Arma 3
Not enough ratings
[OUTDATED] Operation Dewey Canyon, 1969 (v1.04)
Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop, Persistent
Scenario Type: Air, Infantry, Vehicles, Water
Scenario Map: OtherMap
Meta: Dependency
Tags: Tag Review
File Size
0.694 MB
Sep 23, 2017 @ 9:36am
Sep 28, 2017 @ 6:01pm
28 Change Notes ( view )

Subscribe to download
[OUTDATED] Operation Dewey Canyon, 1969 (v1.04)

Unsung (patch to 3.1):

Unsung ALiVE:

Unsung ALiVE Delta:

Operation Dewey Canyon was the last major offensive by the United States Marine Corps during the Vietnam War. It took place from January 22 through March 18, 1969 and involved a sweep of the People's Army of Vietnam (PAVN)-dominated Đa Krông Valley by the 9th Marine Regiment.

- ALiVE modules to simulate the movement of thousands of units across the map in realtime without a major impact on performance
- Auto-generation of tasks and objectives (combat patrols, search and rescue, HVT's, hostage rescues and many more)
- Counter-insurgency, asymmetric warfare, IED's, weapons factories
- Dynamic civilian relations. (Help the enemy if they're hostile to you, help you if they're friendly)
- Starting force pool of 1000 groups for each side, with constant off-map reinforcements when losses occur.
- Sector capturing
- Detain, search, arrest
- ACE Advanced medical system
- Improved (smarter) combat AI
- Fast-roping from helicopters
- Good for MILSIM and roleplay
- Sleep system to skip time forward
- Hunger and thirst system with food items (KSS)
- CAS, artillery and transport support systems
- Access to virtual arsenal and an assortment of vehicles
- Real-time intelligence updates on the map screen, complimented by pieces of intel you gather
- Dynamic weather system modelled after the Vietnamese climate
- Menu to recruit AI units
- Optimized for low lag
- Zeus enabled
- Made for singleplayer and co-op. Multiplayer support for servers will be added on request

Will be constantly updated with improvements (based on feedback)
Planned update: More playable slots, optimization, bug fixes

< >
Exile  [author] Jun 22 @ 6:17pm 
I will not be updating this mission and it will likely not even work with the listed dependencies. But I may make similar missions like this in the future if I can find the time
Kelset May 30 @ 2:39pm 
Too much useless dependencies to run a mission
EatShitFaggot Mar 27 @ 5:42pm 
Zip file for the UNSUNG ALIVE doesn't work?
Exile  [author] Dec 2, 2017 @ 10:02am 
@Mr.Hankey, glad you like it ;)
Mr.Hankey Dec 2, 2017 @ 7:01am 
absolute brilliant mod :) Although i had to subscribe to pookies mods also to get this to work something to do with the AA units i believe. Some of the AI unit decide to stop following orders after detaing a civilian but apart from that this is a great mod :steamhappy:
PIGY Nov 20, 2017 @ 3:11pm 
I cant seem to get this working. Something about 2 files ending with something along the lines "boat crew chief m16" not existing. I'm pretty sure I've got everthing necessary installed?
kermit Nov 7, 2017 @ 12:47pm 
it won't start
disturbed_zombies Oct 28, 2017 @ 3:37pm 
How do I rope down from a heli, thanks.
disturbed_zombies Oct 19, 2017 @ 11:07pm 
I can not recruit the medics.
Exile  [author] Sep 27, 2017 @ 9:33am 
I'll try to add a button to turn it off in the next update. Until then you can just press ESC and hit 'respawn' when you get incapacitated