Tales of Maj'Eyal

Tales of Maj'Eyal

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Proper Possession
File Size
0.035 MB
Oct 9, 2017 @ 7:29pm
Jun 10, 2018 @ 5:35pm
4 Change Notes ( view )

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Proper Possession

  • Allows healing and regeneration while in a possessed body.
  • Removes restrictions on the number of creature types that can be possessed.
  • Adds useful information to various Possessor-related dialogs and talent tooltips.

Frequently Asked Questions:

TE4 forum thread for this addon[forums.te4.org]
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Surrealialis Jun 11, 2018 @ 6:45pm 
Playing it feels like cheating. I can hobo rush(left click) anything and everything and Auto attack to victory barely breaking a sweat.
Morphic Feb 20, 2018 @ 12:03pm 
Yeah Kode-Man is right.

All this addon does is, essentially, make Early Game Possessor more powerful while enabling Late-Game Possessor to keep its favorite bodies.

Late-Game you should be Possessing creatures that have Shields or other Damage Mitigation Talents that effectively make it so you don't lose HP.

Yeah it is kinda "cheesy" since you don't really have to worry about losing your OP bodies but you're just going to get more so what's the point?

Add-On is great if you want to have Possessor play like it did in the previous ToME games.
Kode-Man Feb 10, 2018 @ 1:32pm 
No its not

in the older tome games and games in the same type of engine the possesor had no limits on healing since it was so important since consumibles were a thing.

now it might not be balanced but nothing in this game can compare to playing archmage if you play the most optimal way.

so its just changes how you would play possesor to the old way to play it yet the power bump it gets would not beat archmage played perfectly?

is that what you call cheating? a slight power bump? and it affects early game more then late game.
HoD Nov 13, 2017 @ 12:11am 
Just a cheating addon