Tabletop Simulator

Tabletop Simulator

34 ratings
High Frontier 3rd Ed. (Scripted + Custom Models)
Game Category: Board Games, Strategy Games
Number of Players: 1, 2, 3, 4
Assets: Scripting
File Size
0.544 MB
Sep 10, 2017 @ 2:37pm
Sep 14, 2017 @ 7:33pm
8 Change Notes ( view )

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High Frontier 3rd Ed. (Scripted + Custom Models)

High Frontier is a space exploration/exploitation simulation game by Phil Eklund [] of Sierra Madre Games [].

Compete as different space agencies/enterprises attempting to explore and establish production at different sites in the solar system. The game system is designed by literal rocket scientists and meant to conceptualize real details and hazards of space travel and programs.


Scripted Fuel Chart
-Place Dry Mass and Wet Mass tokens on the fuel chart manually. Script will read positions of tokens in order to manipulate.
-Can use scripted buttons on player mat to conduct basic functions such as add/remove fuel and conduct burns.
-Use Simulate Mode to play around with fuel cost projections -- once you hit Restore, it will revert mass/fuel to positions set at beginning of simulation.
-Use Craft to switch between Bernal and Rocket manipulations.
-Use Adjust Mass to re-allocate fuel marker after adjusting your dry mass token.
-Fully capable of using tokens manually without breaking the script.
-Updates an estimate of how many burns you can conduct at current fuel rate.

Custom 3D Models by Roolz [].
Excellent 3D models of Rockets, Colonies, Factories, Bernals, Freighters, and optional alternate claim discs.

Custom Player Mat
Replaced default player mat with a custom version with a Rocket stack layout area, a redesigned intuitive fuel chart, an integrated player aid, and different theme. You can still use the original version stored in a separate bag.


Phil Eklund
Creator and designer of the game. Purchase this game to show your support. (Note limited availability currently; a 4th Edition is a work in progress -- keep your eyes out).

Roolz (BGG User)
Designer of custom 3D Models used in this mod. Excellent modeler that makes amazing custom models for various board games (including Arkham Horror, Forbidden Stars, and many others) and offers 3D printed ordering of his custom models at this vendor account at shapeways. Take a look.

Used his graphic magic to add to and really clean up the design of the custom player mats.

varneysa (BGG User)
Creator of the player aid graphic that is embedded in the custom player mats.

TTS Scripter Extraordinaire. Created the base script for the automated dice rollers.
Posted in his mod:

Matt (Steam User)
For the original mod posted of this game who took the time to make the deck images, map images, etc.
Popular Discussions View All (1)
Aug 22, 2018 @ 4:37pm
How to start game
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-= Dc_Dave =- Jun 14 @ 3:13am 
Ok so i found out that if i increase the delay of your coroutine by 400 frames instead of 60 it works ok ... So it takes the card to long to flip causing them to stay on top. If they are already flipped then they do not need to flip so then the script works.

So people with high framerates will have this bug if they do not delay the flipping of the whole stack long enough for the top card to land face down on the face down stack.
-= Dc_Dave =- Jun 13 @ 11:54am 
For some reason my "put top card to bottom" button causes the top card to flip and stay flipped (not go to bottom). however if i click again, it will put the next card flipped on top.

If i flip them back to white side and then click the button, the same card just goes back to the black side and stays on top.
Flavio May 19 @ 10:44am 
Hi. There are down links could you update them?
Flavio May 19 @ 10:02am 
Hi. There are down links you could update them. Please!!!
Tyrant Sep 4, 2019 @ 6:17am 
Rich Feb 12, 2019 @ 3:11pm 
That link results in a 404 Not Found.
Decumanusmaximus Nov 13, 2018 @ 2:44pm 
Looking at the JSON, it is a Custom Token, named "Player White" and it occurs 5 times ...
Decumanusmaximus Nov 13, 2018 @ 2:34pm 
Thanks for this beautiful mod! Here's the following missing assets as reported by Mod Backup:
Eskander  [author] Apr 20, 2018 @ 2:11pm 
well you can add me and explain through pm or through here. if you were to setup the interstellar board, what is needed to change? does it need to have a separate space in addition to the existing board? are there changes in pieces? etc. give me some guidance and i'll switch up to be more compatible
ExoFage Apr 20, 2018 @ 1:29pm 
Yeah, just tested it and its a state. Only problem is, in switching between them the pieces stay.