The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

288 ratings
Westbrook Keep
Category: Dungeons
File Size
0.373 MB
Feb 15, 2012 @ 11:18am
Feb 16, 2012 @ 7:17am
3 Change Notes ( view )

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Westbrook Keep

In 1 collection by Wheeze
Wheeze's Dungeon Collection
3 items
All of my Creation Kit work is streamed on my livestream channel:

I'm also leading a big project called Luftahraan, if you are interested in joining us then please check out:

Westbrook Keep is an abandoned Imperial Fortress now occupied by the bandit group lead by Greta Pinchpocket.
The fortress is included in the Falkreath radiant quests, available from the innkeeper there (in Dead Man's Drink, she will not always send you to westbrook. She will not always send you there.)

A lengthy description would ruin the exploration of the dungeon.

-Version 1.1
( The bugs reported were very hard to actually cause so these are probable fixes but not definite. )
Fixed NPC's getting stuck in water
Fixed followers not following you out of the dungeon
Various NavMesh fixes
Fixed destroyed tower outside the keep not appearing correctly ( I could not test this very efficiently so please report if this still accurs. )
-Version 1.0
Released the full version.

I streamed the process of making this mod (and my previous mod: "Orvar's Tomb") on my channel:
Please join my steam group if you want to get notified when I go live and work on my next project:

Please report any bugs or problems and I will fix this ASAP :)

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GrumpyGrizzley907 Oct 17, 2015 @ 4:18pm 
just received a radiant quest to kill the bandit leader in Westbrook Keep. He did not respawn. how do I fix this? thanks for the very nice work. it took me a while to realize that this was not Bethesda's issue...
daisy Mar 15, 2013 @ 7:38am 
I only just realized that you're the same Wheeze from Luftahraan. The screenshots from it look incredible and your dungeon pack is amazing - proof that Luftahraan is in some very good hands! Really, really excited. Do you know if it will be on Workshop or will it be too big?

Anyway, I hope everything with Luftahraan goes well. As I said, I don't think I've been this excited for a mod... well, ever. :D
The Dark Ranger Jan 26, 2013 @ 5:33pm 
i havent gotten to your mods because all week i have been messing with my skyrim files but they look amazing and i have all of them
Genebris Jul 16, 2012 @ 1:42am 
It counflicts with my own dungeon. I am getting black screen after loading. I can get how can they conflicts. My dungeon do not even has enterance yew.
Killerbuddy May 8, 2012 @ 6:22am 
Hello weez. In my search for finding out why dungeon mods/area additions cause conflicts with each other, I have found an interesting forum post on the nexus website that may offer an explanation, and possibly a solution for such a problem. It seems that it is an issue with a certain file that the CK detects as an object when it is not supposed to. The person who found this explains it in detail here:
I'm sharing this with authors of location additions so as to spread the awareness of this issue, and hopfully the information provieds a hotfix for the issue on compatibility. It seems that Bethesda acknowledges this as a bug, which possibly means a future fix for it.
Pirate.Or. Apr 27, 2012 @ 3:41pm 
can't stop mod from crashing.
pokie6 Apr 20, 2012 @ 8:59pm 
@ wam6 I don't really need it anymore, but such crashes might be frustrating for other users.
wam86 Apr 20, 2012 @ 9:53am 
@ Pokie6 If you played through the keep already, then why would you still need it loaded?
pokie6 Apr 7, 2012 @ 12:33pm 
Yeah, that sucks, KILLERBUDDY777. I think the only other world altering mods I have are Ahenk's theivery overhaul, dragon souls for perks, dynamic merchants, legendary creatures and Ornatol's fate quest. And most of these are more valuable than a single cool dungeon like Westbrook.
Killerbuddy Apr 6, 2012 @ 5:26pm 
For peopel with crash problems, mods that add and change things to the world seem to but heads like crazy. I've found, in a bunch of cases, that the mods Detailed Cities, Detailed Outskirts, and Shank Thievery Overhaul, cause crashes, and makes things dissapear in the game. I have no idea why they do these things, but so far I have noticed that big changing mods create conflicts. So if you are having issues, try disabling those types of mods and see if you still get the crashes. It's unfortunate that these mods conflict, but for some reason they do, probably cause there are so many variables, which is really unfortunante, cause all these mods are awesome! Hope this helps some people out there.