122 ratings
[WOTC] - K's Medical Supplies x2
File Size
0.169 MB
Sep 2, 2017 @ 2:46am
Sep 17, 2017 @ 2:21am
6 Change Notes ( view )
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[WOTC] - K's Medical Supplies x2

In 2 collections by Lieutenant A.Kouassi
XCOM 2 - [WOTC]: K's Mod List - (Updated 17th July 2018)
244 items
K's Mod Collection
14 items
This is a re-built WOTC compatible version of my
Original Medical Supplies x2 mod

Simply changes the medical equipment charges (uses) to 2 instead of 1.

(Was designed originally to be used if you had the stabilize mod, now built in to game I believe in some format, you can do so but also have a charge left to heal someone etc)


***Check out my other mods ***
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Pegasatsu May 19 @ 12:27pm 
Die Mod ist ja recht nett aber das kann man in der Datei umstellen
Cahos Rahne Veloza Oct 27, 2017 @ 2:16pm 
@Lieutenant A.Kouassi :

Thanks, that clarifies things a lot :)
Lieutenant A.Kouassi  [author] Oct 27, 2017 @ 11:41am 
It changes the base charges for nano and medikits etc from 1 to 2.

So if you have other skills eg. +2 medical kits for specialist
With this mod you would have 4 charges instead of 3 with the skill.

Hope that clarifies it for you guys.
Lampros Oct 17, 2017 @ 3:03pm 
I am interested in Cahos' question as well.
Cahos Rahne Veloza Oct 11, 2017 @ 10:34pm 
How does the extra charge affect the Specialist class's abilities?

Does using "Medical Protocol" give a Specialist 3 heal charges instead of 2?
Does "Field Medic" give 4 heals instead of 3 without MP, and 5 with MP?

....or, does the extra charge double everything for Specialists?
Ralph Raptor Sep 3, 2017 @ 5:46pm 
Thanks for sharing this useful mod with us!
Lieutenant A.Kouassi  [author] Sep 3, 2017 @ 3:19pm 
Of course you can, this mod is simply an .ini change :)
I Don't Give a Flying FUCK Sep 3, 2017 @ 1:01am 
can I please use your code here for a mod compilation Im making?