This item has been removed from the community because it violates Steam Community & Content Guidelines. It is only visible to you. If you believe your item has been removed by mistake, please contact Steam Support.
This item is incompatible with The Elder Scrolls V: Skyrim. Please see the instructions page for reasons why this item might not work within The Elder Scrolls V: Skyrim.
Current visibility: Hidden
This item will only be visible to you, admins, and anyone marked as a creator.
Current visibility: Friends-only
This item will only be visible in searches to you, your friends, and admins.
This item has been added to your Subscriptions. Some games will require you to relaunch them before the item will be downloaded.
Adds Darkstadt Camp and Darkstadt Tower to the east of Rorikstead
Darkstadt has been deserted for ages, or so it seemed. Around the tower strange creatures have been sighted and there are rumours of a long gone cult, still being around.
The mod is designed to be lore friendly and doesn't change the balance of the game.
For a walkthrough, if you don't mind spoilers, watch the videos made by Kiar or Kiarin72 on youtube.
- When playing this mod on low levels (0-10) or so Dremora archers do not have bows. - Sometimes players can see through the exterior of the tower. (fixed by loading a different savefile) - Sometimes the lava has a different colour. (fixed by loading a different savefile) - Sometimes the particle effects do not work. (fixed by restarting the game) - Sometimes enemies do not spawn the second time a player travels to/enters the dungeon. (fixed by completing the dungeon in one go/using the autosaves skyrim makes when entering the dugeon) - Sometimes enemies stop firing at the player when on an island. - Followers don't work in custom dungeons yet.