Garry's Mod

Garry's Mod

294 ratings
Type: Map, Addon
Tags: Fun, Realism
File Size
59.780 MB
Nov 11, 2017 @ 5:23pm
Nov 15, 2017 @ 3:50pm
2 Change Notes ( view )

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In 1 collection by <[Matt]>2468rv
Matt2468rv's Server Collection
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If you like the map, please give it a

You will only need Counter-Strike: Source (CS:S) to properly use the map.
This is a requirement for the Trouble in Terrorist Town gamemode[] that the map is designed for.

The final version of TTT Nuclear Power is here!

Celebrating reaching 200,000+ subscribers for version beta 2 and being played by famous YouTube streamers like PewDiePie and Funhaus, I decided to give back to the community by polishing the map off with V4. I've fully optimized the map (no more lag issues!) and added a lot of new features, gameplay improvements, and aesthetic improvements. This is Nuclear Power in its finest form - add it to your TTT server now!

TTT Nuclear Power, AKA Vanguard Nuclear Power and Atomic Research Facility, is a large-scale Trouble in Terrorist Town map for Garry's Mod.

Map Features:

• Teleporter system – easier to move around the map & more playable with less players
• A wide variety of traitor traps (with one VERY large trap)
• Reactor meltdown traitor objective (see instructions below)
• Traitor tester - activated by a power cell hidden in a random location
• Large main lobby area with restrooms and break room
• Reactor control room area with futuristic nuclear reactor
• Anti-gravity testing chamber
• Lower and upper lab areas
• Toxic waste disposal area (must put on a radiation suit to enter)
• Working escalators, elevators, and playable elevator shafts
• Supports up to 46 players (expanded from 32 in previous version because why not)
• Sandbox compatibility – map automatically detects Sandbox or TTT gamemode and allows access to traitor areas/objectives in Sandbox mode
• Secrets / Easter eggs (let's see how long it takes for you to discover them :)
• Fidget spinners (wait what?)

Click here to view the full changelog

Map Objective Instructions:

1. Find a randomly generated vault door code, written on a random bulletin board in the map each round.
2. Type the code into the vault keypad to open the vault.
3. Open the safe toward the rear of the vault to obtain the keycard.
4. Innocents - destroy the keycard using the dematerializer machine next to the safe. Good job -
you just prevented a nuclear meltdown!
5. Traitors - bring the keycard to the reactor core control panel and put it into the card slot. (NOTE: Bringing the keycard outside the vault is considered a traitorous act and will sound an alarm)
6. Press the button to cause a reactor meltdown that kills all innocent players!
7. (optional) If you are in Sandbox gamemode, there is a green flashing button on the control panel to reset the reactor to its normal state.

Note on objective balance: The objective is balanced by spawning the vault code in a random location and also having the code more likely to appear farther away from the vault. Also, the Innocents with their larger number (75% of players) are more likely to win the objective by getting the keycard first and destroying it with the dematerializer right next to the safe. Given these circumstances and the randomness of the code, it is not likely that rounds will be repeatedly (or quickly) won by Traitors, and the Traitors must be skilled to pull off this objective.

Special Thanks:

Facepunch Forums - Mapping Help
Bad King Urgrain - Bugfixing TTT code
Dr. Freeman - Ideas & Beta Testing
Violation - Beta Testing
404 - Beta Testing
Aerin - Beta Testing
Loponstorm - Beta Testing
El Grewzo - Ideas
Mattrius - Ideas & Bugfix Testing
Ich mag Züge - Bugfix Testing
[cG] Danny - Bugfix Testing
^3Options - Bugfix Testing (and the solution to the issue!)
PK02 Texture Pack - Textures
TopHATTwaffle - Textures
Acegikmo - Textures
BabyFawnLegs - Labware Models
PCMod - Laptop Model
Goldeneye Source - Models, Textures

Other Links:

Facepunch Release Post[]
Direct Download (Dropbox)[]
Direct Download (Gamebanana)[]

Feel free to add this to your TTT server! You don’t need my permission, as long as you don’t modify the map or claim it as your own.

Thanks, and have fun! :)
Popular Discussions View All (5)
Feb 24 @ 11:49am
May 15 @ 10:15am
Fidget spinner locations + purpose?
Dec 31, 2017 @ 3:26pm
What are all of the traps?
< >
<[Matt]>2468rv  [author] Nov 10 @ 11:18am 
Thanks, I appreciate it! :)

I armed the map with the intention of having all the weapons spawn the same every time the map is loaded. First, this is to balance the map by having the right weapons in the right spots. Second, this is so that people know where to find their favorite weapon if they have one.

However, the map can be re-armed however you like! Check out re-arming scripts:
HornyFox Nov 10 @ 10:55am 
Really great map. I like it so much. Only one thing what i miss. I miss "Random Weapon Spawner" for support M9K Weapons. Can you make this?^^,
<[Matt]>2468rv  [author] Oct 25 @ 8:14pm 
The power cell for the traitor tester spawns in a random location in the map every time the map is loaded.
Meowcat285 Oct 25 @ 6:06pm 
Where are the power cells? I am trying to do a Sandbox RP.
<[Matt]>2468rv  [author] Oct 23 @ 5:31am 
The meltdown map objective is instant but has a warning after the meltdown. It's instant because that's how the traitors can win the round!
BudKnight Oct 22 @ 1:13pm 
ok thank you, and does the map have like a warnign siren before the meltdown?
<[Matt]>2468rv  [author] Oct 22 @ 1:01pm 
Well, I would suggest disabling all of them and re-enabling everything you need one by one until it starts lagging. Then you'll know which addon is causing all of the lag. Then maybe you could use all of your addons you need besides that one.
BudKnight Oct 22 @ 12:49pm 
but all addons i have i need is there another way or no
<[Matt]>2468rv  [author] Oct 22 @ 11:16am 
Most of the time when someone has a lot of lag with the map it's because too many addons are enabled. Try disabling addons (there's a button to disable all addons) and see if that helps. If it does, then just re-enable the addons you need.
BudKnight Oct 20 @ 10:21am 
it runs smoothly but will drop to 10 fps ever 5 seconds, c
an you help me?