Transport Fever

Transport Fever

410 ratings
Flying Junction Road Extension
Station: Train Station
Track/Street: Track, Bridge, Railroad Crossing
Tags: Station
File Size
1.478 MB
Aug 18, 2017 @ 6:26pm
Dec 13 @ 10:59pm
13 Change Notes ( view )

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Flying Junction Road Extension

In 1 collection by Enzojz
Enzojz's Infrastructure mods
12 items
With this mod it's possible to construct rail/road flying intersections is different forms.

Implemented functions:
* Crossing angle between 5° and 89° with increment of 1°
* Seperation of lower level
* Independent adjustment of cuvres of road/track
* Left handed or right handed
* Built in concrete or stone bricks
* Raising or trenche transition tracks in possible forms of bridge, terra or solid construction.
* Flying-junction-like structure or bridge-like structure
* Build with slope
* Altitude Adjustment

The flying junction mod is needed to use it.

* All tracks are modifiable free edges after construction (with support from the Final Patch)
* Change of menu entry from Rail Depot to Asset/junctions
* Terrain alignment reimplemented to get rid to zig-zags
* Added 90° options in crossing angle (It's actually 89.95°)
* Improved coliision detection on modification
* Option to choose road era
* Version alignment
* Model errors when mirrored is set on are fixed
* Update to be compatible with Flying junction 1.15
* CommonAPI support
* Fixed catenary construction error before it's apperance
* Fixed track number count bug
* Fixed crash when modifying lower level length when altitude equals to or greater than 100%, or higher level when altitude is 0%
< >
Enzojz  [author] Dec 14 @ 5:52am 
@Karoti Just for a small news, I feel the game is still very limited and am thinking about make one of my own
Karoti Dec 14 @ 3:41am 
@Enzojz You created the mod though and without you mod makers, this game wouldn't be half what it has become. So thank you again.
Enzojz  [author] Dec 14 @ 2:30am 
@Karoti should thank UG it's a bug from the game and they fixed it
Karoti Dec 14 @ 12:31am 
Just tested it and all was fine, gave it a thorough going over. It crashed once in the end, but I had been swinging it about, rotating, changing sizes for ages without a problem, so a very big thank you for that. Now completely useable and one of the best mods for TF.
Enzojz  [author] Dec 13 @ 11:00pm 
Crash fixed
Adipose Express Dec 13 @ 7:35pm 
@Poing68 Same thing happens to me. I really hope the issue is fixed soon, I need my flying junctions.
Poing68 Dec 13 @ 3:49pm 
Here is the stdout

error: error: ...p/content/446800/1114711628/res/scripts/junction_ext.lua:837: module 'luadump' not found:
no field package.preload['luadump']
no file 'G:/Program Files (x86)/Steam/steamapps/workshop/content/446800/1114711628/res/scripts/luadump.lua'
no file 'G:/Program Files (x86)/Steam/steamapps/workshop/content/446800/837486389/res/scripts/luadump.lua'
no file 'res/scripts/luadump.lua'
no file 'G:\Program Files (x86)\Steam\steamapps\common\Transport Fever\luadump.dll'
no file 'G:\Program Files (x86)\Steam\steamapps\common\Transport Fever\loadall.dll'
no file '.\luadump.dll'
stack traceback:
[C](-1): ?
[C](-1): require
...p/content/446800/1114711628/res/scripts/junction_ext.lua(837): ?

Poing68 Dec 13 @ 12:38pm 
lua error if i click on the mod. Only flying junction and this one is active. Flying junction works, this one not. :(
Enzojz  [author] Dec 13 @ 5:31am 
* Fixed crash in certain parameters (with support from the Final Patch)
* All tracks are modifiable free edges after construction (with support from the Final Patch)
* Change of menu entry from Rail Depot to Asset/junctions
Devil wolf Dec 12 @ 10:35pm 
yeah on your PC