Garry's Mod

Garry's Mod

180 ratings
Type: Map, Addon
Tags: Fun, Realism
File Size
59.780 MB
Nov 11, 2017 @ 5:23pm
Nov 15, 2017 @ 3:50pm
2 Change Notes ( view )

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In 1 collection by <[Matt]>2468rv
Matt2468rv's Server Collection
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You will only need Counter-Strike: Source (CS:S) to properly use the map.
This is a requirement for the Trouble in Terrorist Town gamemode[] that the map is designed for.

The final version of TTT Nuclear Power is here!

Celebrating reaching 200,000+ subscribers for version beta 2 and being played by famous YouTube streamers like PewDiePie and Funhaus, I decided to give back to the community by polishing the map off with V4. I've fully optimized the map (no more lag issues!) and added a lot of new features, gameplay improvements, and aesthetic improvements. This is Nuclear Power in its finest form - add it to your TTT server now!

TTT Nuclear Power, AKA Vanguard Nuclear Power and Atomic Research Facility, is a large-scale Trouble in Terrorist Town map for Garry's Mod.

Map Features:

• Teleporter system – easier to move around the map & more playable with less players
• A wide variety of traitor traps (with one VERY large trap)
• Reactor meltdown traitor objective (see instructions below)
• Traitor tester - activated by a power cell hidden in a random location
• Large main lobby area with restrooms and break room
• Reactor control room area with futuristic nuclear reactor
• Anti-gravity testing chamber
• Lower and upper lab areas
• Toxic waste disposal area (must put on a radiation suit to enter)
• Working escalators, elevators, and playable elevator shafts
• Supports up to 46 players (expanded from 32 in previous version because why not)
• Sandbox compatibility – map automatically detects Sandbox or TTT gamemode and allows access to traitor areas/objectives in Sandbox mode
• Secrets / Easter eggs (let's see how long it takes for you to discover them :)
• Fidget spinners (wait what?)

Click here to view the full changelog

Map Objective Instructions:

1. Find a randomly generated vault door code, written on a random bulletin board in the map each round.
2. Type the code into the vault keypad to open the vault.
3. Open the safe toward the rear of the vault to obtain the keycard.
4. Innocents - destroy the keycard using the dematerializer machine next to the safe. Good job -
you just prevented a nuclear meltdown!
5. Traitors - bring the keycard to the reactor core control panel and put it into the card slot. (NOTE: Bringing the keycard outside the vault is considered a traitorous act and will sound an alarm)
6. Press the button to cause a reactor meltdown that kills all innocent players!
7. (optional) If you are in Sandbox gamemode, there is a green flashing button on the control panel to reset the reactor to its normal state.

Note on objective balance: The objective is balanced by spawning the vault code in a random location and also having the code more likely to appear farther away from the vault. Also, the Innocents with their larger number (75% of players) are more likely to win the objective by getting the keycard first and destroying it with the dematerializer right next to the safe. Given these circumstances and the randomness of the code, it is not likely that rounds will be repeatedly (or quickly) won by Traitors, and the Traitors must be skilled to pull off this objective.

Special Thanks:

Facepunch Forums - Mapping Help
Bad King Urgrain - Bugfixing TTT code
Dr. Freeman - Ideas & Beta Testing
Violation - Beta Testing
404 - Beta Testing
Aerin - Beta Testing
Loponstorm - Beta Testing
El Grewzo - Ideas
Mattrius - Ideas & Bugfix Testing
Ich mag Züge - Bugfix Testing
[cG] Danny - Bugfix Testing
^3Options - Bugfix Testing (and the solution to the issue!)
PK02 Texture Pack - Textures
TopHATTwaffle - Textures
Acegikmo - Textures
BabyFawnLegs - Labware Models
PCMod - Laptop Model
Goldeneye Source - Models, Textures

Other Links:

Facepunch Release Post[]
Direct Download (Dropbox)[]
Direct Download (Gamebanana)[]

Feel free to add this to your TTT server! You don’t need my permission, as long as you don’t modify the map or claim it as your own.

Thanks, and have fun! :)
Popular Discussions View All (3)
Feb 24 @ 11:49am
Dec 31, 2017 @ 3:26pm
What are all of the traps?
Jan 14 @ 12:13pm
Fidget spinner locations + purpose?
< >
How To Pizza? Mar 16 @ 11:14am 
How many easter eggs are there?
Shuppin Mar 14 @ 12:47pm 
If you're like me and dont want to buy CSS just subscribe to this!
How To Pizza? Mar 13 @ 8:04pm 
Oh, well I guess I'm obese then, sorry dad.
<[Matt]>2468rv  [author] Mar 13 @ 4:32pm 
Yep, that's what it says in the objective instructions in the description.
<[Matt]>2468rv  [author] Mar 11 @ 12:32pm 
Yep, it's randomly generated each time the map is loaded and it's written on a random bulletin board in the map!
Captain Woodrow Mar 11 @ 12:00pm 
the code for the door changes, doesnt it?
<[Matt]>2468rv  [author] Mar 10 @ 11:50pm 
@Evil.Boy - Can you check to make sure you have the content enabled? From the Gmod main menu, the option to enable content from various games appears in the lower right corner. Also be sure you've ran CS:S at least once, so it generates all the necessary files!
<[Matt]>2468rv  [author] Mar 10 @ 11:49pm 
Evilroots is a toots Mar 10 @ 4:34pm 
Evil.Boy Mar 10 @ 7:11am 
I have counter strike source, and everything, but i still have errors in this map :/