XCOM 2
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[WOTC] Arkham Squadmates
 
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106.924 MB
Aug 31, 2017 @ 8:18pm
Nov 19, 2017 @ 12:59pm
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[WOTC] Arkham Squadmates

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Description
No further updates planned
I've pretty much lost interest in both modding and Xcom so thanks to all who helped me and everyone who said nice things even if my work wasn't great. Sorry I never got around to many characters I wanted to do. Feel free to use anything in this mod as long as you credit original artists.


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Vanilla Compatible Version - Click Here

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Make the things say words:
Arkham Knight Voicepack and Arkham Bane Voicepack by PsyCHo

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Credit:
- Akrham Knight[caplagrobin.deviantart.com] by CapLagRobin
- Bane 1 (Masked)[armachamcorp.deviantart.com] by ArmachamCorp
- Bane 2[free3d.com] by 3dregenerator
- Deadshot Suicide Squad[bringess.deviantart.com] by Bringess
- Deathstroke[sticklove.deviantart.com] by Sticklove
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48 Comments
Hopalongtom Mar 12, 2018 @ 4:51pm 
Got Deathstroke in my Character pool, I always give him his helmet from this as soon as I get Teir 2 & 3 armor! ^_^
audioIX  [author] Oct 9, 2017 @ 2:35pm 
@Iron Tarkus - Oh got it. I'll still take a look, but yeah I didn't touch it this time. Perhaps it's just the settings; my laptop is terrible, but I still go max settings in windowed mode when I take screencaps.
Tony Redgrave Oct 9, 2017 @ 2:11pm 
@audioIX It's not really that bad and it's easily ignored, just thought it might've been an error caused by the update or something. Your screenshot at the top definitely looks at least a bit better than what I've got going on. For example, you can see the breathholes in yours whereas they're just kind of little blurpixels on mine.

There is a much higher quality Deadshot mask in Injustice 2, but it doesn't look like the shooeyside skwaad version. Which is odd, you'd think that it would have been one of their premier skins, seeing as they had the model already from the ios port and would just need to redo the textures. Maybe they just couldn't get Will Smith to come voice act for em.
audioIX  [author] Oct 9, 2017 @ 1:51pm 
@teh1archon - Yeah, I never bothered with morph targets which is what makes masks change shape with the face. As most of my masks cover the entire head it just never seemed all that important to me what face I use. + it's already time consuming enough just getting it to cover the base head so I'm unlikely to be fixing that issue.
teh1archon Oct 9, 2017 @ 1:33pm 
Douon about current version but before the update both masks clipped with the noses of one of the heads of race 1. Wasn't really important to me since I didn't want to give that character either of the masks. But this is how I've found out about the update from the first place. I am pleased to re-make Deathstroke squadmate again :)
audioIX  [author] Oct 9, 2017 @ 1:29pm 
@Iron Tarkus - I'll see what I can do, but as far as I know the mask has only been in two games and both are for ios so I don't have much to work with.
Tony Redgrave Oct 9, 2017 @ 1:13pm 
Arkham Knight textures are looking great after the update, but the Deadshot mask is looking kind of PS2-ish compared to everything else. http://steamcommunity.com/sharedfiles/filedetails/?id=1163939534 http://steamcommunity.com/sharedfiles/filedetails/?id=1163946116
audioIX  [author] Oct 9, 2017 @ 10:26am 
Arkham Knight texture update incoming. It's actually a little embarrassing how bad it was before. I even had my normal settings wrong...amateur hour over here.

@teh1archon - Thanks, I have a handful of other (non-arkham) masks I'll probably release soon as well.
teh1archon Oct 7, 2017 @ 11:59am 
The new masks rock!
audioIX  [author] Oct 5, 2017 @ 8:49pm 
@Tsunamy - lol, I used to put stuff in there, but no one would look. No harm in keeping them both updated though.