Master of Orion

Master of Orion

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Diverse Specials and Massive Planets
File Size
0.565 MB
Aug 25, 2017 @ 7:36pm
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Diverse Specials and Massive Planets

This mod adds 75 new specials that can appear on planets in game! Some familiar and some new, they are sure to blow your mind. A new planet size "Massive" was added as well to increase diversity.

I have created 75 custom specials which can appear on planets during galaxy generation. Specials now range from "Merchant Traders" to "Orion Artifacts", some inspired from Master of Orion 2 and 3, and some are completely original.

Massive planets can be found now too, at a low chance and only in certain orbits.

A few of my favorites (without spoiling too many)
Rare Fuels: Rare fuel types can be found in this region, increasing Production efficiency and providing a Credits bonus from trade revenue.

Production +5
Credits +3

Exotic Plants: This region has an unusual amount of rare plants useful in various medical treatments. As a result, Population Growth and Research rates are higher than normal.

Research +5
Population Growth +25%

Rare Animals: A wide array of rare and unusual animals can be found in this region, increasing Research efficiency. Credits from trade revenue is increased as well.

Research +8
Credits +5

Orion Artifacts: Remnants of ancient Orion technology found on this planet provides a massive Research bonus.

Research +10

Latinum Mines: Latinum is a rare silver liquid encased in gold that is used as currency by many races, most notably the Gnolam League. Mining operations on this colony generate Credits, and a source of forced labor boosts Production slightly.

Credits +12
Production +3

These specials are weighted to change the state of the galaxy, some races will simply be in a better position, some planets will now be worth starting wars over unlike ever before. Controlling some of these planets, or having others control them can make or break your game. So build a few extra scouts and look around!

ALSO, not all the specials are good. Like in reality, there will likely be a few phenomena to avoid in your galaxy as well!

Happy Anniversary Master of Orion, Conquer the Stars!
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Old1 Jan 10 @ 11:53am 
Great mod, thanks.
I have been playing it for about a month now and man it is fun.
Old1 Dec 31, 2017 @ 11:27am 
I hope everyone here has a happy new year.
Rex Bellator Dec 30, 2017 @ 11:32pm 
Ah okay, I forget how the 'last updated' status on Nexus isn't accurate to the last time the file was updated. I was alerted to your mod because Nexus' twitter account highlighted your mod yesterday.
Morpheus  [author] Dec 30, 2017 @ 10:04pm 
@Rex Bellator so far everything available on Nexus is here on Steam as well
Rex Bellator Dec 29, 2017 @ 10:35pm 
Noticed you updated this on Nexus. Will you be uploading it here as well? Prefer to use Workshop for MOO if at all possible.
Spud Dastardly Nov 13, 2017 @ 4:15pm 
You could always buy it on . It's pretty cheap and runs on a DOS emulator that works on modern computers.
ubuibme1st Nov 13, 2017 @ 12:47pm 
I would like an Original MOO on CD that will play on modern computors. The original one I liked a lot all the rest have been a disgrce to the Name.
Spud Dastardly Oct 13, 2017 @ 8:29pm 
Either thread is fine, as Sol should get notified of your comment either way.
jpoisel Oct 13, 2017 @ 8:15pm 
Will do, if for no other reason than I wanted to let all three of y'all know this just cropped up after I started using DSMP and I have hopes that DSMP will become the third part of making this game much more (re)playable.

Just to verify, are you talking about me going to the "UCP 5.5 Start" thread in the main forum, or going to the UCP workshop section?
Spud Dastardly Oct 13, 2017 @ 7:58pm 
Not sure, but it's possible UCP is the cause or it could be yet another bug in the base game. I would bring it up in the UCP thread and see if you can get Sol's insight.