Arma 3
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[OUTDATED] Operation Dewey Canyon, 1969 (v1.04)
 
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop, Persistent
Scenario Type: Air, Infantry, Vehicles, Water
Scenario Map: OtherMap
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
0.694 MB
Sep 23, 2017 @ 9:36am
Sep 28, 2017 @ 6:01pm
28 Change Notes ( view )

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[OUTDATED] Operation Dewey Canyon, 1969 (v1.04)

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Description
Unsung (patch to 3.1):

http://www.armanam.eu/downloads.html

Unsung ALiVE:

https://sabercathost.com/2rDE/@UNSUNG_ALiVE.zip

Unsung ALiVE Delta:

https://www.sendspace.com/file/zz9ilz


Operation Dewey Canyon was the last major offensive by the United States Marine Corps during the Vietnam War. It took place from January 22 through March 18, 1969 and involved a sweep of the People's Army of Vietnam (PAVN)-dominated Đa Krông Valley by the 9th Marine Regiment.


Features
- ALiVE modules to simulate the movement of thousands of units across the map in realtime without a major impact on performance
- Auto-generation of tasks and objectives (combat patrols, search and rescue, HVT's, hostage rescues and many more)
- Counter-insurgency, asymmetric warfare, IED's, weapons factories
- Dynamic civilian relations. (Help the enemy if they're hostile to you, help you if they're friendly)
- Starting force pool of 1000 groups for each side, with constant off-map reinforcements when losses occur.
- Sector capturing
- Detain, search, arrest
- ACE Advanced medical system
- Improved (smarter) combat AI
- Fast-roping from helicopters
- Good for MILSIM and roleplay
- Sleep system to skip time forward
- Hunger and thirst system with food items (KSS)
- CAS, artillery and transport support systems
- Access to virtual arsenal and an assortment of vehicles
- Real-time intelligence updates on the map screen, complimented by pieces of intel you gather
- Dynamic weather system modelled after the Vietnamese climate
- Menu to recruit AI units
- Optimized for low lag
- Zeus enabled
- Made for singleplayer and co-op. Multiplayer support for servers will be added on request


Will be constantly updated with improvements (based on feedback)
Planned update: More playable slots, optimization, bug fixes



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22 Comments
Exile  [author] Jun 22 @ 6:17pm 
I will not be updating this mission and it will likely not even work with the listed dependencies. But I may make similar missions like this in the future if I can find the time
Kelset May 30 @ 2:39pm 
Too much useless dependencies to run a mission
EatShitFaggot Mar 27 @ 5:42pm 
Zip file for the UNSUNG ALIVE doesn't work?
Exile  [author] Dec 2, 2017 @ 10:02am 
@Mr.Hankey, glad you like it ;)
Mr.Hankey Dec 2, 2017 @ 7:01am 
absolute brilliant mod :) Although i had to subscribe to pookies mods also to get this to work something to do with the AA units i believe. Some of the AI unit decide to stop following orders after detaing a civilian but apart from that this is a great mod :steamhappy:
PIGY Nov 20, 2017 @ 3:11pm 
I cant seem to get this working. Something about 2 files ending with something along the lines "boat crew chief m16" not existing. I'm pretty sure I've got everthing necessary installed?
kermit Nov 7, 2017 @ 12:47pm 
it won't start
disturbed_zombies Oct 28, 2017 @ 3:37pm 
How do I rope down from a heli, thanks.
disturbed_zombies Oct 19, 2017 @ 11:07pm 
I can not recruit the medics.
Exile  [author] Sep 27, 2017 @ 9:33am 
I'll try to add a button to turn it off in the next update. Until then you can just press ESC and hit 'respawn' when you get incapacitated