted
Updated
68.979 MB
Nov 12, 2017 @ 10:30am
Jul 17 @ 2:54am
17 Change Notes ( view )

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ArmA 2 Anims To ArmA 3 | A2ATA3

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In 1 collection by MAXIMILI
ArmA2 -=REBUILD=-
2 items
Description
ArmA2 Anims To ArmA3 (A2ATA3) - mod for ArmA3 that changes the most part of movement animations in A3 to A2 animations.
Warning: This mod is in development, so if you notice any problems just let me know :)

Features:
  • Movement animations in A3 changed to animations from A2
  • Completely working, fully fixed animations

CURRENT VERSION: 0.9A
LAST PATCH CHANGELOG: #version=0.9A [FIX] $PBOPREFIX$ : displaying .pbo version was updated to 0.9A. #version=0.9 [FIX] Corrected footsteps sound source for [Player > Pistol > Raised > Stand > Walk] animation. [FIX] Corrected footsteps sound source for [Player > Pistol > Lowered > Crouch Left > Run] animation. [FIX] Corrected footsteps sound source for [Player > None > Stand > Walk > Backward (+ Back-Left & Back-Right)] animation. [EDIT] Speeded up a2's [Player > Pistol > Lowered > Crouch > Run] animation and used it instead of a3's. [EDIT] Speeded up a2's [Player > None > Crouch > Run] animation and used it instead of a3's. [EDIT] Speeded up a2's [Player > None > Stand > Sprinting] animation and used it instead of a3's [Player > Binocular > Stand > Sprinting]. [EDIT] Speeded up a2's [Player > None > Crouch > Sprinting] animation and used it instead of a3's [Player > Binocular > Crouch > Sprinting]. [EDIT] [AI > Main Weapon > Lowered > Stand > Run] was changed from special A3 animation to A2 anim. [EDIT] @\CHANGELOG.txt was restructured.
https://www.bistudio.com/community/licenses/arma-public-license-share-alike - This mod is licensed under APL-SA. - All rights to animations belong to Bohemia Interactive Studio.
all .pbo(s) signed & .bikey included
LINKS:
If you have some questions feel free to contact me via:
Reddit
Twitter
BI Forums[forums.bohemia.net]
Armaholic[www.armaholic.com]
Steam
Popular Discussions View All (2)
2
Aug 10 @ 1:02pm
A (very) small list of things about the animations
sv_spud
< >
169 Comments
MAXIMILI  [author] Aug 17 @ 10:57am 
@Panther arma 3 uses new "gesture type" animation instead of standart for things like throwing, etc. Porting of grenade throwing animation is probably real but the result will look very strangely (imho).
Panther Aug 12 @ 5:33am 
Do u have any plans to make the grenade throw animations?
MAXIMILI  [author] Aug 3 @ 4:37pm 
@Nacho tested just now: reloading for M249(all mods) and M240(all mods) is working fine for me. Maybe the problem is in other modifications?
Nacho Aug 3 @ 4:23pm 
I encountered the issue with the M249 and the M240
MAXIMILI  [author] Aug 3 @ 4:09pm 
@Nacho thanks for the report but i can't reproduce this issue. Can you give me more details about weapon name/class that was used?
Nacho Aug 3 @ 3:28pm 
I can't reload with the RHS machine guns with this mod. I turned it off and I could reload.
MAXIMILI  [author] Jul 21 @ 11:29am 
@clouds12 all the animations were taken from A2 and they can’t be different. Anyways i’ll check your report
clouds12 Jul 20 @ 8:11am 
You got the walking animation all wrong my guy. It's not tactical like it is in 2. The original Arma 3 weapon raised animation was already bad but this is far worse.
MAXIMILI  [author] Jul 16 @ 8:26pm 
@KITARO :)
KITARO Jul 16 @ 11:39am 
Thank you !