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for fast kills, aim for anything that is flat (try to never smash in a corner), never left click to get a diver, never change your direction in mid-lunge or after the lunge (unless you missed the flat object), if possible have the maximum distance from the diver you are aiming before lunging so with the speed it does full smash damage (5-10 meters), activate your E ability everytime just before grabbing a diver in mid-lunge (to prepare stamina for the others), if you smashed someone correctly then you will have just a single movement of thrashing with your mouse to finish him, dont try to get a kill from a random smash you always have to know what you are doing
always perpendicular and flat objects including steve for max damage (wall, ground etc)(no corners or stairs), with practice it will become natural to smash on flat objects you will not need to think about it anymore, and always W+shift
Just one kill at the start then with hangry it will become much easier because you can enter very fast and get stamina back from angry for a little bit of time if you rush the objective
and for the end be as fast and dynamic as you can (try to think that you have something very important to do in 5mins and you have to shut down the computer)
for fast kills, aim for anything that is flat (try to never smash in a corner), never left click to get a diver, never change your direction in mid-lunge or after the lunge (unless you missed the flat object), if possible have the maximum distance from the diver you are aiming before lunging so with the speed it does full smash damage (5-10 meters), activate your E ability everytime just before grabbing a diver in mid-lunge (to prepare stamina for the others), if you smashed someone correctly then you will have just a single movement of thrashing with your mouse to finish him, dont try to get a kill from a random smash you always have to know what you are doing