XCOM 2
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XCOM EU/EW Ports: Tier 1 Helmets and Armour [WOTC] (Stuck Torso fix in description if required)
 
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191.205 MB
Aug 30, 2017 @ 2:00pm
Sep 9, 2017 @ 5:06pm
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XCOM EU/EW Ports: Tier 1 Helmets and Armour [WOTC] (Stuck Torso fix in description if required)

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Description
If you need have empty slots, use this http://steamcommunity.com/sharedfiles/filedetails/?id=1127014384

10/Sept/2017:
Modified tint and dif textures of arms and legs to more resemble EU/EW

09/Sept/2017: T1 update time, fix for torso just below this paragraph
Redid arms
Cleaned up AR Kit textures
Added assault shotgun kit
Added heavy LMG kit
Decos being stuck for Resistance DLC and Alien Hunters DLC Armour is known, trying to figure out the best way to make those slots show up.

To fix torsos if required:
1: Navigate to YourSteamFolder\steamapps\workshop\content\268500\1124143474 and find the readme.txt file.
2: Copy everything in readme file, even the comments if you wish, it won't break anything.
3: In the same folder as the readme.txt you will find a config folder, in that there is a XComContent.ini file, open it.
4: Paste everything into the bottom of the ini file.
5: Boot up XCom, fix any torsos.
6: Revert changes to XComContent.ini file.
7: Go about your business.

02/Sept/2017: Big rebuild incoming Soon™, will probably break torso which are the deco versions, be warned.

Ports and edits of X-COM Tier 1 Armour, for WOTC, also merged the Tier 1 Helmets and Hats into this one.

Use these if playing without WOTC:
Base XCOM2 Helmets: http://steamcommunity.com/sharedfiles/filedetails/?id=648432638
Base XCOM2 Tier 1 Armour: http://steamcommunity.com/sharedfiles/filedetails/?id=722333931

Currently includes:
Base XCom Kevlar Armour
Deco 0
Deco 1
T1 Soldier Kit
T1 Assault Kit
T1 Heavy Kit

Hyperion Helmet (male and female).
Basic Kevlar Helmet
Carter Hat

30/08/2017 "Update":
Redid base kevlar textures, used patch material for better secondary colouring (it's a bit much though, needs toning down).
Redid all the helmet textures.
Compiled in WOTC SDK

To do:
Finish cleaning up deco textures
Update base X2 version with changes made included in WOTC version.
No idea what happened with the flag, seems to be a load mid mission thing
Finish Lunch.

Praise the Photobooth.

Other Mods:
XCOM EU/EW Tier 2 WOTC: http://steamcommunity.com/sharedfiles/filedetails/?id=1124524679
XCOM EU/EW Tier 3 WOTC: http://steamcommunity.com/sharedfiles/filedetails/?id=1125421345

All assets in this mod are made by Firaxis, I just ported/made them work in X2/WOTC.
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75 Comments
Alandauron May 26 @ 5:17pm 
Hey Mr. Kablammo, I'm one of those silly people still modding EU/EW and we foind that someone else had some luck importing new models into the game so we're looking into replicating that. I was hoping you could PM me so I could ask you a couple things.
Korbis Mar 16 @ 3:13pm 
Forgive me if this has been asked, but are there any plans to port over the Gene Mod armor from EW? I absolutely loved the legs those had, and the slimmer kevlar torso is a personal favorite of mine. Same goes for the deco options.
Berserker Queen Mar 7 @ 2:13pm 
Is there a simpler version somewhere without the additional customization options, workign within the usual game confines of body, arm, legs, etc.?
Seer of Souls Jan 14 @ 1:45pm 
A very minor complaint but the hyperion chest gear on the male variant has the flag on the back from the padded torso A stick out and make it have 2 flags
|Fives| Jan 9 @ 9:23am 
idk if its just me but theres a lot of clipping wiht the elbow/knee pads in this mod. any kind of fix, or am i doing modding wrong?
nate112332 Dec 23, 2017 @ 8:18am 
I'm not going to lie: I like the EW/EU armours much more than the base deco options, AC or Alien Hunters. I just want to say, Thank you.
ApocalypseMeows Oct 19, 2017 @ 5:57pm 
will you be able to port the guns for WOTC?
Miko - Heroic Studio Oct 4, 2017 @ 5:13am 
Fantastic Mod. Is there a way to get a mod for just the EU/EW Helmets for WoTC? If not, how could it be fixed in the ini to where we could only have the helmets and not the armor?
Plasma Sep 15, 2017 @ 11:59pm 
So I have a very weird bug when using this and the other 2 tier mods. Basically with these mods installed, my Character Pool is completely broken. All my previously created characters are fine, but if I create a new character, and then export it, then re-import it (or simply restart the game), and then select that character in the CP, the game completely randomizes my character. From each individual part, hair, eyes color, weapon color, even the voice pack.

I have to uninstall these 3 mods to get a working CP again. I am using the empty deco slots for soldiers/heroes, and I don't really know much about coding, but I did notice that it keeps selecting Shins: 2 even when I pick No Shins in the menu. Anyone else has this issue?

It sucks because I really like these mods, they look great. Thanks again! :)
Invicta Sep 15, 2017 @ 12:51pm 
Noice, ty dude, added and thumb upped :)