XCOM 2
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[WOTC] CoD: MW2 :: Simon 'Ghost' Riley's Balaclava + Headgear
 
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54.473 MB
Aug 31, 2017 @ 6:01pm
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[WOTC] CoD: MW2 :: Simon 'Ghost' Riley's Balaclava + Headgear

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In 1 collection by ∑3245
E3245's Master Mod Collection for War of the Chosen
47 items
Description
War of the Chosen verison!

This mod simply adds the iconic Balaclava + Headgear combo from the critically acclaimed title, Call of Duty: Modern Warfare 2. Technically, this model came from Call of Duty: Infinite Warfare, but that doesn't matter. This was mostly to test the infamous MorphTargetSets, which now works with all faces (even the super soldiers' faces).

If anyone wants to help port the hero or any other uniforms, or accelerate the rate that we get more content, feel free to get in touch with me. I really just need more skinners/riggers that are able to rig uniforms to XCOM 2.

If you have issues with this mod or spotted a bug, please report it in the Bug Report Thread. If you want to provide feedback, whether its good or bad, then post in the General Feedback Thread.
If you are thinking of downvoting this mod, please provide feedback first, so I know what I should improve on/did wrong.

I don't ask for donations. Period.

FEATURES
  • Comes with Glasses or No Glasses!
  • Three colorable versions of the Balaclava, Primary, Secondary, or Static!
  • Females can also equip it!

KNOWN ISSUES
  • If you want it for the lower props instead of the helmet, then edit this mod's XComContent.ini and remove the ;s.
  • Skirmishers faces don't work that well with the balaclava.

TODO
  • Fix some bugs, if any.
  • Port more helmets and uniforms.

CREDITS

Tools:
  • DTZxPorter for creating Wraith Archon - A Call of Duty Model Exporter.

Model/Textures:
  • Activision/Infinity Ward/Raven Software for publishing/developing Call of Duty: Modern Warfare 2 and Infinite Warfare respectively.
  • E3245 for porting and creating additonal textures for the helmets.

DISCLAIMER: ALL CONTENT BELONGS TO THEIR ORIGINAL AUTHOR(S). ALL RIGHTS RESERVED.

LOG

Release Ver: 1.000:
-Initial release.
Popular Discussions View All (2)
0
Aug 31, 2017 @ 6:06pm
PINNED: Bug Report Thread
∑3245
0
Aug 31, 2017 @ 6:04pm
PINNED: General Feedback Thread
∑3245
< >
9 Comments
∑3245  [author] Sep 21, 2017 @ 11:41pm 
@takedamauro
I don't think it's possible, sorry.
takedamauro Sep 21, 2017 @ 11:35pm 
@E3245 Hi! First of all, thanks for this and all your other mods, they are amazing and my XCom experience has really improved thanks to your work.

I've noticed that the soldiers keep the headgear while stationed inside the Avenger. Is there something I can do on my end, working the inis, to prevent this? If it's not the case, could you make the fix, if it's not much of a chore?

Thanks in advance.
Hecks Aug 31, 2017 @ 10:56pm 
THANK YOU SO MUCH:steamhappy:
dmc32 Aug 31, 2017 @ 7:34pm 
thanks, great job! Looking forward to the MGSV: Jungle Fatigues update.
Kreossjmw Aug 31, 2017 @ 7:19pm 
What is that suit?
ryousanko Aug 31, 2017 @ 7:14pm 
@E3245 Thx, m8! :steamhappy:
∑3245  [author] Aug 31, 2017 @ 7:00pm 
@ryousanko
I'll look into it

@• Ðıмoи •
Headgear on Reaper.
ryousanko Aug 31, 2017 @ 6:34pm 
AWESOME! Could you please also port some Call of Duty Armour? SInce Uncle Gunman`s Mods went FUBAR I cannot get my Tacticool fix :steamsad:
Ðrim Aug 31, 2017 @ 6:33pm 
Is that your headgear on a Reaper or is there way to get the Reaper outfit? I know you get their headgear but unsure of the rest of the outfit.