Counter-Strike: Global Offensive

Counter-Strike: Global Offensive

5,041 ratings
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Game Mode: Classic, Deathmatch
Tags: Arms Race, Map
File Size
Posted
Updated
285.594 MB
Sep 9, 2017 @ 9:37am
Oct 3, 2017 @ 6:01pm
4 Change Notes ( view )

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Description
A competitive bomb defusal map set in Namibia.

Terrorists plan on setting off a dirty bomb at a very important uranium mine to put an end to production. Can the local forces protect the country's investment in uranium, or will the terrorists put an end to it
Popular Discussions View All (10)
35
Dec 28, 2017 @ 11:28pm
Как вам карта Русские?
kenny
26
Aug 10, 2018 @ 8:37pm
Nice Map
Sebs
1
Dec 17, 2017 @ 9:21am
PINNED: September 23rd Update
The Horse Strangler
< >
1,238 Comments
Noiz.^ [Add for 10 mans] Mar 16 @ 1:09am 
This was our Twelve man map of the night! really enjoyed the layout and style. Though B site may need to be tweaked bit for holding site. The box corner is fun. Also, small windows or gaps to flash would be great. Overall really enjoyed it and will adding it to our main map pool.
Vulpes Mar 15 @ 10:57pm 
Played map tonight with a large group of friends, the majority of them had no complaints and the few that did were very small. The details of this map are outstanding, the colors and theme are very new and feel fresh. My only complaint with the map is the lighting with most light fixtures feels off and to fuzzy. Not sure if you added some sort of bloom filter but some areas of the map just strained my eyes. Love how long is dead smack in the middle of the map. It was truly entertaining and fun to play. Fantastic work!
Yone Jan 20 @ 1:29am 
Great map
noggie Nov 23, 2018 @ 4:00pm 
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Austríaco Nov 10, 2018 @ 1:09am 
+REP very nice map, its so fresh
☜✰☞ Ðαv1d ☜✰☞ Nov 9, 2018 @ 10:04pm 
+ REP :csgo_crown: Grind is an incredibly good map! I hope to be able to play it soon in the official map group
吃人 Oct 16, 2018 @ 12:59am 
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▓▓█░░░░ Valve ░░░█
▓▓█░░ Please Add ░░█
▓▓█░░░ Scepter ░░█
▓▓█░░░░ as an░░░░█
▓▓█░░ official Map! ░█
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The Milk Man Sep 28, 2018 @ 5:28am 
Bomb Site B: There's only one direct entrance to bombsite B for T's, one big door that is extremely exposed and no cover, where the best spawn for CT needs 9 seconds to reach B while best spawn for T needs 12 seconds, the other entrance to B could be mid, but CT's have early access to mid doors, try to make a second entrance to B for T's or keep it as one opening but with the advantage of utility usage + cover, making it both a tactical B bombsite take for T's and CT's.
Bombsite A:
A long is very exposed making it impossible for T's to move forward, giving the T's a fixed route, create a escape route as done in Overpass where A long can be averted if needed, and the T's need 15 seconds to reach Bombsite A while CT's need 5 seconds. Add more cover and a situational route to escape to mid on A long.
And I'm not that pessimistic, I enjoy the complexity of Mid, how you can get lost, but I just wish it was connected to passages to both bomb site like in Dust II.

Wishing for the best
Tron Von Trang Aug 28, 2018 @ 11:17pm 
GIANT Dump-Trucks! Great looking map and plays well - will be a fun comp map - thanks. Please make the trucks driveable :D
rev0lutioN Jul 31, 2018 @ 2:04pm 
It's the prettiest map I've seen in my entire life. Great job. I love the models, textures, layout and gameplay on this map so much. The colors are beautiful, it's a great adventure to play on it. Keep the great work up. ❤️