This is a concept or project early in development

This item is here to gather feedback from the potential customers and begin building a community. If you like this project, feel free to rate it or favorite it. The voting here serves only to give the developer data and reactions and doesn't work toward getting the game distributed on Steam.

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Forsaken Fortress
Platforms: PC, Mac, Linux
Languages: English
Players: Single-player
Dec 6, 2012 @ 4:31pm
Dec 22, 2012 @ 10:38am
Recent Announcements View All (2)
Basic combat
Character system
A special RPG in which you assemble your team, build and manage your base, collect resources, and survive in a post-apocalyptic world.

Forsaken Fortress emphasizes simulation features such as base building, management, character personality/interaction, and resource collection. You will need to lead a group of survivors to construct your base and maintain its basic functions, such as electricity generation or food storage. Meanwhile, you will ensure the base's security by building defenses and setting traps. You will also need to lead your expedition team to the wasteland to gather supplies(food, water and raw materials for building) and to work on missions. Characters in Forsaken Fortress are highly dynamic in their behavior. They have needs, goals and personalities which will influence their daily life and decision making. Some of them may fall in love and some of them may not get along, but all them bring life to the devastated, forsaken world.

Base Building and Management
Design and build your base to harbor your survivors. You need to build basic, life-sustaining facilities such as bedrooms, storage rooms, and kitchens to fulfill the basic needs of the survivors. You also need to construct supporting structures such as clinics to heal the injured, or play rooms to entertain your squad. Meanwhile, you need to ensure security of the base by building defenses such as electric traps, sandbags and bunkers.

Resource Collection and Missions
You need to lead your squad to collect resources (food, water and raw materials for building) and work on missions in the surrounding environment. There are many types of resources that you can find: wild creatures for hunting, ponds for water, trees for wood, dilapidated vehicles for scrap metal, and more. The most coveted prizes may not be left unguarded, and you may have to fight tooth-and-nail to acquire what you need.

Squad Combat
You can divide your combat party into smaller squads (e.g. three squads of three troops each), at which point you can issue orders to a specific squad. For example, you can direct squad one to go to a location, and for squad two to follow. The characters’ AI will react based on your orders, so that you won't have to worry about controlling everything in real time. However, through manual control, you can still retain some degree of tactical strategy, such as flanking the enemy.

Customization and Research
You can change your character's and your party members' clothing, armor, pants, shoes, helmet and shoulder-pads. You can also equip them with different accessories such as a backpack for carrying more loots or a sun glass to avoid sun-blindness. You can also assign your party members to do research on new medicine or new upgrades.

You can assign your squad members to craft new items, weapons, ammo and so on.

Personnel Management
Throughout the game, you will find dozens of characters to join your team. Each character has unique personalities and traits.
Outfit and balance your expedition teams to suit the needs of the mission, and assign squad members within the base to where they will be needed most – fences will need repair, food must be cooked, the injured will need healing, and supplies must be distributed. Balance labor and relief to maximum squad members' morale.

Welcome to join us:

Popular Discussions View All (4)
Aug 3, 2014 @ 4:11pm
Just curious
Jun 27, 2014 @ 10:55am
May 29, 2015 @ 5:33pm
Source Engine?
pimp my lawnmower
< >
TonyDragon Dec 17, 2016 @ 3:47pm 
1 year later...I think we should lay this project to rest :(
eagle_face1552 Nov 7, 2016 @ 5:06pm 
So I'm guessing this concept is dead?
LunchBawx939 Aug 22, 2016 @ 8:35pm 
Yasho Aug 22, 2016 @ 1:25pm 
When is this coming out?
TonyDragon Nov 20, 2015 @ 7:41pm 
Anything as of late 2015?
1stReaper. Jul 30, 2015 @ 8:04pm 
any word on if the games comign to steam ?
i hope its not do what isomers dev has done and just cut and run =/
PhaserFelixYT Jul 26, 2015 @ 11:14am 
how is it going?
PhaserFelixYT Jul 18, 2015 @ 10:49am 
I WANT This game i love strategy and open Worlds games i would like to be a developer too this games just to see the ideas
Seaman Jun 12, 2015 @ 11:22am 
i want this game
TC_Tuga May 27, 2015 @ 1:56am 
This game has great potencial, i'm here for it. . .