Legend of Grimrock

Legend of Grimrock

287 ratings
File Size
0.501 MB
Dec 21, 2012 @ 8:55am
Dec 16, 2017 @ 6:26am
6 Change Notes ( view )

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On a solitary hill you can see the form of a building, just abbandoned and dark. Long time ago this place was an hospital...a strange kind of hospital, as you will see if you will decide to enter and...stay there. Now you and your friends, lost in this country in a rainy night, must stop because of a storm. After you have created your party, enter and solve the riddles and puzzles that are hide in any corners of this place... but inside there are not only questions...someone walk in the corridors and in the rooms, in silence, invisible to your eyes! This mod is an one night only adventure, your party will be a novice party and not ready to this new experience, then you will find the quest as you really could find in the realty!

This adventure is complete on more levels and is made
with a preformed group.
Good luck!

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carlmacc  [author] Mar 14 @ 1:44pm 
boatinrob: when you put the wand in the alcove of magicians on the other side opens a secret door and you discover another alcove
boatinrob Mar 13 @ 9:22am 
I received the whitewood wand from a room that opened up after I put the orb in the sculpture. But putting the wand in the alcove near the magician doesn't do anything?
Jordy Jun 23, 2017 @ 1:59am 
Naa, I do like your work but I don't understand why you don't get someone to look at the spelling and grammar?
carlmacc  [author] Jun 22, 2017 @ 3:09pm 
jordy: I am sorry you don't like the work but it is very long time I have created it and by now it is so you see it...however many players loved this mod as you can see. I accept your critics but I dont' agree with you...sorry. I am italian and my english is poor, but I am sure that if you create a mod in italian language, your problems should be the same of mine. However if you have grimrock 2 you can try my mods: I suppose that my language is better. Thanks for your interest.
Jordy Jun 20, 2017 @ 2:24am 
The intention is fine but this map really needs some more "fine-tuning":

1) Spelling mistakes are everywhere.

2) Some clues are just odd and doesn't help very much. Instead you just guess.

3) Random shock effects are more annoying than scary.
Vigi React Aug 5, 2016 @ 1:46pm 
OK, found it, but I had no idea which one of those alcoves had been empty, and there are several alcoves on the first floor, at least it made the noise when I found the right one. I could have saved time going to the lower level and back.
Vigi React Aug 5, 2016 @ 1:31pm 
I can't even get past the first clue. I can tell the author's English is pretty broken, so I'm not sure if this clue is even correct. It says put the "red plant" (I assume the Blooddrop Blossom) in an alcove. I've found THREE areas that could be called alcoves, one in the library, one in the dressing room, and one behind the cloth. I've tried all three and walked around, nothing. Does "in the down area" mean downstairs? Which specific alcove are you supposed to put the plant in?
Aliceria Dec 16, 2014 @ 1:01pm 
Like isaid i know cause i saw it but with your hint i wold never have known.
carlmacc  [author] Dec 15, 2014 @ 12:35pm 
Aliceria: You must put the compass on the bench(for this I suggest to stay a little quite) of the room where you find the text about the path finder...then the door opens. the bench is the first on the left bye!
Aliceria Dec 13, 2014 @ 1:04pm 
Well in fact i saw a frensh Let's Play to find some things (I do not speak that language) and stil think the fire patient room is too hard

At the Pathfinders riddle (Compas) I for Example multiple times stood in diffrent parts of the rooms extinguishing the torch cause you wanted to hint to the patience