The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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modified destruction perks - augmented and impact
Category: Cheats, Magic
File Size
0.013 MB
Jan 9, 2013 @ 8:17am
Jan 10, 2013 @ 8:14am
2 Change Notes ( view )

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modified destruction perks - augmented and impact

## It's a testing mod for myself, so if you have any problem with it, just leave some comments! ##

Note: Because it added some new perks and changed some vanilla perks, I'm not sure but maybe, when Dragonborn DLC released, they will be incompatible, if so, I'll check that or just change this to a lite version!

It changed something from the destruction perk tree, seperating into 2 parts:

1. Destruction damage magnitude

Now, all augmented perks 'rank 1' does 50% more damage, 'rank 2' does 100% more.

I also add 'rank 3' and 'rank 4' with some level and perk requirements.

'rank 3' does 150% more damage, 'rank 4' does 300% more damage.

So if you have all 4 ranks, it will quadraple the base damage of corresponding elemental spells.

Since 'rank 4' is powerful, you should have an additional requirement, 'master destruction' perk to unlock it.
2. stagger

Impact now has 3 ranks with some requirements like above.

'rank 1' does 25% chance to stagger your enemies, 'rank 2' does 50% chance, and 'rank 3' always does!

Because 100% chance stagger is a little overpowered, if you want to unlick it,

you must have all three 'rank4' augmented perks

My native language is not English, so if you feel aweful about my description, please forgive me :)
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->-( ( x..x ) )->Kenny Aug 4, 2013 @ 9:29pm 
15% extra damege per perk on destruction 3 the max.. Fire,Ice,Eletric damege per second time increases by 2 seconds with each perk max 3. Lower the cooldown of the spell charge by 5% with each perk max 5. If i made a mod like this yours would be put to shame you can have my idea. this is more of a balance to the game you dont want to just one shot every enemy you see.
[TW] RCH  [author] Jul 17, 2013 @ 2:30am 
thanks for all of your comments

and, I will play this game and do modding later

for now, i can only use IE for steam lol
Zied Yagami Jun 23, 2013 @ 7:13am 
Sur le mod ?
Zied Yagami Jun 23, 2013 @ 7:12am 
ya des francais ?
FREEZER Jun 17, 2013 @ 2:22am 
I love this one, Really makes destruction playable and not overpowered like other magic improvement addons.
Its still abit weaker then useing melee (sword, bow, dagger and that stuff) But then again, its playable. I play currently through my 6th playthrough, Legendarry difficulty and i wanted to go mage this time, i was recommended not to, but i did it anyways. I saw later on that it wassnt a good choice after all, but with this addon. its all back in action again.

Thank you so much RCH for this =)
draccopm Jun 14, 2013 @ 10:22pm 
About time magic is almost a waste of time wiith only ways to lower mana cost it took alot to kil something and evryone is hideing behind fire ele or the dead . that isnot realy bing a mage . 6 ice bults vers three sword hits . and not much stelth magic attacks ver crit damage .o well
Robert Jun 12, 2013 @ 5:13am 
[TW] RCH  [author] Jun 12, 2013 @ 2:03am 
yeah I'll try it later
Robert Jun 11, 2013 @ 6:39am 
If you could that would be great
Robert Jun 11, 2013 @ 6:39am 
This mod is awesome!!!! Could you make a restoration perk adder? like restoration spells are 50% better?