Divinity: Original Sin 2

Divinity: Original Sin 2

186 ratings
Tempest Class (New Spear Skills)
 
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Type: Add-on
Game Mode: Story, GM
File Size
Posted
Updated
3.082 MB
Sep 21, 2017 @ 2:56pm
Oct 23, 2017 @ 11:56pm
39 Change Notes ( view )

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Tempest Class (New Spear Skills)

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In 3 collections by Liyalai
Spears!
3 items
Tempest Class Skill No Piercing Damage
2 items
Tempest Compatibility Patches
4 items
Description
Scaling is based off whatever weapon you have equipped. This is just how the game functions.
Note: If you are having issues with the new icons being very blurry, this is due to your texture quality being set to a lower value. This is a bug in the way the game I decides (I assume) to compress textures. The compression should not be happening for UI assets. I've reported the bug on the forums, so hopefully larian pushes a fix soon.


Please report any bugs and i'll try to get them resolved quickly.

I've done some testing regarding balance for the skills, if you have any problems please inform me.

-Adds new spear based class
-Adds new spear based skills (Books can be purchased from Warfare Vendor)
-Changes all spears to do piercing damage instead of phsyical(This is now a standalone mod.)
-Makes spears a little more common.

List of Skills

-Starter-

Jab
Jab the target with your spear.
2AP Cost & 3 Cooldown

Deflective Stance
Deflects projectiles for 2 turns.
1AP Cost & 5 Cooldown

Sweeping Slash
Hits targets in an arc infront of you.
2AP Cost & 3 Cooldown

Piercing Thrust
Hits targets in a line infront of you.
2AP Cost & 3 Cooldown

-Novice-

Chaotic Strikes
Your spear becomes infused with volatile energy, adding damage of a random type.
1AP Cost & 4 Cooldown

Necrotic Strike (This may be changed back at a later time to a self buff)
Spear attack that deals damage and causes Atrophy on target.
2AP Cost & 6 Cooldown

Wicked Spiral
Perform a spinning attack, hitting enemies near you and causing them to cower in fear.
3AP & 5 Cooldown

-Adept-

Celestial Spear
Leap to target position, does piercing damage to enemies and allies near landing area. Increases your damage based off nearby enemies.
2AP & 4 Cooldown

Frenzied Strike
Spear attack that deals damage, and causes target to be inflicted with Madness.
3AP & 5 Cooldown

Spearfall
Rains spears from the sky (Storm style ability).
4AP & 5 Cooldown & 1SP Cost



Credit to: https://www.trishli.com/ For the amazing icons and the skill sheets!


Thanks to baardvaark for helping me figure out some bugs with the editor.


==Note==
I've created a patreon to help offset the cost of art assets for all my mods, present and future.
If you'd like to give some support i'd greatly appreciate it.
Patreon[www.patreon.com]
Popular Discussions View All (4)
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Apr 6 @ 5:09pm
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16
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3
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284 Comments
Razor 15 hours ago 
Small bug report: the skill "piercing thrust" shoots its animation in the wrong direction.
coopernatoor Apr 20 @ 9:26pm 
In the character creation screen, the piercing damage for the skills are pretty ridiculous (in the range of 60s and 70s). Is that just a glitch? Thanks!
Keren Apr 5 @ 6:54am 
very confused why this scales with intelligence and not finesse. nearly wanted to start a new run
Aqua Apr 3 @ 3:17pm 
I didn't find this preset in my list.
CheezBallzFTW Mar 24 @ 9:31pm 
Shouldn't the damage bonus come from finesse? Or is that what "Scaling is based off whatever weapon you have equipped" means. If I have a spear equipped it'll use finesse right?
K.DeWitt Mar 20 @ 6:13pm 
I am going to use Helaene - Valkyrie Class as my preset though because for some reason on the character builder page the Tempest abilities say they do an absurd like 40-46 damage with that preset but a more standard 3-4 / 9-10 when the Valkyrie is the selected default preset. Not entirely sure why that is.
K.DeWitt Mar 20 @ 5:56pm 
To add to that first I am going to see if the one where not all the abilities are piercing is up to date and working.
K.DeWitt Mar 20 @ 5:48pm 
I am about to try the mod out but I'm most likely only going to use a couple of the skills instead of all of them since they all cause the piercing damage. Seems a bit superfluous overwhelm massive armored tanks in two turns, armor intact. I am going to use the mod that allows spears to backstab with this however so I can combine some of these skills with some warfare skills and some scoundrel skills, see how it plays out. I may have to remove the ability for spears to backstab though if it turns out too deadly on its own. Though I don't really believe that it will despite how it may sound at first.
The Last of the Romans Mar 17 @ 7:13pm 
@Sevaldo that was my complain when I made my runs though DOS2 with this mod, so I used the submod that made the skills do normal damage and that was a lot better for me.
Sevaldo Mar 17 @ 7:09pm 
I don't wanna ruin anyones fun by making this suggestion, but wouldn't it be better to put somekind of build up into this mod, instead of having just every skill do piercing damage? I mean somethin like, have some skills, that cause a certain status, but don't do piercing damage, but in turn allows certain other skills to cause piercing damage. This way you still need to plan your combat actions instead of happily thrusting away and laughing at these tanks who won't be safe behind their thick armor. I like the idea of a spear class, but this...it seems just to strong.