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ministry_open_coop - checkpoint
 
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Maps (co-op): Checkpoint
File Size
Posted
Updated
121.704 MB
Oct 15, 2017 @ 1:57pm
Nov 10, 2017 @ 7:05am
3 Change Notes ( view )

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ministry_open_coop - checkpoint

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In 1 collection by Shinobi­ [✔]
NWI Open Maps Checkpoint
5 items
Description
This is not my map, Jon Michael and New World Interactive takes all the credit. People have been asking if I could include a checkpoint mode in the open version, it could have some or many bugs.

Checkpoint port by Shinobi.
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8 Comments
[SoTu] FreeZe Nov 9, 2017 @ 10:31am 
Yo Shinobi...great job!! I run a awesome server called Memphis Hardcore Server, with over 500 bot count, depending on the number of players. These open maps have allowed my players to really show their skills because on my server, the bots spawn everywhere and at anytime. It is a very challenging server. I am looking forward to a Sinjar, Tell and District open play map. Let me know if they are in the works. Once again, great job bruh!! FreeZe out.
JohnnySabu Nov 3, 2017 @ 8:15am 
What's the difference between this ministry map and the one already in the game?
DeadWish Oct 16, 2017 @ 10:24pm 
We have tried this map on our server olso not on Workshop and no problems no missing things here. Runs great.
Sparkie951 Oct 16, 2017 @ 2:30pm 
They all are like that that are default that are default.
Shinobi­ [✔]  [author] Oct 16, 2017 @ 9:44am 
its only this map that has missing textures have you tested my others maps? i will check this on a server.
Shinobi­ [✔]  [author] Oct 16, 2017 @ 9:10am 
I dont know why that happen, i packed all the textures and models inside the bsp.
Sparkie951 Oct 16, 2017 @ 8:48am 
Just a note, when you run these maps on a server that is not on Workshop there is a lot of stuff missing... Walls and other objects... The maps do not seem to run well.
DeadWish Oct 16, 2017 @ 6:30am 
Great man thnx........maybe you could do more maps?