Sid Meier's Civilization VI

Sid Meier's Civilization VI

116 ratings
Caps Lock
Type: Mod
Mod: Gameplay
File Size
0.065 MB
Nov 8, 2017 @ 12:04am
Feb 8, 2018 @ 12:35am
6 Change Notes ( view )

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Caps Lock

Caps Lock 0.9.5
Starting plot improvements

Caps Lock improves the rules for selecting starting locations. The game rates each potential starting plot for factors like distance from other civilizations, nearby luxury resources, and access to fresh water. The standard rules use an all-or-nothing system that can place civilizations too close together or stranded in arctic wasteland.

The mod improves the plot scoring system so that bigger problems get a worse score, and multiple problems add up. For example, if a region is too close to another civilization, the standard rules consider every plot equally bad, but Caps Lock gives a better score to the plots that are farther away.

Caps Lock:
Chooses better starting plots
Improves capital spacing
Prevents arctic wasteland starts

The Yet (not) Another Maps Pack mod provides its own starting plot rules and extra features, which will override Caps Lock if you enable both.

A few people worked on fixing the starting position bugs in the Fall 2017 update. Special thanks to UglyBoy[] who took my early investigation results and created the first fix.

Source code
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Gaunt Mar 2, 2020 @ 10:11pm 
FIxed a few patches ago? 3 games in a row a civ has started 3 to 5 hexes away from my starting settler
phenyxasher Mar 20, 2019 @ 12:57am 
gotta, still great mod.
bszonye  [author] Mar 18, 2019 @ 4:47pm 
@phenyxasher For now I recommend disabling the mod. Map generation has changed enough that it would take a substantial rewrite to make this work again.
phenyxasher Mar 16, 2019 @ 6:06pm 
could you please update for gathering storm.
delorean.fanatic Feb 16, 2019 @ 11:03am 
@bszonye Ok thanks!
bszonye  [author] Feb 16, 2019 @ 2:39am 
@delorean.fanatic This mod is not compatible with the new Maori civ, and there may be additional problems. I don't recommend using Caps Lock with Gathering Storm. Please note that this mod mostly exists to solve a problem that was fixed in the game a few patches ago, so fixing it is currently a low priority.
delorean.fanatic Feb 16, 2019 @ 2:15am 
Game says the mod is no longer compatible...can it still be used or could an update be done? Thanks!
†εs† Feb 7, 2019 @ 6:23am 
I see, thank you!
bszonye  [author] Feb 6, 2019 @ 4:04pm 
@test This mod won’t break your game, but it has very little effect with the current map generators. I don’t currently recommend using this mod and only keep it online to support current subscribers. If there are any incompatibilities with Gathering Storm, I will take the mod offline rather than fix it.
†εs† Jan 31, 2019 @ 10:13pm 
Does this still work with latest game version?

Im only interested in improving spacing. Vanilla map scripts still spawn you very close to other civs, i hate that to no end.