Arma 3
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Operation Dewey Canyon, 1969 (v1.04)
 
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop, Persistent
Scenario Type: Air, Infantry, Vehicles, Water
Scenario Map: OtherMap
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
0.694 MB
Sep 23 @ 9:36am
Sep 28 @ 6:01pm
28 Change Notes ( view )

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Operation Dewey Canyon, 1969 (v1.04)

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Description
Unsung (patch to 3.1):

http://www.armanam.eu/downloads.html

Unsung ALiVE:

https://sabercathost.com/2rDE/@UNSUNG_ALiVE.zip

Unsung ALiVE Delta:

https://www.sendspace.com/file/zz9ilz


Operation Dewey Canyon was the last major offensive by the United States Marine Corps during the Vietnam War. It took place from January 22 through March 18, 1969 and involved a sweep of the People's Army of Vietnam (PAVN)-dominated Đa Krông Valley by the 9th Marine Regiment.


Features
- ALiVE modules to simulate the movement of thousands of units across the map in realtime without a major impact on performance
- Auto-generation of tasks and objectives (combat patrols, search and rescue, HVT's, hostage rescues and many more)
- Counter-insurgency, asymmetric warfare, IED's, weapons factories
- Dynamic civilian relations. (Help the enemy if they're hostile to you, help you if they're friendly)
- Starting force pool of 1000 groups for each side, with constant off-map reinforcements when losses occur.
- Sector capturing
- Detain, search, arrest
- ACE Advanced medical system
- Improved (smarter) combat AI
- Fast-roping from helicopters
- Good for MILSIM and roleplay
- Sleep system to skip time forward
- Hunger and thirst system with food items (KSS)
- CAS, artillery and transport support systems
- Access to virtual arsenal and an assortment of vehicles
- Real-time intelligence updates on the map screen, complimented by pieces of intel you gather
- Dynamic weather system modelled after the Vietnamese climate
- Menu to recruit AI units
- Optimized for low lag
- Zeus enabled
- Made for singleplayer and co-op. Multiplayer support for servers will be added on request


Will be constantly updated with improvements (based on feedback)
Planned update: More playable slots, optimization, bug fixes



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17 Comments
PIGY 1 hour ago 
I cant seem to get this working. Something about 2 files ending with something along the lines "boat crew chief m16" not existing. I'm pretty sure I've got everthing necessary installed?
kermit Nov 7 @ 12:47pm 
it won't start
disturbed_zombies Oct 28 @ 3:37pm 
How do I rope down from a heli, thanks.
disturbed_zombies Oct 19 @ 11:07pm 
I can not recruit the medics.
Exile  [author] Sep 27 @ 9:33am 
I'll try to add a button to turn it off in the next update. Until then you can just press ESC and hit 'respawn' when you get incapacitated
luke_slater Sep 27 @ 9:25am 
Great sorry to keep bugging you but is there any way to play this without ace medical system as i only play sp
Exile  [author] Sep 27 @ 8:51am 
@luke_slater, correction: The recruit AI menu is now on a Bulletin Board outside the tent area, because the AI had a problem with getting stuck between the tents
luke_slater Sep 27 @ 4:29am 
great thanks cant wait
Exile  [author] Sep 27 @ 4:08am 
Looks like a bug. I'll fix it in an update soon. Thanks for reporting it
luke_slater Sep 27 @ 4:06am 
Thanks i have tried that but it is not showing the logistics option