Cities: Skylines

Cities: Skylines

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Farm Fields Pack
 
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Assets: Prop
File Size
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25.110 MB
Sep 8, 2017 @ 6:43am
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Farm Fields Pack

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Description




Farm Fields by DeCzaah



This is a pack with 28, ultra low poly (max. 50 tris!), terrain conform, farm field assets.

- corn field, 16x4 (50 tris)
- corn field, 4x4
- corn field, end

- cotton field, 16x16 (10 tris)
- cotton field, 4x4
- cotton field, end

- rapé field, 16x4 (24 tris)
- rapé field, 4x4
- rapé field, end

- poppy field, 3x color variation, 16x4 (24 tris)
- poppy field, 3x color variation, 4x4
- poppy field, 3x color variation, end

- vegetable field, 16x4 (12 tris)
- vegetable field, 4x4

- vegetable field 2, 16x4 (12 tris)
- vegetable field 2, 4x4

- vegetable field 3, color version 1, 4x4 (12 tris)
- vegetable field 3, color version 2, 4x4 (12 tris)
- vegetable field 3, color version 3, 4x4 (12 tris)

- wheat field, 16x16 (30 tris)
- wheat field, 4x4
- wheat field, end

- wheat field cut, 16x16 (10 tris)
- wheat field cut, 4x4
- wheat field cut, end

- wheat field young, 16x16 (10 tris)
- wheat field young, 4x4
- wheat field young, end



required mods (ingame using, not only at the asset editor):
- „more beautification“ mod (to find and place the props ingame)

I also recommend a few more mods, for a perfect look and better placing like:
- „Dynamic Resolution“ (better AA, better look on distance)
- „Adaptive Prop Visibility Distance“ (better look on far away distance)
- „Move It!“ (better placing and moving)



FAQ:

Q: Is it functional?
A: No, it's only for optical, decorative, asthetic, visual purposes.

Q: Where can I find it?
A: You can find it with the „Find It!“-mod (type for example "field" to find it), or at the „Residential -> Garden“ category.

Q: It doesn't look as good as on the preview pictures. How to improve the quality and/or visibility?
A: Use other mods, like the recommended „Dynamic Resolution“, „Adaptive Prop Visibility Distance“, etc. Such mods also need much more performance and will likely let your FPS drop.

Q: Why does it disappear at specific camera positions?
A: It has to do with the optimization of the game. The game blend out props at specific angles and camera rotations to save on performance automatically.

Q: It disappears when I zoom out far away!
A: Props work a bit different than „normal“ buildings, especially at render distance, LOD using, etc. Use „Adaptive Prop Visibility Distance“ and play around with the sliders. Such a mod also need much more performance and will likely let your FPS drop.

Q: Where you got the other assets on the pictures from?
A: I used decals by Ronyx69, the corn harvester by ale_donkey, hay bales by Beardmonkey, trees by Lost_Gecko and Archie Cuntingham's Tractor + Tank.

Q: Why are the big fields not that terrain conform?
A: Because of their size. The terrain conform shader has a limit, unfortunately. Try the small 4x4-versions, they are way more terrain conforming.



Special thanks to GiometryE for beta testing and Ronyx69 for the offset idea.



enjoy!
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97 Comments
ZONE Dec 26, 2018 @ 6:00pm 
lol RAPE FIELD! :LaughingGuest:
Can't.Stamby.The.Flamby Oct 28, 2018 @ 3:02am 
STOP RAPING THOSE FIELDS STOP EATING CEREALS
A Random Guy Oct 8, 2018 @ 5:38am 
Its not rape, its rapé
A Choomah Aug 23, 2018 @ 10:54am 
is it possible to slot the 4x4 props into the agri-zone roster?
Alphatech Aug 6, 2018 @ 11:48pm 
SODOMY?!
Buttio Mashuina Aug 6, 2018 @ 5:03am 
RAPE?!
DeCzaah  [author] May 18, 2018 @ 11:47pm 
Please take a look at the Q&A, that’s what I made it for.
naitdog15 May 15, 2018 @ 7:17am 
You can't see them when you zoom out not even that far...
Bento Gambin May 8, 2018 @ 6:38pm 
Can't wait to test these!
venomtail May 8, 2018 @ 5:03pm 
Wow! This is just incredible. Thank you. :steamhappy: