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[WotC] I'm the Commander here Extension
File Size
0.007 MB
Oct 6, 2017 @ 2:44am
Jul 31 @ 3:23am
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[WotC] I'm the Commander here Extension

Ability Extension-mod for [WotC] I'm The Commander Here:

This is a pure INI-mod (at the moment) which utilizes functions from the base-mod to add things like
  • new TC choices for herosoldiers to be rolled naturally
  • Adding abilities to the eligable crossclass-list or remove existing ones

  • Phantom, added
  • Fan Fire, added
  • Conceal, added
  • Blastpadding, added

  • Serial, added
  • Death from Abvoe, added
  • Run and Gun, added
  • Ever Vigilant, added

  • Shadowstrike, added
  • Rupture, added
  • Demoliton, added
  • Suppression, added

This mod enables herosoldiers to choose from the existing TC-pool as any other class and adds the above listed abilities to their corresponding decks and in doing so enables them to be rolled naturally.
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Doomed Space Marine Sep 16 @ 5:55am 
Thanks man i was looking for something like that.
Realy helped me out .
Dare  [author] Sep 16 @ 5:51am 
there is a mod called something like "cooldowns instead of charges"
Doomed Space Marine Sep 16 @ 5:43am 
@Dare Hey do you know if it is possible to change the charges of certain abilities?
I know of a uncontinued mod named CustomizeAllAbilities in the Wokshop that is not compatible with WOTC.
Dare  [author] Jul 31 @ 3:33am 
[New Update]
With the changes to the main mod and being subscribed to this mod should now enable you to choose LW2 abilities which are marked as crossclass. I also removed the restrictions I had in the earlier version of this mod like removing Fortress from Templar.
José Jun 15 @ 2:40pm 
C'est la vie, I guess, but thanks for reading our feedback.
Dare  [author] Jun 15 @ 9:13am 
I thnk I came up with an idea finally. I will make a bool which lets you add the normal AWC perks to the herosoldier selection. In doing so one can choose LW2 perks for herosoldiers. But it will render this extension mod pretty useless.
José Jun 11 @ 11:06am 
@Dare: if there's anything that his mod does need to do it's that it needs to unrestrict the skill pools. What I mean is that the WotC classes need to use the general perk pool rather than have four of them that need to be modded individually. Now as for support for LW2 perk pool, I propose you add a general enabled/disabled section through the .ini files so it's manually enabled by those with that mod.
Dare  [author] Jun 11 @ 6:09am 
José is right. This mod doesn't need any fixing to add LW2 compatibility but someone adding those Abilities to the decks via the *.ini interface I provided. Thing is what about people without LW2. I'm still unsure on how to approach this issue.
Lostax Jun 10 @ 10:46pm 
I too, would appreciate the compatibility for the LW2 to be fixed, as VoidInsanity pointed out. God I would love to have a default skirmisher with some of the LW2 class abilities.
José Jun 10 @ 10:06am 
@VoidInsanity: You could make this addition yourself if you have the LW2 Perk mod, as Dare made areas you could add and remove perks from other mods through the .ini file. It's as a pain in the ass as it sounds, tho'.