Cities: Skylines

Cities: Skylines

244 ratings
Real City V6.0.4.16
 
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File Size
Posted
Updated
0.344 MB
Nov 5, 2017 @ 7:00am
Apr 16 @ 7:57am
74 Change Notes ( view )

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Real City V6.0.4.16

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In 2 collections by pcfantasy
RealCity BestList
47 items
RealCity MustList
9 items
Description
Make your city act like a real world!
Combine CS and Simcity in game playing!
1.11.0-f3 compitable

Report Bugs:
Here[github.com]

中文玩家讨论区
[tieba.baidu.com]
大家可以加我的都市天际线经营QQ群多多反馈BUG和建议。
群号 626703845。谢谢。

Important note
(1) Real City works best for population under 65536. With large cities, there are some game limitations that make it difficult for Real City to caculation all trasactions of game. And too many caculations may slow game play.
(2) This mod change a lot compared with orginal game, the conception is totally different, please read detail documents and Q/A in discussion.
(3) Please use new game to play with this mod
(4) Do not unlock all at beginning(that is not real!)

Localization
This mod offers support for internationalization and heavily depends on people willing to contribute. The language is automatically determined based on your settings in "Options" -> "Gameplay".
You can open a pull request to help translation on github[github.com]


Key Features
GithubWiki(underconstruction)[github.com]



Details:
GithubWiki(underconstruction)[github.com]

Source Code:
Here[github.com]

If you like this mod, please press Like

You can support me if you wish for further development :)

[paypal.me]

[paypal.me]
Popular Discussions View All (3)
29
10 hours ago
中文玩家常见问题(Q/A)
pcfantasy
19
Apr 13 @ 12:41pm
Frequently asked questions(Q/A)(18/11/02 update)
pcfantasy
14
Feb 7 @ 2:31am
Imcompatiable and compatible Mod(190311 update)
pcfantasy
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886 Comments
Taetiseo Apr 14 @ 9:21am 
@sagiluv it makes sense for the unemployment meal allowance. Thanks.
sagiluv1 Apr 14 @ 9:06am 
@Taetiseo
It might the mod allowance expense. When citizen are not working the allowance kicks in to compensate. It might to be a unemployment ish kind of idea.
Taetiseo Apr 14 @ 8:41am 
Any ideas why the policy cost is so high ?
kalaak Apr 13 @ 6:30pm 
Please, make parliament in charge of the player! It would be great to have more options about policies and taxes
ADKCourage Apr 13 @ 4:56pm 
I figured it out. I didn't realize there was a resource center that had to be built. Thank you for taking the time to answer, though, I appreciate it! :steamhappy:
pcfantasy  [author] Apr 13 @ 12:41pm 
@ADKCourage

Do you building city resource building? wait for resource generate.

Do you use hard mode? See RealConstruction page for more detail.
ADKCourage Apr 13 @ 8:57am 
This mod looks incredible, but I can't get started. I laid down roads, power, water, and zones, the construction begins, but no one moves in. I am using other mods, including RealConstruction and everything that is in the "Best List". Any ideas? Or need any more information?
pcfantasy  [author] Apr 11 @ 3:26pm 
@asaphx

Yes
asaphx Apr 11 @ 12:48pm 
does it work very well at the moment? all these features?
Super_J Apr 8 @ 2:23am 
Can I make suggestion here. I see you're trying to make a balancing game here. May be we can make slow changes for prices overtime and present some crisis like oil price spike. We may also be able to prevent the player from having too many money on hand by doing these.