XCOM 2
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[WotC] Peek From Concealment UI Fix
 
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0.157 MB
Sep 16 @ 6:39pm
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[WotC] Peek From Concealment UI Fix

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Description
This is an optional add-on mod for Peek From Concealment.

This mod fixes the movement preview UI to account for Peek's modified concealment rules. This means you should only see a warning flag if you're actually going to break concealment.

This mod requires Gotcha Again.
In the future it is completely possible that Gotcha may update and break this mod, but in that case it won't do any harm to remove it (besides getting the false warnings again).

No guarantees are provided that the preview will be perfectly trustworthy. I am not liable for soldier deaths caused by the UI being a dirty liar. That said, I tried to make it as accurate as possible.

Note: The mod launcher may specify that this mod conflicts with Gotcha Again, ignore it, it should work anyway.

ps. Based on reading the Gotcha code I believe that everyone who worked on the project should be eligible for sainthood.

Troubleshooting
If the mod doesn't work for you there is one thing you can do to fix it. Go to Gotcha Again's XComEngine.ini and find the line
+ModClassOverrides=(BaseGameClass="XComPathingPawn", ModClass="XComPathingPawn_GA")
and delete it or prepend a semicolon (;) to comment it out.
This will also remove the conflict warning from the mod launcher. You'll have to re-add this line if you remove this mod, or Gotcha won't work.

Known Issues
Doesn't account for civilians properly at the moment. So don't run right next to any civs just because the indicator says it's fine.
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23 Comments
Blabba754 Oct 21 @ 2:12am 
Is there an equivalent for those without WoTC?
Delran Sep 27 @ 2:31pm 
@Very Disco One of the Chosen's gun.
Dirty Memes Done Dirt Cheap Sep 25 @ 11:38am 
What weapon is that you have in those screenshots?
Anisotropic  [author] Sep 18 @ 4:47pm 
@xor, for some reason Gotcha must be loading after this mod; if you want, you can try the suggested fix at the bottom of the description.
Lord Trent Kelto Sep 18 @ 4:47pm 
@xor Did you try the Troubleshooting mentioned where you delete/comment out +ModClassOverrides=(BaseGameClass="XComPathingPawn", ModClass="XComPathingPawn_GA") from Gotcha Again's XComEngine.ini?
Rear Sep 18 @ 2:49pm 
Is this compatible with the vanilla version? or will you be making another version for the base game?
Thanks in advance.
xor Sep 18 @ 1:10pm 
Interestingly enough this mod doesn't work for me. Gotcha with Peek does work (of course with wrong indicators) but adding this mod to the mix just doesn't work.
MichaelKN Sep 18 @ 6:37am 
You can also hold the A button over a space with the controller to queue movements
p6kocka Sep 17 @ 8:15am 
CTRL + RM click
Warmach1ne32 Sep 17 @ 8:05am 
Uh, I have no idea how to queue-movement like the one in the 1st picture. Can anyone please tell me how to do that?