Starbound

Starbound

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Stargate Invasion 0.8.3
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File Size
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70.016 MB
Nov 8, 2017 @ 11:39am
Oct 5 @ 4:33am
115 Change Notes ( view )

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Stargate Invasion 0.8.3

In 1 collection by swefpifh
[swefpifh] Starbound Dedicated Server
69 items
Description
Compatibility :
♦ Starbound 1.4.4
List of incompatibilities or interferences
Report a problem or a bug

GOG versions :
♦ Version 0.8.3 ∴ Download[www.swefpifh.com]
♦ Version 0.7.2 ∴ Download[www.swefpifh.com]

[discord.gg]


The objective of the player is to embody a character from the Starbound universe while meeting or interacting with different objects or entities from the Stargate franchise. In spite of my poor knowledge in programming, I don't let myself down because I aspire to design a mod as complete as possible with innovative mechanics and elements.

At the beginning, I wanted to make a small mod for personal use. And I thought that sharing my passion for this franchise could maybe bring some nostalgia to the community. I chose to add the Stargate franchise to Starbound because I am one of the biggest fans on Earth and if I could, I would love to work on a game based on this great franchise.


After completing the main quest of Esther Bright which will allow you to scan the objects in game. You will be able to interact with Dr. Lyllin at the Outpost, side to the "2 Shop Teleshop". To differentiate the mod quests from the vanilla game quests, the exclamation marks are blue.

To avoid clogging the teleportation window of each gate on each planet. Each of the missions in the mod will be performed only on the stargates located on the starting planets. There you will find a small camp where Dr. Magnus will study this symbols-engraved ring.


Mod Pack Permissions : Anyone can use this mod in their mod compilation without the author's consent, but the author must be named for his work.All contributors list Mod Assets Permissions : You must get the author's consent before altering/redistributing any assets included in this mod.
Popular Discussions View All (4)
33
Sep 30 @ 2:30pm
PINNED: Report a problem or a bug...
swefpifh
31
Oct 24 @ 6:49am
Need help on...
swefpifh
0
Oct 4 @ 2:45am
PINNED: Incompatibilities / Interferences
swefpifh
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272 Comments
Holy Crusader Knight Oct 17 @ 8:06pm 
You are a spicy one you know that?
swefpifh  [author] Oct 4 @ 2:56am 
To avoid cluttering up the discussion channel by talking about a bug or a big problem. Use the dedicated topic. Thanks to you.
dsearles Oct 3 @ 7:33pm 
i talk to anomnom about your mod
dragonslastbreath Oct 3 @ 6:27pm 
that mod removes the outpost npc the one that Dsearles posted a link to
swefpifh  [author] Oct 3 @ 5:44pm 
@dsearles : ???
dragonslastbreath Oct 3 @ 4:32am 
alright
swefpifh  [author] Oct 3 @ 12:10am 
@dragonslastbreath :
If you're talking about the Alteran Simulacrum, that won't be available until v1.0. I'm adding the mechanics and making sure everything is stable before I offer the final content. You can find the main information via the patchnotes available on the Discord :)
dragonslastbreath Oct 2 @ 6:29pm 
how do i get an access core or how do i spawn one in?
swefpifh  [author] Sep 29 @ 12:29pm 
@GawdStone : On the starting planet (lust), there are no pyramids. You must be on an annexed planet and on these you will not find anything related to the quests.