Arma 3
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OPF_REBELS_mas
   
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Data Type: Mod
Mod Type: Character, Equipment
File Size
Posted
Updated
211.386 MB
Sep 23, 2017 @ 12:14am
Feb 7 @ 2:08pm
4 Change Notes ( view )

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OPF_REBELS_mas

In 1 collection by massi
OPFOR & INDEP Factions mas
10 items
Description
Description:
This addon provide OPFOR Rebel forces from Europe, Middle-East, Asia, Tanoa and Africa, with units, vehicles and groups ready in the editorusing guerrilla APEX assets.
This is a very simple retexture addon that aims to provide a set of rebel units that can fit in every type of environment/island.
I used web sources for references.

Features:
- Units are equipped with retextured guerrilla uniforms, and A3 vests and headgear.
- Rebel factions from Europe, Middle-East, Asia, Tanoa and Africa with related names, faces and languages (when applyable).
- No requirements since they're using A3 and A3 expansions assets.
- Their loadouts expand tactical capabilities of guerrilla units.
- Dedicated rebel technicals vehicles ready in the editor.
- Guerrilla groups ready in editor.
- Compatible with Alive,Eden Editor, Zeus, ACE, and all other mods.
- Classnames included in addon folder.

Factions names:
OPF_mas_C_F = "OPFOR Rebels(Tanoa)"
OPF_mas_E_F = "OPFOR Rebels(Euro)"
OPF_mas_M_F = "OPFOR Rebels(MidEast)"
OPF_mas_G_F = "OPFOR Rebels(African)"
OPF_mas_H_F = "OPFOR Rebels(Asian)"

Requirements.
- Arma3 with Marksman and Apex DLC.
- No addons required.

Bugs.
Not so far.

For reporting and info:
https://forums.bistudio.com/forums/topic/210705-sof-units-addons-by-massi/

IT WILL WORK ALSO FOR NON-OWNERS OF DLCs, THERE'LL BE JUST AN ON-SCREEN ADS FOR THE DLC WHEN USING THE SPECIFIC WEAPON THAT REQUIRES IT.
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8 Comments
massi  [author] Feb 11 @ 6:05am 
thanks for looking into the issue
Octopuss Feb 11 @ 6:02am 
@massi I run test for 3 hours and finally find out why the sks won't fire.
Seems like ACE is the problem.When ACE is enabled , all the sks,no matter silenced or not, AI will not use it at all:steamsad:
Don't know which part of ACE cause this problem,need more test I think.
Btw thanks for the reply!
massi  [author] Feb 10 @ 9:31am 
Hi, I just checked the mods , but I'm unable to reproduce the issues: all groups are in the correct factions/side and SKS's equipped units are using the rifle just fine, also because the SKS are inheriting the config from the katiba (assault rifle type cfg).
Try to unsubscribe or select the mods from the launcher and repair them, may work
Octopuss Feb 10 @ 4:18am 
Thanks for the great work!
I use your factions play DRO missions , it's awesome.But after your recent update,seems the sks(rifleman recce class weapon) have some problem.When a sks rifleman encouter an enemy, they just pull their sidearm out and never used the sks.To make sure I use the eden editor to make a test,same problem. If you can fix it will be great!
also, during the DRO mission, all of your ind faction are green faction(independent),but in eden editor guerillas are green insurgents are red,small bug though.
Thanks again for bring in the mods! :steamthumbsup:
massi  [author] Jan 9, 2021 @ 4:17am 
Changelog:
- Added specific camos for all factions/geographic areas
- Added full set of FIA vehicles to all factions
- Improved loadouts of the units
- Added dedicated MANPAD
- Added AT rifleman, AA rifleman, and recon rifleman
- Added deployable bipod to MG
Homme de main May 15, 2020 @ 8:23am 
noishe
massi  [author] Apr 5, 2019 @ 9:04am 
Hi, thanks it's already WIP
Ephedrinical Apr 3, 2019 @ 1:15am 
This is a pretty great mod but I have a suggestion if you'd like it. Would it be possible to make them look different for each specific region like you did with the "Regular Army" mod rather than having them all look the same? Is it also possible that you could add

Like for example;

Europe - Chernarussian Separatists looking fighters like from your ChernarusConflict mod.

Middle East - Taliban or Takistani looking fighters like from your MiddleEastWarfare mod

Asia - No idea for this one

Tanoa - You can keep them the same

Africa - African Liberation Army looking fighters like from your AfricanConflict mod.

I would also recommend doing something similar for the INDEP Rebel units too.